Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Grillomatador12
Cthulhu
Level 129
God Stats
3W - 2L
1,688 SR
Queue Stats
246W - 232L
1,468 Elo+
Party 1
Sobek
Sobek
R0MP3PN3S34
Sobek
Level 67
God Stats
5W - 4L
1,685 SR
Queue Stats
151W - 145L
1,467 Elo+
Party 1
Izanami
Izanami
iamIPHoRY
Izanami
Level 166
God Stats
0W - 2L
1,331 SR
Queue Stats
292W - 268L
1,511 Elo+
Solo
Awilix
Awilix
rufflel
Awilix
Level 179
God Stats
3W - 1L
1,605 SR
Queue Stats
111W - 91L
1,597 Elo+
Solo
Team Averages
Level 141
1,562 SR
1,509 Elo+

VS

Team Averages
Level 111
1,551 SR
1,521 Elo+
Ymir
Ymir
Balkal
Ymir
Level 148
God Stats
19W - 17L
1,619 SR
Queue Stats
390W - 359L
1,498 Elo+
Solo
Baba Yaga
Baba Yaga
Bayzon08
Baba Yaga
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 108L
1,515 Elo+
Solo
Set
Set
I ParaIyze I
Set
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
312W - 284L
1,525 Elo+
Solo
Shiva
Shiva
th3e4gle007
Shiva
Level 118
God Stats
6W - 4L
1,527 SR
Queue Stats
75W - 83L
1,479 Elo+
Solo
Ullr
Ullr
xWolft120
Ullr
Level 75
God Stats
9W - 12L
1,609 SR
Queue Stats
364W - 354L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 2 / 3
5,651
565
3,065
6,128
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,530
553
4,762
7,436
4,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
2 / 4 / 0
5,518
552
3,067
11,057
8,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
iamIPHoRY
Izanami
9
0 / 4 / 1
5,074
507
3,542
6,015
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
rufflel
Awilix
12
4 / 0 / 1
6,155
616
5,730
7,641
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Balkal
Ymir
10
1 / 1 / 5
5,765
577
5,023
7,857
5,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
Bayzon08
Baba Yaga
10
2 / 1 / 2
5,742
574
7,897
6,617
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 4 / 3
6,188
619
3,941
8,098
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 0 / 1
6,338
634
4,261
8,290
4,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ullr
10
4 / 1 / 2
5,956
596
4,869
5,665
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
12
12
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
3
1.25
W
Ymir
Balkal
Ymir
1
1
5
3.5
W
Baba Yaga
Bayzon08
Baba Yaga
2
1
2
3
L
0
2
1
0.25
W
3
4
3
1.13
L
2
4
0
0.5
L
Izanami
iamIPHoRY
Izanami
0
4
1
0.13
L
Awilix
rufflel
Awilix
4
0
1
4.5
W
2
0
1
2.5
W
Ullr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,166
Damage
25,991
38,277
Taken
36,527
19,409
Mitigated
17,607
10,026
Healing
8,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,065
204
357
894
6,128
1,792
0
3,049
2,728
35,783
0
W
Ymir
Balkal
Ymir
5,023
1,142
0
1,900
7,857
5,396
0
1,391
6,466
19,406
3,040
W
Baba Yaga
Bayzon08
Baba Yaga
7,897
760
145
2,757
6,617
2,448
0
2,450
4,089
31,214
867
L
4,762
271
0
1,587
7,436
4,843
0
1,046
6,240
34,246
311
W
3,941
1,996
0
813
8,098
3,756
0
1,648
6,450
0
45,760
L
3,067
174
86
2,357
11,057
8,380
0
3,672
7,243
16,451
0
L
Izanami
iamIPHoRY
Izanami
3,542
2,082
0
730
6,015
1,887
0
1,708
4,307
0
39,015
L
Awilix
rufflel
Awilix
5,730
2,064
0
4,015
7,641
2,507
0
1,852
5,505
0
39,548
W
4,261
899
165
1,099
8,290
4,413
0
3,436
4,332
0
33,720
W
Ullr
4,869
1,960
0
1,202
5,665
1,594
0
1,058
4,607
0
31,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,928
Gold Earned
29,989
299
Minions Killed
290
0
Camps Cleared
0
1,079,076
Distance Traveled
1,080,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,651
565
81
8
0
227,248
0
W
Ymir
5,765
577
37
4
0
218,648
0
W
Baba Yaga
5,742
574
64
6
0
209,199
0
L
Cthulhu
5,530
553
59
6
0
206,237
0
W
Set
6,188
619
84
8
0
230,609
0
L
Sobek
5,518
552
28
3
0
205,270
0
L
Izanami
5,074
507
56
6
0
169,221
0
L
Awilix
6,155
616
75
8
0
271,100
0
W
Shiva
6,338
634
55
6
0
217,787
0
W
Ullr
5,956
596
50
5
0
204,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role