Player Matchup

Hou Yi
Hou Yi
Diamond V
 
Hou Yi
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Grandmaster
 
Cupid
Grandmaster
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum I
KidNamedPaint
Discordia
Platinum I
Level 155
God Stats
28W - 10L
1,743 SR
Queue Stats
72W - 49L
2,126 MMR
Solo
Bacchus
Bacchus
Platinum II
ParlamentCarat
Bacchus
Platinum II
Level 88
God Stats
4W - 1L
1,925 SR
Queue Stats
92W - 67L
1,975 MMR
Party 1
Arachne
Arachne
Diamond V
Setforex
Arachne
Diamond V
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 144L
2,155 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,633 SR
1,851 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,649 SR
2,134 MMR
Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond II
BeefYonker
Merlin
Diamond II
Level 96
God Stats
17W - 11L
1,646 SR
Queue Stats
411W - 379L
2,264 MMR
Solo
Cerberus
Cerberus
Diamond II
Completed485
Cerberus
Diamond II
Level 133
God Stats
15W - 8L
1,752 SR
Queue Stats
1,026W - 1,031L
2,269 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
YuukiKonnо
Tsukuyomi
Diamond I
Level 77
God Stats
3W - 4L
1,779 SR
Queue Stats
93W - 67L
2,302 MMR
Solo
Charybdis
Charybdis
Diamond III
randommeter
Charybdis
Diamond III
Level 157
God Stats
2W - 3L
1,569 SR
Queue Stats
44W - 24L
2,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
3 / 1 / 0
4,070
814
3,261
4,769
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cupid
 
Cupid
5
1 / 2 / 0
3,659
732
2,514
3,757
903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
KidNamedPaint
Discordia
7
0 / 0 / 0
3,835
767
566
1,377
236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 1
3,441
688
2,465
5,141
3,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
Setforex
Arachne
1
0 / 0 / 0
2,457
491
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Erlang ShenSusanoNe Zha

VS

Bans
AnubisCthulhuLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
3 / 0 / 2
4,038
808
1,484
2,882
792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
BeefYonker
Merlin
8
0 / 0 / 0
4,074
815
0
1,621
413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Completed485
Cerberus
6
1 / 0 / 3
3,807
761
2,775
4,282
1,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
YuukiKonnо
Tsukuyomi
6
0 / 3 / 0
3,448
690
2,130
5,281
1,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
randommeter
Charybdis
6
1 / 1 / 2
3,508
702
2,254
3,725
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
5
5
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
1
0
3
L
Cupid
 
Cupid
1
2
0
0.5
W
Fenrir
 
Fenrir
3
0
2
4
W
Merlin
BeefYonker
Merlin
0
0
0
0
W
Cerberus
Completed485
Cerberus
1
0
3
2.5
L
Discordia
KidNamedPaint
Discordia
0
0
0
0
L
0
2
1
0.25
L
Arachne
Setforex
Arachne
0
0
0
0
W
Tsukuyomi
YuukiKonnо
Tsukuyomi
0
3
0
0
W
Charybdis
randommeter
Charybdis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,806
Damage
8,643
15,044
Taken
17,791
5,416
Mitigated
5,418
5,092
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,261
1,230
0
1,808
4,769
1,184
0
308
4,461
0
21,692
L
Cupid
 
Cupid
2,514
1,689
26
1,062
3,757
903
0
1,224
2,533
0
18,957
W
Fenrir
 
Fenrir
1,484
313
0
1,860
2,882
792
0
363
2,479
0
16,705
W
Merlin
BeefYonker
Merlin
0
0
0
875
1,621
413
0
189
1,378
24,141
710
W
Cerberus
Completed485
Cerberus
2,775
382
0
2,184
4,282
1,819
0
1,017
3,265
10,433
0
L
Discordia
KidNamedPaint
Discordia
566
0
0
625
1,377
236
0
0
1,377
20,672
0
L
2,465
462
0
1,571
5,141
3,093
0
1,551
3,590
7,784
0
L
Arachne
Setforex
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
YuukiKonnо
Tsukuyomi
2,130
531
0
1,476
5,281
1,457
0
0
5,281
1,229
15,942
W
Charybdis
randommeter
Charybdis
2,254
1,163
0
1,834
3,725
937
0
1,368
2,357
0
21,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,462
Gold Earned
18,875
140
Minions Killed
182
0
Camps Cleared
0
441,668
Distance Traveled
532,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,070
814
33
7
0
104,167
0
L
Cupid
3,659
732
36
7
0
103,040
0
W
Fenrir
4,038
808
37
7
0
128,414
0
W
Merlin
4,074
815
56
11
0
97,030
0
W
Cerberus
3,807
761
15
3
0
102,566
0
L
Discordia
3,835
767
55
11
0
105,817
0
L
Bacchus
3,441
688
16
3
0
117,457
0
L
Arachne
2,457
491
0
0
0
11,187
0
W
Tsukuyomi
3,448
690
30
6
0
108,734
0
W
Charybdis
3,508
702
44
9
0
96,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role