Player Matchup

Hercules
Hercules
Silver II
Chodelord
Hercules
Silver II
Level 143
God Stats
4W - 6L
1,264 SR
Queue Stats
173W - 176L
1,049 MMR
Solo
Ah Puch
Ah Puch
Silver II
FraisParker
Ah Puch
Silver II
Level 159
God Stats
13W - 10L
1,762 SR
Queue Stats
226W - 251L
1,093 MMR
Solo
Bakasura
Bakasura
Gold V
MirraVinny
Bakasura
Gold V
Level 179
God Stats
26W - 20L
1,636 SR
Queue Stats
372W - 402L
1,308 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver I
SoJxhnny
Maman Brigitte
Silver I
Level 106
God Stats
12W - 5L
1,678 SR
Queue Stats
264W - 277L
1,044 MMR
Solo
Neith
Neith
Silver I
nia21111
Neith
Silver I
Level 158
God Stats
35W - 48L
1,411 SR
Queue Stats
373W - 411L
1,055 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,550 SR
1,110 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,544 SR
1,110 MMR
Sylvanus
Sylvanus
Silver III
CertifiedPark
Sylvanus
Silver III
Level 77
God Stats
11W - 11L
1,634 SR
Queue Stats
423W - 439L
1,028 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
Jv_someone
Baba Yaga
Silver III
Level 65
God Stats
4W - 8L
1,350 SR
Queue Stats
35W - 54L
971 MMR
Solo
Fenrir
Fenrir
Gold V
johancito19
Fenrir
Gold V
Level 83
God Stats
13W - 13L
1,507 SR
Queue Stats
186W - 190L
1,199 MMR
Solo
Skadi
Skadi
Silver II
woollffprincess
Skadi
Silver II
Level 155
God Stats
14W - 14L
1,505 SR
Queue Stats
232W - 247L
1,150 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
zZz on Puma
Gilgamesh
Silver I
Level 81
God Stats
1W - 1L
1,725 SR
Queue Stats
141W - 153L
1,198 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chodelord
Hercules
12
1 / 1 / 4
7,740
484
9,796
15,076
12,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
FraisParker
Ah Puch
14
3 / 0 / 2
8,403
525
9,902
8,557
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
MirraVinny
Bakasura
16
3 / 0 / 0
9,689
606
10,586
13,901
9,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maman Brigitte
SoJxhnny
Maman Brigitte
16
5 / 3 / 2
8,914
557
9,686
14,323
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
nia21111
Neith
13
1 / 4 / 1
7,730
483
6,422
9,687
3,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
MedusaMulanAgni

VS

Bans
DanzaburouAwilixAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CertifiedPark
Sylvanus
12
1 / 0 / 5
7,808
488
7,521
11,978
13,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Jv_someone
Baba Yaga
13
1 / 4 / 1
7,025
439
7,858
13,414
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
13
3 / 2 / 3
7,287
455
5,768
15,642
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 2
7,427
464
9,734
9,361
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
zZz on Puma
Gilgamesh
12
1 / 5 / 1
7,653
478
7,808
16,643
14,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
13
Kills
8
8
Deaths
13
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CertifiedPark
Sylvanus
1
0
5
3.5
W
Hercules
Chodelord
Hercules
1
1
4
3
W
Ah Puch
FraisParker
Ah Puch
3
0
2
4
L
Baba Yaga
Jv_someone
Baba Yaga
1
4
1
0.38
W
Bakasura
MirraVinny
Bakasura
3
0
0
3
W
Maman Brigitte
SoJxhnny
Maman Brigitte
5
3
2
2
L
Fenrir
3
2
3
2.25
W
Neith
nia21111
Neith
1
4
1
0.38
L
2
2
2
1.5
L
Gilgamesh
zZz on Puma
Gilgamesh
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,392
Damage
38,689
61,544
Taken
67,038
32,584
Mitigated
44,845
26,243
Healing
23,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CertifiedPark
Sylvanus
7,521
1,193
3,646
5,492
11,978
13,657
0
3,703
8,275
26,161
1,322
W
Hercules
Chodelord
Hercules
9,796
2,705
0
5,762
15,076
12,308
170
5,496
9,540
0
26,962
W
Ah Puch
FraisParker
Ah Puch
9,902
105
0
2,484
8,557
2,777
203
5,883
2,674
62,129
283
L
Baba Yaga
Jv_someone
Baba Yaga
7,858
184
0
3,258
13,414
6,245
0
7,318
6,096
54,943
0
W
Bakasura
MirraVinny
Bakasura
10,586
7,721
0
10,375
13,901
9,010
908
505
12,670
0
55,518
W
Maman Brigitte
SoJxhnny
Maman Brigitte
9,686
604
0
5,285
14,323
5,021
0
2,463
11,752
80,073
607
L
Fenrir
5,768
914
0
8,222
15,642
6,819
0
4,193
11,289
0
54,423
W
Neith
nia21111
Neith
6,422
2,077
0
2,337
9,687
3,468
290
1,084
8,603
0
50,183
L
9,734
3,365
0
1,541
9,361
3,698
275
2,451
6,910
21
54,934
L
Gilgamesh
zZz on Puma
Gilgamesh
7,808
1,247
0
1,738
16,643
14,426
0
1,785
13,946
193
63,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,476
Gold Earned
37,200
470
Minions Killed
422
0
Camps Cleared
0
1,670,299
Distance Traveled
1,553,702
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,808
488
47
3
0
316,554
6
W
Hercules
7,740
484
33
2
0
350,144
0
W
Ah Puch
8,403
525
92
6
0
316,919
2
L
Baba Yaga
7,025
439
98
6
0
305,141
0
W
Bakasura
9,689
606
136
9
0
380,978
0
W
Maman Brigitte
8,914
557
107
7
0
361,932
4
L
Fenrir
7,287
455
80
5
0
343,206
4
W
Neith
7,730
483
102
6
0
260,326
1
L
Skadi
7,427
464
79
5
0
315,925
8
L
Gilgamesh
7,653
478
118
7
0
272,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role