Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ITSRONALDIOSYT
Nu Wa
Level 165
God Stats
16W - 4L
1,742 SR
Queue Stats
153W - 144L
1,475 Elo+
Solo
Maui
Maui
JOYSTlllCK
Maui
Level 107
God Stats
7W - 8L
1,565 SR
Queue Stats
243W - 298L
1,521 Elo+
Party 2
Pele
Pele
WanderingSteed
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,433 Elo+
Party 2
Achilles
Achilles
ablaze-drum04
Achilles
Level 76
God Stats
9W - 17L
1,392 SR
Queue Stats
137W - 204L
1,421 Elo+
Party 2
Team Averages
Level 107
1,540 SR
1,470 Elo+

VS

Team Averages
Level 90
1,656 SR
1,430 Elo+
King Arthur
King Arthur
CUP9960
King Arthur
Level 104
God Stats
12W - 5L
1,751 SR
Queue Stats
99W - 103L
1,482 Elo+
Party 1
Anubis
Anubis
ILOVEYOURMOMCAT
Anubis
Level 88
God Stats
1W - 1L
1,810 SR
Queue Stats
12W - 19L
1,384 Elo+
Party 1
Medusa
Medusa
Kingfish117
Medusa
Level 49
God Stats
3W - 3L
1,639 SR
Queue Stats
213W - 242L
1,334 Elo+
Solo
Ne Zha
Ne Zha
TheRayven7
Ne Zha
Level 104
God Stats
6W - 7L
1,534 SR
Queue Stats
208W - 215L
1,460 Elo+
Party 1
Neith
Neith
runaway_erik
Neith
Level 105
God Stats
10W - 8L
1,548 SR
Queue Stats
482W - 469L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 0 / 2
3,445
689
471
1,262
187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

7
3 / 2 / 2
4,090
818
3,267
3,411
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
1 / 0 / 1
4,222
844
644
2,447
1,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
3 / 2 / 1
3,997
799
1,414
4,678
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
ablaze-drum04
Achilles
5
0 / 1 / 1
3,275
655
1,008
3,398
1,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CUP9960
King Arthur
7
1 / 1 / 0
4,088
818
1,729
4,105
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

6
2 / 3 / 0
4,028
806
3,316
4,457
1,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
6
0 / 0 / 0
3,411
682
163
2,035
448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
TheRayven7
Ne Zha
5
1 / 3 / 0
3,430
686
1,266
4,556
1,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 0 / 0
2,630
526
0
569
102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
4
5
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
2
1
L
King Arthur
CUP9960
King Arthur
1
1
0
1
L
2
3
0
0.67
W
3
2
2
2
W
1
0
1
1.5
L
Medusa
0
0
0
0
L
Ne Zha
TheRayven7
Ne Zha
1
3
0
0.33
W
3
2
1
1.75
W
Achilles
ablaze-drum04
Achilles
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,804
Damage
6,474
15,196
Taken
15,722
4,852
Mitigated
4,807
4,244
Healing
5,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
471
51
0
1,006
1,262
187
0
0
1,262
14,913
0
L
King Arthur
CUP9960
King Arthur
1,729
282
0
1,000
4,105
1,439
0
85
3,870
0
20,836
L
3,316
0
0
1,781
4,457
1,771
0
2,752
1,705
17,510
0
W
3,267
1,350
0
1,522
3,411
455
0
2,409
1,002
15,556
1,502
W
644
0
0
408
2,447
1,127
0
180
2,267
16,970
1,275
L
Medusa
163
51
0
425
2,035
448
0
255
1,780
0
12,246
L
Ne Zha
TheRayven7
Ne Zha
1,266
509
0
1,766
4,556
1,047
0
1,163
3,393
0
11,117
W
1,414
491
0
1,144
4,678
1,218
0
727
3,951
0
17,579
W
Achilles
ablaze-drum04
Achilles
1,008
266
0
164
3,398
1,865
0
0
3,398
0
8,063
L
0
0
0
250
569
102
0
97
472
0
1,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,029
Gold Earned
17,587
143
Minions Killed
116
0
Camps Cleared
0
554,330
Distance Traveled
476,801
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,445
689
22
4
0
98,449
1
L
King Arthur
4,088
818
32
6
0
118,575
0
L
Anubis
4,028
806
28
6
0
89,269
0
W
Nu Wa
4,090
818
29
6
0
104,167
0
W
Maui
4,222
844
42
8
0
104,782
2
L
Medusa
3,411
682
28
6
0
119,446
3
L
Ne Zha
3,430
686
27
5
0
135,777
0
W
Pele
3,997
799
35
7
0
133,323
0
W
Achilles
3,275
655
15
3
0
113,609
0
L
Neith
2,630
526
1
0
0
13,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role