Player Matchup

Lancelot
Lancelot
OffTheSenzu9458
Lancelot
Level 155
God Stats
1W - 1L
1,432 SR
Queue Stats
39W - 38L
1,470 Elo+
Party 2
Horus
Horus
ShadowBoy127
Horus
Level 159
God Stats
1W - 1L
1,818 SR
Queue Stats
33W - 35L
1,438 Elo+
Party 2
Aphrodite
Aphrodite
SirNastyxD
Aphrodite
Level 37
God Stats
49W - 53L
1,470 SR
Queue Stats
51W - 59L
1,375 Elo+
Solo
Team Averages
Level 117
1,573 SR
1,427 Elo+

VS

Team Averages
Level 147
1,372 SR
1,467 Elo+
Nemesis
Nemesis
GhettoGodJu
Nemesis
Level 151
God Stats
73W - 67L
1,478 SR
Queue Stats
1,187W - 1,231L
1,462 Elo+
Solo
Danzaburou
Danzaburou
GreatPrometheus
Danzaburou
Level 148
God Stats
4W - 1L
1,277 SR
Queue Stats
41W - 36L
1,441 Elo+
Party 1
Hera
Hera
perciouz
Hera
Level 143
God Stats
4W - 2L
1,360 SR
Queue Stats
112W - 115L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
1 / 6 / 1
8,613
718
9,311
16,077
5,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 1
8,857
738
6,483
15,685
14,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
SirNastyxD
Aphrodite
13
0 / 6 / 2
7,887
657
4,704
10,516
6,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GhettoGodJu
Nemesis
16
2 / 0 / 13
9,809
817
7,778
10,661
10,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
GreatPrometheus
Danzaburou
17
11 / 2 / 4
11,984
999
15,438
11,211
5,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hera
16
4 / 1 / 11
10,355
863
12,585
4,920
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
17
17
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GhettoGodJu
Nemesis
2
0
13
8.5
W
Danzaburou
GreatPrometheus
Danzaburou
11
2
4
6.5
L
Lancelot
1
6
1
0.25
L
2
5
1
0.5
L
Aphrodite
SirNastyxD
Aphrodite
0
6
2
0.17
W
Hera
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,498
Damage
35,801
42,278
Taken
26,792
27,185
Mitigated
17,215
8,767
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GhettoGodJu
Nemesis
7,778
2,170
0
2,145
10,661
10,210
57
2,227
8,215
2,403
22,454
W
Danzaburou
GreatPrometheus
Danzaburou
15,438
5,177
0
3,847
11,211
5,120
1,659
2,093
8,743
0
47,248
L
Lancelot
9,311
1,014
0
1,250
16,077
5,779
0
4,701
11,376
0
18,594
L
6,483
2,516
372
1,818
15,685
14,788
0
5,832
9,853
109
13,890
L
Aphrodite
SirNastyxD
Aphrodite
4,704
463
1,762
3,565
10,516
6,618
0
3,947
6,569
25,239
0
W
Hera
12,585
3,463
105
43
4,920
1,885
1,157
518
4,402
39,778
432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,357
Gold Earned
32,148
74
Minions Killed
153
0
Camps Cleared
0
573,221
Distance Traveled
664,594
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,809
817
31
3
0
244,501
3
W
Danzaburou
11,984
999
69
6
0
196,104
0
L
Lancelot
8,613
718
23
2
0
209,443
0
L
Horus
8,857
738
18
2
0
188,543
0
L
Aphrodite
7,887
657
33
3
0
175,235
0
W
Hera
10,355
863
53
4
0
223,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role