Player Matchup

Tiamat
Tiamat
GrizloOnDaBeat
Tiamat
Level 79
God Stats
13W - 17L
1,554 SR
Queue Stats
273W - 292L
1,502 Elo+
Solo
Agni
Agni
JMRBallack
Agni
Level 124
God Stats
42W - 25L
1,588 SR
Queue Stats
318W - 297L
1,457 Elo+
Solo
Cerberus
Cerberus
MATEO96738
Cerberus
Level 45
God Stats
6W - 5L
1,500 SR
Queue Stats
82W - 88L
1,465 Elo+
Solo
Cupid
Cupid
Potius
Cupid
Level 109
God Stats
198W - 178L
1,520 SR
Queue Stats
303W - 305L
1,460 Elo+
Solo
Jormungandr
Jormungandr
X-10sive
Jormungandr
Level 105
God Stats
9W - 4L
1,611 SR
Queue Stats
88W - 86L
1,453 Elo+
Solo
Team Averages
Level 92
1,554 SR
1,468 Elo+

VS

Team Averages
Level 114
1,537 SR
1,492 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AlexTheGrower420
Xing Tian
Level 88
God Stats
35W - 22L
1,589 SR
Queue Stats
517W - 520L
1,479 Elo+
Solo
Ah Puch
Ah Puch
Psych0Netero
Ah Puch
Level 123
God Stats
2W - 0L
1,595 SR
Queue Stats
70W - 69L
1,463 Elo+
Solo
Medusa
Medusa
Slugg063
Medusa
Level 108
God Stats
9W - 10L
1,499 SR
Queue Stats
162W - 162L
1,517 Elo+
Solo
Arachne
Arachne
SrZargor
Arachne
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 19L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,025
671
2,713
3,000
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
2 / 1 / 2
4,076
679
3,159
1,918
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MATEO96738
Cerberus
6
0 / 3 / 1
3,261
544
2,734
5,309
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Potius
Cupid
5
0 / 4 / 0
3,265
544
1,455
3,815
847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
X-10sive
Jormungandr
7
2 / 1 / 2
4,090
682
2,601
4,325
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 0 / 0
4,242
707
1,007
4,634
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
7
0 / 0 / 6
4,625
771
1,283
6,403
2,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Psych0Netero
Ah Puch
7
1 / 3 / 2
4,042
674
2,578
3,338
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
Slugg063
Medusa
7
6 / 0 / 0
4,809
802
4,693
3,120
771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
SrZargor
Arachne
8
2 / 1 / 0
4,229
705
962
5,405
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
9
10
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
0
0
W
Xing Tian
0
0
6
3
L
0
1
0
0
L
2
1
2
3
L
Cerberus
MATEO96738
Cerberus
0
3
1
0.17
L
Cupid
Potius
Cupid
0
4
0
0
W
Ah Puch
Psych0Netero
Ah Puch
1
3
2
0.67
W
Medusa
Slugg063
Medusa
6
0
0
6
W
Arachne
SrZargor
Arachne
2
1
0
2
L
Jormungandr
X-10sive
Jormungandr
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,662
Damage
10,523
18,367
Taken
22,900
6,458
Mitigated
7,201
5,159
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,007
61
0
2,054
4,634
2,101
0
2,096
2,022
0
21,057
W
Xing Tian
1,283
123
1,271
2,011
6,403
2,106
0
3,116
3,021
9,305
0
L
2,713
327
0
1,122
3,000
1,167
0
0
3,000
14,252
1,857
L
3,159
100
0
500
1,918
516
0
887
1,031
13,730
0
L
Cerberus
MATEO96738
Cerberus
2,734
72
0
1,456
5,309
2,387
0
1,617
3,692
11,853
245
L
Cupid
Potius
Cupid
1,455
951
0
814
3,815
847
0
529
3,286
0
8,726
W
Ah Puch
Psych0Netero
Ah Puch
2,578
89
0
48
3,338
837
0
2,403
886
19,905
0
W
Medusa
Slugg063
Medusa
4,693
1,804
0
585
3,120
771
0
1,274
1,748
0
25,822
W
Arachne
SrZargor
Arachne
962
809
0
1,988
5,405
1,386
15
1,324
4,081
0
21,616
L
Jormungandr
X-10sive
Jormungandr
2,601
1,088
0
1,267
4,325
1,541
0
948
3,377
20,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,717
Gold Earned
21,947
148
Minions Killed
179
0
Camps Cleared
0
594,794
Distance Traveled
648,289
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,242
707
46
8
0
114,157
0
W
Xing Tian
4,625
771
16
3
0
138,629
0
L
Tiamat
4,025
671
35
6
0
114,837
0
L
Agni
4,076
679
30
5
0
132,838
2
L
Cerberus
3,261
544
24
4
0
139,786
0
L
Cupid
3,265
544
10
2
0
80,429
0
W
Ah Puch
4,042
674
36
6
0
129,920
2
W
Medusa
4,809
802
36
6
0
119,754
1
W
Arachne
4,229
705
45
8
0
145,829
0
L
Jormungandr
4,090
682
49
8
0
126,904
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role