Player Matchup

Danzaburou
Danzaburou
LomitoCatorce
Danzaburou
Level 117
God Stats
26W - 23L
1,549 SR
Queue Stats
386W - 387L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
Rockmanduu
Kukulkan
Level 128
God Stats
7W - 9L
1,454 SR
Queue Stats
154W - 156L
1,452 Elo+
Solo
Da Ji
Da Ji
Sayomie
Da Ji
Level 149
God Stats
1W - 1L
1,775 SR
Queue Stats
235W - 209L
1,584 Elo+
Party 2
Fafnir
Fafnir
Zkr4tch
Fafnir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 112L
1,564 Elo+
Party 2
King Arthur
King Arthur
drpuix
King Arthur
Level 84
God Stats
1W - 3L
1,740 SR
Queue Stats
249W - 247L
1,508 Elo+
Party 1
Team Averages
Level 121
1,604 SR
1,517 Elo+

VS

Team Averages
Level 149
1,716 SR
1,563 Elo+
Medusa
Medusa
Adamantyne
Medusa
Level 153
God Stats
1W - 0L
1,499 SR
Queue Stats
3W - 4L
1,542 Elo+
Solo
Ix Chel
Ix Chel
Cuspido
Ix Chel
Level 157
God Stats
40W - 12L
1,826 SR
Queue Stats
96W - 66L
1,640 Elo+
Party 3
Nu Wa
Nu Wa
DenteiroPA
Nu Wa
Level 215
God Stats
27W - 20L
1,537 SR
Queue Stats
296W - 313L
1,487 Elo+
Solo
Da Ji
Da Ji
Posëidown
Da Ji
Level 154
God Stats
4W - 0L
1,743 SR
Queue Stats
58W - 33L
1,647 Elo+
Party 3
Ganesha
Ganesha
wtfEzreal
Ganesha
Level 66
God Stats
8W - 0L
1,972 SR
Queue Stats
29W - 23L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LomitoCatorce
Danzaburou
14
2 / 2 / 1
8,343
596
5,812
8,020
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Rockmanduu
Kukulkan
13
1 / 5 / 1
7,423
530
2,876
7,270
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Sayomie
Da Ji
14
3 / 5 / 0
7,739
553
4,529
13,160
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
Zkr4tch
Fafnir
11
0 / 2 / 2
6,737
481
2,519
9,251
8,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
drpuix
King Arthur
13
0 / 1 / 0
7,333
524
1,496
11,686
6,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adamantyne
Medusa
14
2 / 2 / 3
8,035
574
4,537
7,712
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Cuspido
Ix Chel
16
6 / 1 / 2
9,547
682
8,342
6,169
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
14
1 / 0 / 5
8,524
609
9,385
2,555
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
15
6 / 3 / 4
8,788
628
8,593
11,970
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ganesha
wtfEzreal
Ganesha
13
0 / 0 / 5
8,516
608
3,016
8,095
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
15
15
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
Adamantyne
Medusa
2
2
3
1.75
W
Ix Chel
Cuspido
Ix Chel
6
1
2
7
W
Nu Wa
1
0
5
3.5
L
Danzaburou
LomitoCatorce
Danzaburou
2
2
1
1.25
W
Da Ji
6
3
4
2.67
L
Kukulkan
Rockmanduu
Kukulkan
1
5
1
0.3
L
Da Ji
Sayomie
Da Ji
3
5
0
0.6
L
Fafnir
Zkr4tch
Fafnir
0
2
2
0.5
L
King Arthur
drpuix
King Arthur
0
1
0
0
W
Ganesha
wtfEzreal
Ganesha
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,232
Damage
33,873
49,387
Taken
36,501
24,357
Mitigated
16,799
12,920
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Adamantyne
Medusa
4,537
1,396
0
1,147
7,712
2,577
523
2,001
5,711
0
56,989
W
Ix Chel
Cuspido
Ix Chel
8,342
1,305
1,348
3,638
6,169
2,146
0
1,531
4,638
72,828
1,345
W
Nu Wa
9,385
2,395
0
662
2,555
747
737
0
2,555
50,623
250
L
Danzaburou
LomitoCatorce
Danzaburou
5,812
2,485
0
3,398
8,020
2,851
552
1,658
6,208
0
69,697
W
Da Ji
8,593
2,302
0
860
11,970
5,055
0
1,195
10,775
0
67,150
L
Kukulkan
Rockmanduu
Kukulkan
2,876
37
0
1,010
7,270
2,217
0
4,186
2,968
51,562
0
L
Da Ji
Sayomie
Da Ji
4,529
708
0
5,082
13,160
4,112
0
4,093
8,909
0
57,222
L
Fafnir
Zkr4tch
Fafnir
2,519
608
0
1,536
9,251
8,635
0
4,746
4,267
14,654
0
L
King Arthur
drpuix
King Arthur
1,496
171
0
1,894
11,686
6,542
0
4,407
6,640
0
51,093
W
Ganesha
wtfEzreal
Ganesha
3,016
308
0
2,759
8,095
6,274
645
1,431
6,664
38,408
454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,575
Gold Earned
43,410
477
Minions Killed
474
0
Camps Cleared
0
1,439,753
Distance Traveled
1,498,431
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,035
574
137
10
0
282,408
2
W
Ix Chel
9,547
682
141
10
0
299,175
0
W
Nu Wa
8,524
609
93
7
0
278,688
4
L
Danzaburou
8,343
596
138
10
0
277,668
0
W
Da Ji
8,788
628
84
6
0
343,650
2
L
Kukulkan
7,423
530
107
8
0
240,185
5
L
Da Ji
7,739
553
108
8
0
313,003
1
L
Fafnir
6,737
481
18
1
0
302,139
4
L
King Arthur
7,333
524
106
8
0
306,758
5
W
Ganesha
8,516
608
19
1
0
294,510
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role