Player Matchup

Bacchus
Bacchus
AlfonsoCruz6652
Bacchus
Level 43
God Stats
5W - 1L
1,648 SR
Queue Stats
42W - 53L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
Dr_I-ROD
Sun Wukong
Level 63
God Stats
2W - 1L
1,511 SR
Queue Stats
350W - 348L
1,450 Elo+
Solo
Sobek
Sobek
Hashe01
Sobek
Level 126
God Stats
8W - 7L
2,035 SR
Queue Stats
265W - 252L
1,539 Elo+
Solo
Izanami
Izanami
YbGoAtl
Izanami
Level 78
God Stats
1W - 1L
1,299 SR
Queue Stats
100W - 103L
1,521 Elo+
Party 2
Hel
Hel
hiits7
Hel
Level 122
God Stats
3W - 2L
1,404 SR
Queue Stats
99W - 99L
1,519 Elo+
Party 2
Team Averages
Level 86
1,579 SR
1,502 Elo+

VS

Team Averages
Level 125
1,588 SR
1,486 Elo+
Ganesha
Ganesha
MoleenBatch
Ganesha
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 20L
1,345 Elo+
Solo
Bellona
Bellona
PątientZero
Bellona
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 48L
1,543 Elo+
Party 1
Camazotz
Camazotz
ScorpioGaming82
Camazotz
Level 172
God Stats
2W - 4L
1,480 SR
Queue Stats
707W - 726L
1,468 Elo+
Solo
Aphrodite
Aphrodite
YourStepDad3450
Aphrodite
Level 140
God Stats
3W - 1L
1,740 SR
Queue Stats
70W - 59L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
blazingwolf9472
Danzaburou
Level 83
God Stats
1W - 2L
1,718 SR
Queue Stats
107W - 100L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 21
10,998
917
9,389
16,330
18,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Dr_I-ROD
Sun Wukong
16
3 / 3 / 20
10,003
834
12,814
16,428
21,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
Hashe01
Sobek
12
2 / 4 / 14
9,043
754
5,109
14,521
18,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
YbGoAtl
Izanami
18
9 / 3 / 14
11,368
947
25,653
15,398
7,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
hiits7
Hel
19
10 / 1 / 19
11,538
962
17,123
13,504
6,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MoleenBatch
Ganesha
14
0 / 5 / 8
8,998
750
8,965
17,175
21,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bellona
PątientZero
Bellona
14
0 / 6 / 6
8,035
670
6,728
15,835
16,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Camazotz
15
5 / 8 / 1
9,523
794
8,239
16,478
11,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
YourStepDad3450
Aphrodite
16
3 / 5 / 2
9,572
798
13,825
14,440
8,472
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Danzaburou
blazingwolf9472
Danzaburou
15
2 / 5 / 2
9,504
792
14,235
11,111
5,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
29
29
Kills
10
13
Deaths
29
88
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
2
21
7.75
W
Sun Wukong
Dr_I-ROD
Sun Wukong
3
3
20
4.33
W
Sobek
Hashe01
Sobek
2
4
14
2.25
L
Ganesha
MoleenBatch
Ganesha
0
5
8
0.8
L
Bellona
PątientZero
Bellona
0
6
6
0.5
L
Camazotz
5
8
1
0.69
W
Izanami
YbGoAtl
Izanami
9
3
14
5.33
L
Aphrodite
YourStepDad3450
Aphrodite
3
5
2
0.8
L
Danzaburou
blazingwolf9472
Danzaburou
2
5
2
0.6
W
Hel
hiits7
Hel
10
1
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,088
Damage
51,992
76,181
Taken
75,039
73,271
Mitigated
62,801
34,980
Healing
23,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,389
1,092
604
2,480
16,330
18,511
371
5,134
8,301
13,846
957
W
Sun Wukong
Dr_I-ROD
Sun Wukong
12,814
781
907
2,753
16,428
21,233
503
4,533
11,320
0
28,465
W
Sobek
Hashe01
Sobek
5,109
268
1,242
2,988
14,521
18,929
736
3,792
10,540
10,986
0
L
Ganesha
MoleenBatch
Ganesha
8,965
132
294
1,386
17,175
21,260
0
6,142
10,410
15,582
0
L
Bellona
PątientZero
Bellona
6,728
1,197
289
3,583
15,835
16,624
0
5,707
9,827
0
10,932
L
Camazotz
8,239
1,816
310
3,206
16,478
11,199
0
7,002
9,089
0
18,444
W
Izanami
YbGoAtl
Izanami
25,653
17,618
632
3,308
15,398
7,758
3,932
5,122
10,109
0
49,698
L
Aphrodite
YourStepDad3450
Aphrodite
13,825
1,574
5,368
5,807
14,440
8,472
0
6,379
7,727
31,461
0
L
Danzaburou
blazingwolf9472
Danzaburou
14,235
3,864
869
2,013
11,111
5,246
0
5,001
5,823
0
29,522
W
Hel
hiits7
Hel
17,123
1,740
12,321
7,745
13,504
6,840
190
4,209
8,954
30,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,950
Gold Earned
45,632
147
Minions Killed
109
0
Camps Cleared
0
1,147,915
Distance Traveled
962,172
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,998
917
12
1
0
229,799
0
W
Sun Wukong
10,003
834
33
3
0
245,687
0
W
Sobek
9,043
754
15
1
0
186,692
0
L
Ganesha
8,998
750
0
0
0
215,559
0
L
Bellona
8,035
670
9
1
0
157,282
0
L
Camazotz
9,523
794
19
2
0
189,167
1
W
Izanami
11,368
947
59
5
0
222,146
0
L
Aphrodite
9,572
798
35
3
0
194,714
0
L
Danzaburou
9,504
792
46
4
0
205,450
0
W
Hel
11,538
962
28
2
0
263,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role