Player Matchup

Charon
Charon
Diamond III
 
Charon
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond IV
 
Agni
Diamond IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond II
Bittersuite
Kumbhakarna
Diamond II
Level 140
God Stats
0W - 2L
1,308 SR
Queue Stats
136W - 151L
2,101 MMR
Party 3
Thor
Thor
Diamond IV
Ruinаtion
Thor
Diamond IV
Level 69
God Stats
1W - 2L
1,547 SR
Queue Stats
99W - 82L
2,114 MMR
Party 3
Hou Yi
Hou Yi
Diamond IV
Vаnvidd
Hou Yi
Diamond IV
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 51L
2,134 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,471 SR
1,870 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 116
1,640 SR
2,199 MMR
Loki
Loki
Diamond III
Flakeslayer
Loki
Diamond III
Level 164
God Stats
8W - 3L
1,870 SR
Queue Stats
101W - 76L
2,220 MMR
Party 2
Hera
Hera
Diamond III
Gøhān
Hera
Diamond III
Level 74
God Stats
15W - 12L
1,584 SR
Queue Stats
249W - 238L
2,180 MMR
Party 1
Cabrakan
Cabrakan
Diamond III
TΉΣVΣПGΣDFΛLLΣП
Cabrakan
Diamond III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 82L
2,026 MMR
Party 1
Odin
Odin
Diamond I
cabani
Odin
Diamond I
Level 132
God Stats
12W - 10L
1,617 SR
Queue Stats
235W - 196L
2,437 MMR
Party 2
Skadi
Skadi
Diamond III
valucsan
Skadi
Diamond III
Level 143
God Stats
10W - 5L
1,631 SR
Queue Stats
121W - 100L
2,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 1 / 2
5,571
557
2,704
4,878
2,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
 
Agni
9
0 / 6 / 0
4,851
485
2,546
5,604
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Bittersuite
Kumbhakarna
9
2 / 2 / 0
5,305
531
1,858
7,336
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 5 / 2
5,226
523
3,077
8,942
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Vаnvidd
Hou Yi
10
0 / 1 / 0
5,660
566
2,279
4,221
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
CthulhuSusanoAresCerberus

VS

Bans
KuzenboAphroditeMaman BrigitteAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
6,924
692
4,244
5,854
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Gøhān
Hera
13
5 / 0 / 4
7,528
753
6,691
2,392
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 7
5,916
592
3,304
7,237
5,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
cabani
Odin
13
1 / 0 / 2
7,171
717
2,374
6,080
3,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Skadi
valucsan
Skadi
13
2 / 1 / 0
7,000
700
4,952
3,817
1,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
15
15
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
2
1
L
Agni
 
Agni
0
6
0
0
L
Kumbhakarna
Bittersuite
Kumbhakarna
2
2
0
1
W
7
0
2
8
W
Hera
Gøhān
Hera
5
0
4
7
L
0
5
2
0.2
W
0
1
7
3.5
L
Hou Yi
Vаnvidd
Hou Yi
0
1
0
0
W
Odin
cabani
Odin
1
0
2
2
W
Skadi
valucsan
Skadi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,464
Damage
21,565
30,981
Taken
25,380
10,746
Mitigated
12,947
8,361
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,704
730
0
1,344
4,878
2,840
0
1,137
3,727
28,116
0
L
Agni
 
Agni
2,546
447
0
707
5,604
1,163
0
1,595
3,862
26,430
0
L
Kumbhakarna
Bittersuite
Kumbhakarna
1,858
245
0
1,478
7,336
3,312
0
3,216
4,020
17,349
0
W
4,244
1,628
0
3,911
5,854
1,616
71
745
5,032
0
46,371
W
Hera
Gøhān
Hera
6,691
1,825
0
213
2,392
693
240
1,064
1,250
51,774
0
L
3,077
1,031
0
3,141
8,942
2,294
0
3,575
5,156
0
36,438
W
3,304
801
0
1,154
7,237
5,859
0
2,857
4,227
9,289
0
L
Hou Yi
Vаnvidd
Hou Yi
2,279
1,162
0
1,691
4,221
1,137
0
0
4,221
0
35,290
W
Odin
cabani
Odin
2,374
547
0
1,494
6,080
3,523
0
249
5,779
0
48,708
W
Skadi
valucsan
Skadi
4,952
1,604
0
674
3,817
1,256
236
1,833
1,984
0
64,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,613
Gold Earned
34,539
272
Minions Killed
416
0
Camps Cleared
0
999,272
Distance Traveled
1,098,404
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,571
557
34
3
0
183,174
0
L
Agni
4,851
485
63
6
0
187,971
2
L
Kumbhakarna
5,305
531
25
3
0
222,058
0
W
Loki
6,924
692
81
8
0
263,006
3
W
Hera
7,528
753
109
11
0
218,456
4
L
Thor
5,226
523
69
7
0
204,661
0
W
Cabrakan
5,916
592
5
1
0
212,904
5
L
Hou Yi
5,660
566
81
8
0
201,408
0
W
Odin
7,171
717
101
10
0
204,290
1
W
Skadi
7,000
700
120
12
0
199,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role