Player Matchup

Nike
Nike
Gold II
 
Nike
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum IV
 
Chang'e
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Gold III
 
Kali
Gold III
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver I
Hyrakles
Sol
Silver I
Level 157
God Stats
0W - 1L
1,055 SR
Queue Stats
44W - 48L
1,522 MMR
Solo
Ravana
Ravana
Platinum IV
xMarsu-_-
Ravana
Platinum IV
Level 159
God Stats
4W - 4L
1,545 SR
Queue Stats
578W - 549L
1,527 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 161
1,420 SR
1,510 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 163
1,590 SR
1,611 MMR
Neith
Neith
Gold II
 
Neith
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Platinum V
BenGvirDaddy
Janus
Platinum V
Level 140
God Stats
127W - 114L
1,571 SR
Queue Stats
362W - 343L
1,625 MMR
Solo
Cerberus
Cerberus
Gold I
Gott_Laucherker
Cerberus
Gold I
Level 181
God Stats
4W - 1L
1,596 SR
Queue Stats
119W - 111L
1,640 MMR
Solo
Susano
Susano
Platinum IV
Waseembalawi
Susano
Platinum IV
Level 144
God Stats
6W - 8L
1,614 SR
Queue Stats
84W - 75L
1,650 MMR
Party 2
Mulan
Mulan
Platinum V
lineks
Mulan
Platinum V
Level 202
God Stats
5W - 1L
1,667 SR
Queue Stats
99W - 95L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 0 / 1
5,361
596
3,958
8,940
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
 
Chang'e
9
1 / 2 / 1
5,162
574
2,047
5,055
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
 
Kali
8
1 / 4 / 2
4,749
528
2,671
7,492
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 5 / 0
5,292
588
4,582
5,798
1,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
xMarsu-_-
Ravana
10
0 / 1 / 1
5,631
626
5,893
9,047
6,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
SerqetAo KuangBakasuraVamana

VS

Bans
XbalanqueIzanamiAresKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 2
6,049
672
5,978
5,535
1,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
4 / 0 / 3
6,510
723
3,392
4,029
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
9
1 / 0 / 4
5,669
630
3,217
7,144
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
12
4 / 2 / 3
6,353
706
5,613
6,718
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
lineks
Mulan
10
1 / 1 / 1
5,547
616
4,594
9,215
6,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
12
12
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
0
1
0.5
L
Chang'e
 
Chang'e
1
2
1
0.75
L
Kali
 
Kali
1
4
2
0.5
W
Neith
 
Neith
2
1
2
3
W
4
0
3
5.5
W
Cerberus
1
0
4
3
L
2
5
0
0.4
W
Susano
4
2
3
2.75
W
Mulan
lineks
Mulan
1
1
1
1.5
L
Ravana
xMarsu-_-
Ravana
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
22,794
36,332
Taken
32,641
13,951
Mitigated
15,211
13,173
Healing
14,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,958
206
0
2,621
8,940
2,669
0
2,409
6,461
0
44,110
L
Chang'e
 
Chang'e
2,047
254
200
1,729
5,055
1,441
0
345
4,710
21,767
0
L
Kali
 
Kali
2,671
1,153
0
2,720
7,492
1,989
0
460
6,926
0
25,784
W
Neith
 
Neith
5,978
1,588
0
2,346
5,535
1,626
84
1,732
3,603
0
43,373
W
3,392
98
0
1,599
4,029
1,167
777
1,187
2,842
43,802
1,670
W
Cerberus
3,217
149
0
2,887
7,144
4,337
49
1,971
5,173
15,239
0
L
4,582
2,164
0
1,341
5,798
1,180
0
2,997
2,565
25,141
1,867
W
Susano
5,613
1,723
0
3,199
6,718
2,007
0
1,455
5,179
0
41,741
W
Mulan
lineks
Mulan
4,594
1,005
0
3,992
9,215
6,074
0
0
9,215
0
33,337
L
Ravana
xMarsu-_-
Ravana
5,893
2,085
0
4,562
9,047
6,672
0
0
8,590
0
38,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,195
Gold Earned
30,128
305
Minions Killed
349
0
Camps Cleared
0
883,200
Distance Traveled
1,017,448
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,361
596
80
9
0
204,123
0
L
Chang'e
5,162
574
55
6
0
161,649
4
L
Kali
4,749
528
48
5
0
156,928
0
W
Neith
6,049
672
80
9
0
176,758
0
W
Janus
6,510
723
99
11
0
209,639
1
W
Cerberus
5,669
630
29
3
0
195,483
2
L
Sol
5,292
588
48
5
0
182,581
1
W
Susano
6,353
706
73
8
0
239,071
0
W
Mulan
5,547
616
68
8
0
196,497
1
L
Ravana
5,631
626
74
8
0
177,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role