Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
BoostService
Fenrir
Gold IV
Level 76
God Stats
8W - 10L
1,482 SR
Queue Stats
29W - 34L
1,407 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
DANymir
Sun Wukong
Gold II
Level 146
God Stats
2W - 1L
1,798 SR
Queue Stats
60W - 62L
1,554 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
MindViruse
Ah Muzen Cab
Gold V
Level 79
God Stats
28W - 34L
1,493 SR
Queue Stats
81W - 87L
1,401 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
carotyze
Kumbhakarna
Silver I
Level 65
God Stats
26W - 24L
1,526 SR
Queue Stats
33W - 44L
1,185 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,560 SR
1,409 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,520 SR
1,386 MMR
Cthulhu
Cthulhu
Bronze III
Apocalyptiqal
Cthulhu
Bronze III
Level 100
God Stats
1W - 0L
1,475 SR
Queue Stats
3W - 6L
1,468 MMR
Party 2
Neith
Neith
Gold V
MomosLibra
Neith
Gold V
Level 125
God Stats
77W - 79L
1,533 SR
Queue Stats
188W - 199L
1,356 MMR
Solo
Medusa
Medusa
Bronze IV
Ogrim
Medusa
Bronze IV
Level 125
God Stats
2W - 0L
1,627 SR
Queue Stats
5W - 11L
1,331 MMR
Party 2
Loki
Loki
Gold IV
Radovan88
Loki
Gold IV
Level 156
God Stats
9W - 10L
1,513 SR
Queue Stats
322W - 319L
1,377 MMR
Solo
Kukulkan
Kukulkan
Silver I
SimonAmmann
Kukulkan
Silver I
Level 189
God Stats
2W - 2L
1,453 SR
Queue Stats
26W - 24L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 3 / 3
7,656
547
6,613
8,517
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
12
1 / 4 / 4
6,855
490
7,845
12,221
5,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
DANymir
Sun Wukong
15
7 / 6 / 1
9,498
678
11,288
18,292
11,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
MindViruse
Ah Muzen Cab
12
0 / 9 / 2
6,966
498
4,009
13,181
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
carotyze
Kumbhakarna
11
0 / 3 / 6
6,969
498
2,204
13,422
10,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
HerculesSusanoCabrakanNe Zha

VS

Bans
BastetScyllaArachneFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
4 / 0 / 8
8,636
617
7,702
11,807
11,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
13
2 / 2 / 7
8,667
619
9,849
9,101
2,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Ogrim
Medusa
15
9 / 2 / 4
9,134
652
10,809
8,339
3,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
15
5 / 3 / 4
8,697
621
6,642
10,479
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kukulkan
SimonAmmann
Kukulkan
14
5 / 4 / 3
8,911
637
12,282
8,137
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
11
Kills
25
25
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
3
3
1.5
W
Cthulhu
4
0
8
8
L
Fenrir
1
4
4
0.75
L
Sun Wukong
DANymir
Sun Wukong
7
6
1
1.25
L
Ah Muzen Cab
MindViruse
Ah Muzen Cab
0
9
2
0.11
W
Neith
2
2
7
2.75
W
Medusa
Ogrim
Medusa
9
2
4
5.5
W
Loki
5
3
4
2.33
W
Kukulkan
SimonAmmann
Kukulkan
5
4
3
1.63
L
Kumbhakarna
carotyze
Kumbhakarna
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,959
Damage
47,284
65,633
Taken
47,863
34,576
Mitigated
24,129
9,904
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,613
639
0
988
8,517
2,718
0
3,713
4,804
47,091
1,033
W
Cthulhu
7,702
180
0
2,011
11,807
11,057
197
2,838
8,969
32,798
1,094
L
Fenrir
7,845
1,860
0
1,986
12,221
5,087
0
2,811
9,410
0
53,274
L
Sun Wukong
DANymir
Sun Wukong
11,288
2,028
0
4,896
18,292
11,921
0
3,950
14,342
0
56,360
L
Ah Muzen Cab
MindViruse
Ah Muzen Cab
4,009
761
0
698
13,181
3,943
11
4,216
8,965
0
52,544
W
Neith
9,849
2,005
0
2,902
9,101
2,989
401
383
8,718
0
58,536
W
Medusa
Ogrim
Medusa
10,809
4,458
0
1,094
8,339
3,274
1,098
1,319
7,020
0
52,883
W
Loki
6,642
1,098
0
4,586
10,479
3,952
0
1,903
8,576
0
62,829
W
Kukulkan
SimonAmmann
Kukulkan
12,282
1,410
0
1,398
8,137
2,857
0
2,924
5,213
59,990
1,523
L
Kumbhakarna
carotyze
Kumbhakarna
2,204
205
0
1,336
13,422
10,907
0
4,891
8,531
19,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,944
Gold Earned
44,045
399
Minions Killed
470
0
Camps Cleared
0
1,406,586
Distance Traveled
1,471,368
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,656
547
99
7
0
291,447
6
W
Cthulhu
8,636
617
59
4
0
295,785
0
L
Fenrir
6,855
490
77
6
0
285,730
0
L
Sun Wukong
9,498
678
99
7
0
276,627
4
L
Ah Muzen Cab
6,966
498
100
7
0
262,153
6
W
Neith
8,667
619
100
7
0
251,667
9
W
Medusa
9,134
652
93
7
0
281,011
2
W
Loki
8,697
621
109
8
0
358,726
1
W
Kukulkan
8,911
637
109
8
0
284,179
4
L
Kumbhakarna
6,969
498
24
2
0
290,629
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role