Player Matchup

Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KarmasAgony
Loki
Level 104
God Stats
6W - 4L
1,474 SR
Queue Stats
25W - 34L
1,309 Elo+
Solo
Poseidon
Poseidon
MeiHantei
Poseidon
Level 143
God Stats
1W - 7L
1,392 SR
Queue Stats
290W - 299L
1,457 Elo+
Solo
Surtr
Surtr
vShadynasty
Surtr
Level 128
God Stats
8W - 6L
1,523 SR
Queue Stats
390W - 390L
1,411 Elo+
Solo
Team Averages
Level 125
1,478 SR
1,435 Elo+

VS

Team Averages
Level 97
1,559 SR
1,436 Elo+
Bellona
Bellona
BRIANATOR_001
Bellona
Level 122
God Stats
17W - 3L
1,816 SR
Queue Stats
288W - 277L
1,423 Elo+
Party 1
Pele
Pele
ManRay8057
Pele
Level 107
God Stats
6W - 3L
1,540 SR
Queue Stats
173W - 152L
1,455 Elo+
Solo
Medusa
Medusa
jackbeauregard
Medusa
Level 80
God Stats
19W - 24L
1,424 SR
Queue Stats
399W - 418L
1,432 Elo+
Solo
Ix Chel
Ix Chel
mbux9
Ix Chel
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 94L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
sgtcaimo
Cthulhu
Level 89
God Stats
41W - 40L
1,513 SR
Queue Stats
848W - 866L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
2 / 5 / 0
4,265
533
2,919
5,122
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
 
Fafnir
7
1 / 1 / 0
4,200
525
2,503
6,021
4,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 4 / 3
4,802
600
2,388
5,964
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
MeiHantei
Poseidon
10
6 / 1 / 0
5,809
726
4,639
4,167
1,060
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 0
4,466
558
2,881
5,416
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
3 / 1 / 0
5,811
726
3,350
6,562
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 2 / 1
5,043
630
2,475
6,641
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 2 / 4
4,740
593
3,431
5,014
1,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ix Chel
mbux9
Ix Chel
9
2 / 4 / 1
5,372
672
2,258
4,780
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
sgtcaimo
Cthulhu
8
3 / 2 / 3
5,319
665
4,103
7,139
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
11
Kills
13
13
Deaths
11
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
5
0
0.4
L
Fafnir
 
Fafnir
1
1
0
1
W
Bellona
3
1
0
3
L
1
4
3
0.63
W
3
2
1
1.75
L
Poseidon
MeiHantei
Poseidon
6
1
0
6
W
2
2
4
2
W
Ix Chel
mbux9
Ix Chel
2
4
1
0.63
W
Cthulhu
sgtcaimo
Cthulhu
3
2
3
2.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,330
Damage
15,617
26,690
Taken
30,136
11,590
Mitigated
14,823
6,474
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,919
1,616
0
399
5,122
1,252
0
1,551
3,571
0
10,836
L
Fafnir
 
Fafnir
2,503
676
0
1,332
6,021
4,297
0
2,282
3,739
11,504
0
W
Bellona
3,350
975
0
2,271
6,562
6,431
0
260
6,302
0
36,312
L
2,388
544
0
2,092
5,964
1,608
0
482
5,369
0
27,960
W
2,475
615
0
2,448
6,641
1,786
0
1,906
4,735
0
31,223
L
Poseidon
MeiHantei
Poseidon
4,639
1,276
0
1,609
4,167
1,060
20
1,875
2,292
32,621
0
W
3,431
873
0
557
5,014
1,330
268
1,403
3,611
0
25,403
W
Ix Chel
mbux9
Ix Chel
2,258
166
127
623
4,780
1,374
0
2,733
2,047
22,871
797
W
Cthulhu
sgtcaimo
Cthulhu
4,103
526
0
1,912
7,139
3,902
52
1,100
6,039
18,573
331
L
2,881
1,284
0
1,042
5,416
3,373
0
0
5,095
651
19,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,542
Gold Earned
26,285
179
Minions Killed
262
0
Camps Cleared
0
684,302
Distance Traveled
798,787
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,265
533
20
3
0
101,040
0
L
Fafnir
4,200
525
11
1
0
141,079
1
W
Bellona
5,811
726
93
12
0
150,086
2
L
Loki
4,802
600
50
6
0
168,349
0
W
Pele
5,043
630
60
8
0
176,031
0
L
Poseidon
5,809
726
60
8
0
161,915
2
W
Medusa
4,740
593
34
4
0
152,624
0
W
Ix Chel
5,372
672
51
6
0
150,116
0
W
Cthulhu
5,319
665
24
3
0
169,930
0
L
Surtr
4,466
558
38
5
0
111,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role