Player Matchup

Amaterasu
Amaterasu
AlfonsoCruz6652
Amaterasu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,491 Elo+
Party 2
Xbalanque
Xbalanque
UltMeDaddy
Xbalanque
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 111L
1,553 Elo+
Party 1
Fenrir
Fenrir
YbGoAtl
Fenrir
Level 78
God Stats
2W - 2L
1,709 SR
Queue Stats
100W - 103L
1,530 Elo+
Party 2
Merlin
Merlin
Zachooo
Merlin
Level 141
God Stats
1W - 1L
1,778 SR
Queue Stats
36W - 42L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
hiits7
Baron Samedi
Level 122
God Stats
3W - 2L
1,792 SR
Queue Stats
99W - 99L
1,528 Elo+
Party 2
Team Averages
Level 84
1,656 SR
1,523 Elo+

VS

Team Averages
Level 126
1,465 SR
1,602 Elo+
Artio
Artio
Amhranna
Artio
Level 137
God Stats
11W - 9L
1,583 SR
Queue Stats
1,509W - 1,545L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Opelman
Danzaburou
Level 129
God Stats
1W - 0L
1,479 SR
Queue Stats
74W - 29L
1,738 Elo+
Party 3
Xbalanque
Xbalanque
ShadrunBR
Xbalanque
Level 99
God Stats
3W - 2L
1,549 SR
Queue Stats
476W - 471L
1,475 Elo+
Solo
Maui
Maui
ValesEdges
Maui
Level 125
God Stats
2W - 0L
1,707 SR
Queue Stats
80W - 27L
1,738 Elo+
Party 3
Skadi
Skadi
satternuts8
Skadi
Level 141
God Stats
1W - 4L
1,007 SR
Queue Stats
93W - 98L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlfonsoCruz6652
Amaterasu
17
4 / 6 / 12
10,063
839
7,376
17,394
18,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xbalanque
UltMeDaddy
Xbalanque
17
5 / 9 / 11
10,522
877
14,504
15,083
6,411
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
YbGoAtl
Fenrir
17
9 / 7 / 4
10,283
857
9,779
17,016
22,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Merlin
Zachooo
Merlin
16
3 / 7 / 6
9,732
811
16,153
10,137
3,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
hiits7
Baron Samedi
9
0 / 7 / 3
7,191
599
2,596
7,599
3,042
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Amhranna
Artio
15
1 / 4 / 24
9,771
814
4,081
18,371
21,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Opelman
Danzaburou
19
13 / 3 / 16
12,318
1,027
17,062
15,418
9,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
ShadrunBR
Xbalanque
18
14 / 6 / 13
11,699
975
16,566
12,096
5,755
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 4 / 24
11,317
943
12,430
15,745
8,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
2 / 6 / 11
9,701
808
9,057
10,629
3,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
124
21
Kills
36
36
Deaths
23
36
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlfonsoCruz6652
Amaterasu
4
6
12
1.67
W
Artio
Amhranna
Artio
1
4
24
3.25
W
Danzaburou
Opelman
Danzaburou
13
3
16
7
W
Xbalanque
ShadrunBR
Xbalanque
14
6
13
3.42
L
Xbalanque
UltMeDaddy
Xbalanque
5
9
11
1.17
W
6
4
24
4.5
L
Fenrir
YbGoAtl
Fenrir
9
7
4
1.57
L
Merlin
Zachooo
Merlin
3
7
6
0.86
L
Baron Samedi
hiits7
Baron Samedi
0
7
3
0.21
W
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,408
Damage
59,196
67,229
Taken
72,259
54,616
Mitigated
48,843
11,477
Healing
19,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlfonsoCruz6652
Amaterasu
7,376
2,712
619
3,419
17,394
18,924
381
5,147
12,247
0
10,375
W
Artio
Amhranna
Artio
4,081
178
1,925
3,573
18,371
21,553
566
3,721
14,397
10,402
0
W
Danzaburou
Opelman
Danzaburou
17,062
6,123
2,673
5,691
15,418
9,324
1,768
5,596
9,733
0
36,647
W
Xbalanque
ShadrunBR
Xbalanque
16,566
9,545
601
1,516
12,096
5,755
2,869
2,486
9,530
0
26,078
L
Xbalanque
UltMeDaddy
Xbalanque
14,504
7,611
1,236
2,848
15,083
6,411
1,313
3,757
11,326
0
30,119
W
12,430
2,934
844
2,404
15,745
8,286
249
4,094
11,439
25,483
578
L
Fenrir
YbGoAtl
Fenrir
9,779
2,166
66
2,357
17,016
22,403
803
3,643
13,373
0
16,453
L
Merlin
Zachooo
Merlin
16,153
0
0
683
10,137
3,836
372
2,159
7,978
32,497
0
L
Baron Samedi
hiits7
Baron Samedi
2,596
303
0
249
7,599
3,042
0
1,671
5,928
7,555
0
W
9,057
3,081
0
0
10,629
3,925
1,936
2,852
7,757
158
25,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,791
Gold Earned
54,806
102
Minions Killed
128
0
Camps Cleared
0
789,828
Distance Traveled
1,005,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,063
839
10
1
0
191,809
0
W
Artio
9,771
814
8
1
0
202,374
0
W
Danzaburou
12,318
1,027
40
3
0
218,277
0
W
Xbalanque
11,699
975
16
1
0
194,210
0
L
Xbalanque
10,522
877
31
3
0
152,628
0
W
Maui
11,317
943
28
2
0
205,622
0
L
Fenrir
10,283
857
15
1
0
200,378
0
L
Merlin
9,732
811
37
3
0
173,920
0
L
Baron Samedi
7,191
599
9
1
0
71,093
0
W
Skadi
9,701
808
36
3
0
185,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role