Player Matchup

Anubis
Anubis
ElongatedNeck
Anubis
Level 35
God Stats
8W - 1L
1,784 SR
Queue Stats
20W - 22L
1,493 Elo+
Solo
Bacchus
Bacchus
J0NNYLARG0
Bacchus
Level 145
God Stats
1W - 1L
1,298 SR
Queue Stats
236W - 223L
1,423 Elo+
Solo
Ah Puch
Ah Puch
MillerInMyCupTTV
Ah Puch
Level 127
God Stats
17W - 10L
1,628 SR
Queue Stats
127W - 126L
1,585 Elo+
Solo
Ravana
Ravana
MoTheWize
Ravana
Level 120
God Stats
8W - 7L
1,440 SR
Queue Stats
231W - 232L
1,511 Elo+
Solo
Jing Wei
Jing Wei
desecho_opcional
Jing Wei
Level 152
God Stats
6W - 8L
1,390 SR
Queue Stats
355W - 343L
1,519 Elo+
Solo
Team Averages
Level 116
1,508 SR
1,506 Elo+

VS

Team Averages
Level 139
1,490 SR
1,522 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ArodCaliper
Bakasura
Level 52
God Stats
1W - 1L
1,665 SR
Queue Stats
3W - 3L
1,559 Elo+
Solo
Odin
Odin
Draslok
Odin
Level 98
God Stats
5W - 5L
1,286 SR
Queue Stats
268W - 222L
1,557 Elo+
Solo
Skadi
Skadi
IllegalHugs92
Skadi
Level 198
God Stats
114W - 143L
1,452 SR
Queue Stats
366W - 348L
1,472 Elo+
Solo
Nu Wa
Nu Wa
obi_one_Shenobi
Nu Wa
Level 166
God Stats
133W - 122L
1,547 SR
Queue Stats
545W - 531L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 1
6,504
813
4,034
4,344
1,816
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
J0NNYLARG0
Bacchus
8
0 / 0 / 1
4,642
580
2,476
7,488
3,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 0
5,014
627
2,533
3,502
795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
MoTheWize
Ravana
10
2 / 0 / 2
5,135
642
1,392
2,969
898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 0
4,708
589
2,241
5,561
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 0
4,205
526
4,945
5,727
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
ArodCaliper
Bakasura
3
0 / 1 / 0
3,325
416
572
2,319
589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
Draslok
Odin
8
2 / 5 / 0
4,921
615
1,834
7,122
3,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 0 / 0
4,616
577
3,630
3,191
908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 0
4,320
540
3,424
2,587
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
2
2
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Bakasura
ArodCaliper
Bakasura
0
1
0
0
L
Odin
Draslok
Odin
2
5
0
0.4
W
4
2
1
2.25
L
0
0
0
0
W
Bacchus
J0NNYLARG0
Bacchus
0
0
1
0.5
W
1
0
0
1
W
Ravana
MoTheWize
Ravana
2
0
2
3
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,676
Damage
14,405
23,864
Taken
20,946
8,500
Mitigated
8,013
13,556
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,945
2,400
240
2,162
5,727
2,428
0
1,318
4,409
20,090
8,549
L
Bakasura
ArodCaliper
Bakasura
572
246
0
1,011
2,319
589
0
1,059
1,260
0
4,286
L
Odin
Draslok
Odin
1,834
359
0
420
7,122
3,389
0
3,433
3,689
0
20,617
W
4,034
539
0
1,920
4,344
1,816
408
183
4,087
40,621
0
L
3,630
1,838
0
1,131
3,191
908
0
1,294
1,897
0
35,376
W
Bacchus
J0NNYLARG0
Bacchus
2,476
643
1,438
2,951
7,488
3,489
0
3,176
4,209
9,504
0
W
2,533
205
0
2,495
3,502
795
46
1,915
1,369
38,846
938
W
Ravana
MoTheWize
Ravana
1,392
117
0
2,216
2,969
898
0
235
2,596
0
28,117
W
2,241
1,452
0
2,536
5,561
1,502
0
1,753
3,736
0
37,336
L
3,424
566
0
991
2,587
699
0
1,939
648
26,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,003
Gold Earned
21,387
307
Minions Killed
206
0
Camps Cleared
0
819,585
Distance Traveled
660,342
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,205
526
47
6
0
140,617
0
L
Bakasura
3,325
416
11
1
0
58,185
0
L
Odin
4,921
615
35
4
0
152,079
0
W
Anubis
6,504
813
86
11
0
146,046
0
L
Skadi
4,616
577
55
7
0
144,054
0
W
Bacchus
4,642
580
7
1
0
173,235
2
W
Ah Puch
5,014
627
68
9
0
160,516
0
W
Ravana
5,135
642
64
8
0
188,707
0
W
Jing Wei
4,708
589
82
10
0
151,081
1
L
Nu Wa
4,320
540
58
7
0
165,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role