Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver I
SMITE_Banned_14
Ah Muzen Cab
Silver I
Level 118
God Stats
26W - 22L
1,603 SR
Queue Stats
1,137W - 1,288L
1,050 MMR
Solo
Ra
Ra
Silver III
SupernovaCB
Ra
Silver III
Level 119
God Stats
0W - 1L
1,564 SR
Queue Stats
15W - 26L
1,131 MMR
Party 1
Fafnir
Fafnir
Silver III
n0tkilla
Fafnir
Silver III
Level 102
God Stats
1W - 1L
1,515 SR
Queue Stats
18W - 32L
998 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,561 SR
1,060 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 149
1,478 SR
1,055 MMR
Jormungandr
Jormungandr
Silver II
Eskuanchi
Jormungandr
Silver II
Level 148
God Stats
33W - 43L
1,519 SR
Queue Stats
99W - 113L
1,028 MMR
Solo
Skadi
Skadi
Silver III
Golden-Nugget-36
Skadi
Silver III
Level 82
God Stats
11W - 5L
1,546 SR
Queue Stats
23W - 34L
1,170 MMR
Solo
Hera
Hera
Silver V
MATTKILLAH
Hera
Silver V
Level 218
God Stats
1W - 0L
1,368 SR
Queue Stats
40W - 66L
968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SMITE_Banned_14
Ah Muzen Cab
17
2 / 0 / 1
10,045
773
14,629
8,640
4,518
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
1 / 3 / 2
9,219
709
3,939
12,235
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fafnir
n0tkilla
Fafnir
15
0 / 1 / 2
8,668
667
5,539
14,592
15,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
CthulhuKumbhakarnaVulcanAchillesAres

VS

Bans
MedusaBaron SamediKuzenboAh PuchBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Eskuanchi
Jormungandr
16
0 / 1 / 4
9,465
728
11,130
13,947
10,143
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
1 / 0 / 2
10,176
783
7,915
9,562
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
3 / 2 / 1
10,399
800
11,434
5,529
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
3
Kills
4
4
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Eskuanchi
Jormungandr
0
1
4
2
W
1
0
2
2
W
3
2
1
1.75
L
Ah Muzen Cab
SMITE_Banned_14
Ah Muzen Cab
2
0
1
2.5
L
1
3
2
0.67
L
Fafnir
n0tkilla
Fafnir
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,107
Damage
30,479
35,467
Taken
29,038
24,290
Mitigated
15,197
15,493
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Eskuanchi
Jormungandr
11,130
1,679
0
3,572
13,947
10,143
0
4,023
9,142
33,166
1,891
W
7,915
1,212
0
250
9,562
3,315
0
2,875
6,319
0
54,579
W
11,434
1,880
0
500
5,529
1,739
194
831
4,400
35,658
882
L
Ah Muzen Cab
SMITE_Banned_14
Ah Muzen Cab
14,629
6,237
0
1,066
8,640
4,518
0
3,668
4,837
0
53,987
L
3,939
428
3,059
5,696
12,235
4,646
0
8,435
3,147
32,628
0
L
Fafnir
n0tkilla
Fafnir
5,539
1,016
372
5,300
14,592
15,126
0
8,097
5,927
7,420
1,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,932
Gold Earned
30,040
157
Minions Killed
220
0
Camps Cleared
0
758,368
Distance Traveled
753,353
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,465
728
48
4
0
247,701
0
W
Skadi
10,176
783
102
8
0
264,493
1
W
Hera
10,399
800
70
5
0
241,159
0
L
Ah Muzen Cab
10,045
773
87
7
0
250,457
2
L
Ra
9,219
709
63
5
0
258,179
0
L
Fafnir
8,668
667
7
1
0
249,732
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role