Player Matchup

Osiris
Osiris
AlfonsoCruz6652
Osiris
Level 43
God Stats
1W - 2L
1,598 SR
Queue Stats
42W - 53L
1,489 Elo+
Party 1
Achilles
Achilles
LaughedSangel
Achilles
Level 189
God Stats
1W - 5L
1,369 SR
Queue Stats
671W - 678L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
YbGoAtl
Kuzenbo
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 103L
1,530 Elo+
Party 1
Poseidon
Poseidon
hiits7
Poseidon
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 99L
1,528 Elo+
Party 1
Zeus
Zeus
一口气半支烟
Zeus
Level 133
God Stats
14W - 6L
1,632 SR
Queue Stats
568W - 601L
1,496 Elo+
Solo
Team Averages
Level 113
1,520 SR
1,504 Elo+

VS

Team Averages
Level 128
1,479 SR
1,557 Elo+
Cerberus
Cerberus
BigBoiYeez
Cerberus
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,799 Elo+
Solo
Zeus
Zeus
CrazyJo82
Zeus
Level 87
God Stats
12W - 8L
1,670 SR
Queue Stats
721W - 721L
1,478 Elo+
Solo
Amaterasu
Amaterasu
Darkwolf1225
Amaterasu
Level 210
God Stats
4W - 5L
1,322 SR
Queue Stats
486W - 490L
1,466 Elo+
Solo
Yu Huang
Yu Huang
Ogrick21
Yu Huang
Level 107
God Stats
38W - 23L
1,581 SR
Queue Stats
883W - 877L
1,551 Elo+
Solo
Xbalanque
Xbalanque
pandaslayer1304
Xbalanque
Level 185
God Stats
1W - 1L
1,324 SR
Queue Stats
68W - 60L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
6,938
694
3,730
9,518
10,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
LaughedSangel
Achilles
8
0 / 3 / 2
6,276
628
3,224
5,032
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
YbGoAtl
Kuzenbo
15
2 / 3 / 2
7,765
777
6,598
11,614
13,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
hiits7
Poseidon
13
2 / 6 / 3
7,064
706
7,733
9,341
3,282
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 2
7,713
771
9,201
5,940
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigBoiYeez
Cerberus
15
3 / 1 / 10
9,020
902
3,997
9,684
9,682
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
16
6 / 1 / 6
9,152
915
16,887
4,924
1,867
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Darkwolf1225
Amaterasu
14
2 / 2 / 10
8,039
804
2,195
8,287
5,533
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Yu Huang
Ogrick21
Yu Huang
15
4 / 1 / 10
9,250
925
9,588
8,153
3,376
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
pandaslayer1304
Xbalanque
13
2 / 3 / 10
7,967
797
4,884
7,147
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
8
Kills
17
17
Deaths
8
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Cerberus
BigBoiYeez
Cerberus
3
1
10
8
W
Zeus
6
1
6
9
W
Amaterasu
Darkwolf1225
Amaterasu
2
2
10
3.5
L
Achilles
LaughedSangel
Achilles
0
3
2
0.33
W
Yu Huang
Ogrick21
Yu Huang
4
1
10
9
L
Kuzenbo
YbGoAtl
Kuzenbo
2
3
2
1
L
Poseidon
hiits7
Poseidon
2
6
3
0.58
W
Xbalanque
pandaslayer1304
Xbalanque
2
3
10
2.33
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,486
Damage
37,551
41,445
Taken
38,195
32,718
Mitigated
23,241
10,933
Healing
18,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,730
113
574
1,002
9,518
10,368
0
7,168
1,778
0
10,184
W
Cerberus
BigBoiYeez
Cerberus
3,997
116
324
3,143
9,684
9,682
0
5,611
3,753
8,457
0
W
Zeus
16,887
643
863
1,797
4,924
1,867
236
3,763
1,161
25,885
0
W
Amaterasu
Darkwolf1225
Amaterasu
2,195
150
1,238
4,321
8,287
5,533
382
5,993
2,171
0
6,306
L
Achilles
LaughedSangel
Achilles
3,224
503
224
299
5,032
3,485
0
3,636
1,314
880
4,459
W
Yu Huang
Ogrick21
Yu Huang
9,588
259
3,100
2,413
8,153
3,376
158
4,404
3,635
30,232
0
L
Kuzenbo
YbGoAtl
Kuzenbo
6,598
3,003
2,466
3,615
11,614
13,389
0
7,968
3,150
10,794
0
L
Poseidon
hiits7
Poseidon
7,733
1,068
0
1,052
9,341
3,282
0
5,683
3,312
18,638
0
W
Xbalanque
pandaslayer1304
Xbalanque
4,884
1,856
54
773
7,147
2,783
680
4,047
2,953
0
20,343
L
9,201
101
99
1,602
5,940
2,194
0
4,287
1,419
22,643
611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,756
Gold Earned
43,428
91
Minions Killed
149
0
Camps Cleared
0
788,512
Distance Traveled
972,145
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,938
694
14
1
0
174,441
0
W
Cerberus
9,020
902
12
1
0
201,116
0
W
Zeus
9,152
915
32
3
0
183,745
0
W
Amaterasu
8,039
804
12
1
0
199,475
6
L
Achilles
6,276
628
5
1
0
67,337
0
W
Yu Huang
9,250
925
46
5
0
220,050
0
L
Kuzenbo
7,765
777
8
1
0
207,580
0
L
Poseidon
7,064
706
22
2
0
159,733
0
W
Xbalanque
7,967
797
47
5
0
167,759
0
L
Zeus
7,713
771
42
4
0
179,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role