Player Matchup

Kuzenbo
Kuzenbo
Aldaunte
Kuzenbo
Level 69
God Stats
0W - 2L
1,098 SR
Queue Stats
84W - 79L
1,496 Elo+
Solo
Odin
Odin
Escador55
Odin
Level 45
God Stats
37W - 34L
1,434 SR
Queue Stats
52W - 64L
1,295 Elo+
Party 1
Ix Chel
Ix Chel
Melanie9888
Ix Chel
Level 27
God Stats
9W - 10L
1,415 SR
Queue Stats
52W - 64L
1,295 Elo+
Party 1
Artemis
Artemis
NNE_Futuristic
Artemis
Level 149
God Stats
3W - 5L
1,498 SR
Queue Stats
252W - 256L
1,397 Elo+
Solo
Arachne
Arachne
pierreovo
Arachne
Level 56
God Stats
6W - 4L
1,700 SR
Queue Stats
138W - 156L
1,523 Elo+
Solo
Team Averages
Level 69
1,429 SR
1,401 Elo+

VS

Team Averages
Level 91
1,499 SR
1,404 Elo+
Neith
Neith
Str00dz
Neith
Level 155
God Stats
148W - 154L
1,498 SR
Queue Stats
314W - 333L
1,446 Elo+
Solo
Achilles
Achilles
Thogy_Smite
Achilles
Level 46
God Stats
2W - 0L
1,689 SR
Queue Stats
20W - 12L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wckd Flipper
Tsukuyomi
Level 63
God Stats
6W - 4L
1,276 SR
Queue Stats
6W - 4L
1,218 Elo+
Solo
Mercury
Mercury
evoyo
Mercury
Level 109
God Stats
17W - 10L
1,517 SR
Queue Stats
212W - 181L
1,443 Elo+
Party 2
Zhong Kui
Zhong Kui
xbruhXsuhXdudex
Zhong Kui
Level 84
God Stats
68W - 44L
1,514 SR
Queue Stats
307W - 299L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aldaunte
Kuzenbo
9
0 / 3 / 4
5,371
537
2,986
7,036
4,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Odin
10
2 / 2 / 0
5,883
588
4,086
9,670
5,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
Melanie9888
Ix Chel
10
0 / 3 / 2
5,580
558
2,984
5,117
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 3 / 2
4,959
496
1,484
4,215
1,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
pierreovo
Arachne
10
2 / 2 / 2
5,513
551
3,800
7,730
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Str00dz
Neith
10
4 / 3 / 2
6,012
601
3,980
5,392
1,481
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Achilles
Thogy_Smite
Achilles
11
3 / 2 / 0
6,393
639
6,938
8,352
5,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Wckd Flipper
Tsukuyomi
9
2 / 4 / 1
5,186
519
2,266
6,417
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
evoyo
Mercury
11
3 / 2 / 1
5,769
577
2,247
8,569
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
xbruhXsuhXdudex
Zhong Kui
11
1 / 0 / 3
6,045
605
5,543
6,419
4,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
6
Kills
13
13
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Aldaunte
Kuzenbo
0
3
4
0.67
L
Odin
2
2
0
1
L
Ix Chel
Melanie9888
Ix Chel
0
3
2
0.33
L
2
3
2
1
W
Neith
Str00dz
Neith
4
3
2
1.67
W
Achilles
Thogy_Smite
Achilles
3
2
0
1.5
W
Tsukuyomi
Wckd Flipper
Tsukuyomi
2
4
1
0.63
W
Mercury
evoyo
Mercury
3
2
1
1.75
L
Arachne
pierreovo
Arachne
2
2
2
1.5
W
Zhong Kui
xbruhXsuhXdudex
Zhong Kui
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,340
Damage
20,974
33,768
Taken
35,149
15,483
Mitigated
15,275
5,993
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Aldaunte
Kuzenbo
2,986
1,326
0
529
7,036
4,608
450
0
7,036
18,579
0
L
Odin
4,086
1,621
0
1,643
9,670
5,508
0
0
9,086
0
28,618
L
Ix Chel
Melanie9888
Ix Chel
2,984
213
0
715
5,117
1,646
39
2,941
2,176
32,602
0
L
1,484
413
0
657
4,215
1,037
0
0
4,215
0
19,113
W
Neith
Str00dz
Neith
3,980
1,565
0
953
5,392
1,481
454
1,597
3,795
0
28,387
W
Achilles
Thogy_Smite
Achilles
6,938
2,669
0
2,892
8,352
5,408
0
0
8,352
0
33,526
W
Tsukuyomi
Wckd Flipper
Tsukuyomi
2,266
775
0
1,802
6,417
1,736
130
1,499
4,918
0
22,830
W
Mercury
evoyo
Mercury
2,247
822
0
3,038
8,569
2,436
0
608
7,961
0
39,114
L
Arachne
pierreovo
Arachne
3,800
2,612
0
2,449
7,730
2,684
0
2,445
5,252
0
34,111
W
Zhong Kui
xbruhXsuhXdudex
Zhong Kui
5,543
680
0
3,498
6,419
4,214
436
2,266
4,153
40,136
1,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,306
Gold Earned
29,405
240
Minions Killed
303
0
Camps Cleared
0
904,718
Distance Traveled
967,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,371
537
27
3
0
186,656
0
L
Odin
5,883
588
59
6
0
178,862
0
L
Ix Chel
5,580
558
58
6
0
183,577
0
L
Artemis
4,959
496
36
4
0
135,035
0
W
Neith
6,012
601
51
5
0
159,078
0
W
Achilles
6,393
639
64
6
0
178,279
0
W
Tsukuyomi
5,186
519
41
4
0
214,705
0
W
Mercury
5,769
577
70
7
0
240,093
0
L
Arachne
5,513
551
60
6
0
220,588
0
W
Zhong Kui
6,045
605
77
8
0
175,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role