Player Matchup

Ymir
Ymir
Gold II
DANymir
Ymir
Gold II
Level 146
God Stats
1W - 2L
1,430 SR
Queue Stats
60W - 62L
1,508 MMR
Party 1
Anhur
Anhur
Gold V
Str4Xy
Anhur
Gold V
Level 66
God Stats
66W - 69L
1,503 SR
Queue Stats
134W - 128L
1,334 MMR
Solo
Osiris
Osiris
Gold V
VítamínD
Osiris
Gold V
Level 147
God Stats
90W - 72L
1,593 SR
Queue Stats
274W - 281L
1,303 MMR
Solo
Raijin
Raijin
Silver I
carotyze
Raijin
Silver I
Level 65
God Stats
1W - 1L
1,715 SR
Queue Stats
33W - 44L
1,139 MMR
Party 1
Thor
Thor
Silver V
ceyloo
Thor
Silver V
Level 159
God Stats
0W - 1L
1,587 SR
Queue Stats
32W - 40L
1,319 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,566 SR
1,320 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,518 SR
1,351 MMR
Heimdallr
Heimdallr
Gold V
 
Heimdallr
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold III
BaTpYwKa
Lancelot
Gold III
Level 146
God Stats
3W - 6L
1,332 SR
Queue Stats
145W - 153L
1,338 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Mohlvagabond
Kumbhakarna
Gold V
Level 106
God Stats
8W - 6L
1,613 SR
Queue Stats
585W - 607L
1,339 MMR
Solo
Janus
Janus
Gold IV
ksenofon
Janus
Gold IV
Level 159
God Stats
22W - 31L
1,476 SR
Queue Stats
262W - 263L
1,347 MMR
Solo
Anubis
Anubis
Silver I
original_dark666
Anubis
Silver I
Level 103
God Stats
30W - 17L
1,668 SR
Queue Stats
615W - 640L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DANymir
Ymir
9
1 / 3 / 1
5,226
523
5,908
10,177
6,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Str4Xy
Anhur
11
1 / 2 / 0
5,680
568
4,235
7,304
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Osiris
VítamínD
Osiris
11
1 / 3 / 0
5,504
550
4,030
10,812
6,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
carotyze
Raijin
9
0 / 5 / 0
4,820
482
3,163
5,963
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
ceyloo
Thor
9
1 / 5 / 0
4,869
487
3,709
10,220
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
CthulhuNutFreyaHorusBacchus

VS

Bans
SusanoAwilixMulanAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
4 / 1 / 1
6,439
644
6,466
5,649
1,830
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
BaTpYwKa
Lancelot
12
7 / 1 / 5
6,758
676
6,572
7,407
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Mohlvagabond
Kumbhakarna
9
2 / 1 / 5
5,600
560
3,044
10,982
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Janus
ksenofon
Janus
11
2 / 0 / 9
6,306
631
7,732
4,616
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 1 / 0
7,045
705
5,081
6,277
3,125
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
4
Kills
18
18
Deaths
4
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
1
1
4.5
W
Lancelot
BaTpYwKa
Lancelot
7
1
5
9.5
L
Ymir
DANymir
Ymir
1
3
1
0.5
W
Kumbhakarna
Mohlvagabond
Kumbhakarna
2
1
5
4.5
L
Anhur
Str4Xy
Anhur
1
2
0
0.5
L
Osiris
VítamínD
Osiris
1
3
0
0.33
L
Raijin
carotyze
Raijin
0
5
0
0
L
Thor
ceyloo
Thor
1
5
0
0.2
W
Janus
ksenofon
Janus
2
0
9
6.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,045
Damage
28,895
44,476
Taken
34,931
19,171
Mitigated
15,419
14,082
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,466
2,192
0
2,465
5,649
1,830
0
1,239
4,410
0
47,210
W
Lancelot
BaTpYwKa
Lancelot
6,572
738
0
3,838
7,407
2,595
0
189
7,218
0
35,999
L
Ymir
DANymir
Ymir
5,908
1,597
1,108
2,731
10,177
6,097
0
3,714
6,250
16,792
1,743
W
Kumbhakarna
Mohlvagabond
Kumbhakarna
3,044
102
0
3,176
10,982
6,661
0
4,812
6,170
10,978
0
L
Anhur
Str4Xy
Anhur
4,235
1,897
0
2,440
7,304
2,439
0
1,016
6,232
0
41,482
L
Osiris
VítamínD
Osiris
4,030
1,409
0
3,722
10,812
6,124
0
5,102
5,668
0
40,520
L
Raijin
carotyze
Raijin
3,163
274
0
552
5,963
1,569
0
2,566
3,140
25,280
0
L
Thor
ceyloo
Thor
3,709
734
0
3,529
10,220
2,942
0
1,532
8,493
0
31,121
W
Janus
ksenofon
Janus
7,732
293
0
1,194
4,616
1,208
0
2,726
1,890
34,680
1,730
W
5,081
106
0
3,772
6,277
3,125
0
0
6,277
52,884
1,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,099
Gold Earned
32,148
280
Minions Killed
291
0
Camps Cleared
0
1,055,201
Distance Traveled
1,106,196
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,439
644
70
7
0
190,695
0
W
Lancelot
6,758
676
55
6
0
279,374
2
L
Ymir
5,226
523
25
3
0
197,516
1
W
Kumbhakarna
5,600
560
18
2
0
226,105
6
L
Anhur
5,680
568
72
7
0
241,228
1
L
Osiris
5,504
550
72
7
0
188,840
1
L
Raijin
4,820
482
55
6
0
184,944
1
L
Thor
4,869
487
56
6
0
242,673
0
W
Janus
6,306
631
68
7
0
226,845
0
W
Anubis
7,045
705
80
8
0
183,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role