Player Matchup

Atlas
Atlas
AngelicAdvisor
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 112L
1,487 Elo+
Solo
Artemis
Artemis
Armando2633
Artemis
Level 40
God Stats
0W - 1L
1,536 SR
Queue Stats
8W - 7L
1,477 Elo+
Solo
Hera
Hera
DamHesGood
Hera
Level 121
God Stats
14W - 8L
1,594 SR
Queue Stats
146W - 130L
1,505 Elo+
Solo
Mercury
Mercury
ESA-El_Flaco
Mercury
Level 102
God Stats
17W - 12L
1,500 SR
Queue Stats
96W - 95L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tormentor666
Cu Chulainn
Level 160
God Stats
7W - 7L
1,535 SR
Queue Stats
208W - 193L
1,483 Elo+
Solo
Team Averages
Level 106
1,533 SR
1,479 Elo+

VS

Team Averages
Level 104
1,476 SR
1,424 Elo+
Kukulkan
Kukulkan
GonzoBonzo4803
Kukulkan
Level 46
God Stats
4W - 8L
1,517 SR
Queue Stats
12W - 22L
1,283 Elo+
Solo
Skadi
Skadi
Nutm3g25
Skadi
Level 140
God Stats
12W - 9L
1,528 SR
Queue Stats
197W - 184L
1,451 Elo+
Party 1
Thor
Thor
SuperSayin4Juni
Thor
Level 119
God Stats
5W - 10L
1,399 SR
Queue Stats
165W - 145L
1,474 Elo+
Solo
Amaterasu
Amaterasu
Vep-VerTex
Amaterasu
Level 88
God Stats
1W - 0L
1,589 SR
Queue Stats
119W - 119L
1,480 Elo+
Solo
Cerberus
Cerberus
XxF1SHxX5
Cerberus
Level 129
God Stats
5W - 10L
1,346 SR
Queue Stats
90W - 104L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 5
8,789
463
7,109
18,003
12,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
Armando2633
Artemis
10
1 / 5 / 3
7,416
390
6,422
9,292
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 5 / 4
9,517
501
11,367
13,970
7,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
ESA-El_Flaco
Mercury
19
3 / 1 / 4
9,942
523
5,331
14,652
5,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Tormentor666
Cu Chulainn
16
2 / 5 / 4
10,173
535
18,697
22,375
16,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 3 / 3
10,287
541
8,501
8,442
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Nutm3g25
Skadi
18
10 / 2 / 6
11,644
613
11,183
8,571
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 6
8,942
471
5,849
11,939
4,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Vep-VerTex
Amaterasu
18
8 / 1 / 4
11,702
616
18,138
30,499
27,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cerberus
XxF1SHxX5
Cerberus
15
0 / 1 / 13
10,720
564
7,218
10,985
10,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
11
Kills
22
22
Deaths
11
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Artemis
Armando2633
Artemis
1
5
3
0.5
L
5
5
4
1.4
L
Mercury
ESA-El_Flaco
Mercury
3
1
4
5
W
Kukulkan
2
3
3
1.17
W
Skadi
Nutm3g25
Skadi
10
2
6
6.5
W
2
4
6
1.25
L
Cu Chulainn
Tormentor666
Cu Chulainn
2
5
4
0.8
W
Amaterasu
Vep-VerTex
Amaterasu
8
1
4
10
W
Cerberus
XxF1SHxX5
Cerberus
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,926
Damage
50,889
78,292
Taken
70,436
45,569
Mitigated
49,063
15,460
Healing
25,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,109
2,421
0
3,801
18,003
12,853
0
3,139
14,740
56,575
0
L
Artemis
Armando2633
Artemis
6,422
3,077
0
1,237
9,292
2,734
0
2,111
7,181
0
27,688
L
11,367
1,935
0
1,527
13,970
7,303
192
3,401
10,097
63,602
1,135
L
Mercury
ESA-El_Flaco
Mercury
5,331
1,473
0
3,431
14,652
5,946
0
3,470
11,076
0
102,899
W
Kukulkan
8,501
813
0
1,297
8,442
3,453
164
3,869
4,573
80,765
0
W
Skadi
Nutm3g25
Skadi
11,183
4,828
0
1,506
8,571
2,983
889
3,080
5,491
0
102,724
W
5,849
1,663
0
2,662
11,939
4,193
0
3,139
8,800
0
50,293
L
Cu Chulainn
Tormentor666
Cu Chulainn
18,697
3,678
0
5,464
22,375
16,733
213
3,435
18,850
6,713
79,696
W
Amaterasu
Vep-VerTex
Amaterasu
18,138
8,325
0
16,374
30,499
27,971
65
7,794
22,705
1,310
79,830
W
Cerberus
XxF1SHxX5
Cerberus
7,218
482
0
3,586
10,985
10,463
57
4,200
6,785
39,227
2,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,837
Gold Earned
53,295
513
Minions Killed
584
0
Camps Cleared
0
1,855,367
Distance Traveled
1,841,938
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,789
463
87
5
0
393,340
8
L
Artemis
7,416
390
57
3
0
251,028
1
L
Hera
9,517
501
94
5
0
352,992
0
L
Mercury
9,942
523
161
8
0
498,328
0
W
Kukulkan
10,287
541
150
8
0
368,045
6
W
Skadi
11,644
613
154
8
0
368,059
0
W
Thor
8,942
471
73
4
0
319,382
0
L
Cu Chulainn
10,173
535
114
6
0
359,679
0
W
Amaterasu
11,702
616
126
7
0
388,967
7
W
Cerberus
10,720
564
81
4
0
397,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role