Player Matchup

Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold V
Actima
Janus
Gold V
Level 194
God Stats
18W - 13L
1,580 SR
Queue Stats
55W - 59L
1,200 MMR
Party 2
Neith
Neith
Gold V
Aivianrol
Neith
Gold V
Level 195
God Stats
1W - 2L
1,205 SR
Queue Stats
102W - 116L
1,430 MMR
Party 1
Arachne
Arachne
Gold V
HeavenlyPoke
Arachne
Gold V
Level 157
God Stats
35W - 28L
1,544 SR
Queue Stats
83W - 90L
1,464 MMR
Party 1
King Arthur
King Arthur
Silver IV
carloselvaliente
King Arthur
Silver IV
Level 104
God Stats
1W - 0L
1,583 SR
Queue Stats
17W - 19L
1,312 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 161
1,482 SR
1,381 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,467 SR
1,468 MMR
Nike
Nike
Silver I
 
Nike
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
 
Loki
Silver II
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver III
 
Sol
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
B_FROZEN_
Vulcan
Gold V
Level 108
God Stats
19W - 28L
1,483 SR
Queue Stats
183W - 196L
1,433 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Rafasik97_
Erlang Shen
Gold V
Level 146
God Stats
1W - 2L
1,350 SR
Queue Stats
48W - 54L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 1 / 5
4,166
694
2,388
6,213
3,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Actima
Janus
8
1 / 2 / 2
4,498
750
2,165
3,847
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Aivianrol
Neith
8
5 / 0 / 2
4,706
784
5,154
3,492
1,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arachne
HeavenlyPoke
Arachne
8
5 / 0 / 0
4,884
814
932
5,325
1,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
carloselvaliente
King Arthur
7
2 / 0 / 2
4,307
718
2,529
5,055
3,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
AwilixAgniThorThanatos

VS

Bans
Nu WaSusanoTsukuyomiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
6
1 / 2 / 0
4,076
679
1,911
5,677
2,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
 
Loki
6
0 / 3 / 2
3,732
622
1,803
4,322
1,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
 
Sol
6
0 / 4 / 1
3,659
610
4,394
4,240
971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
B_FROZEN_
Vulcan
9
2 / 1 / 0
4,900
817
2,309
1,583
397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Rafasik97_
Erlang Shen
5
0 / 3 / 0
3,648
608
1,859
5,552
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
3
3
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
5
2.5
L
Nike
 
Nike
1
2
0
0.5
L
Loki
 
Loki
0
3
2
0.33
L
Sol
 
Sol
0
4
1
0.13
W
Janus
Actima
Janus
1
2
2
1
W
Neith
Aivianrol
Neith
5
0
2
6
L
Vulcan
B_FROZEN_
Vulcan
2
1
0
2
W
Arachne
HeavenlyPoke
Arachne
5
0
0
5
L
Erlang Shen
Rafasik97_
Erlang Shen
0
3
0
0
W
King Arthur
carloselvaliente
King Arthur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,168
Damage
12,276
23,932
Taken
21,374
10,220
Mitigated
7,997
9,367
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,388
481
0
2,364
6,213
3,580
0
2,931
3,282
12,272
0
L
Nike
 
Nike
1,911
314
0
1,877
5,677
2,883
0
1,407
4,270
0
13,286
L
Loki
 
Loki
1,803
538
0
561
4,322
1,149
0
958
3,364
0
16,398
L
Sol
 
Sol
4,394
2,928
0
994
4,240
971
27
867
3,373
18,311
129
W
Janus
Actima
Janus
2,165
0
0
1,193
3,847
1,039
0
1,739
2,108
22,379
0
W
Neith
Aivianrol
Neith
5,154
1,381
0
1,071
3,492
1,011
0
1,424
2,068
0
21,523
L
Vulcan
B_FROZEN_
Vulcan
2,309
105
0
0
1,583
397
0
964
619
26,686
689
W
Arachne
HeavenlyPoke
Arachne
932
610
0
3,247
5,325
1,374
0
792
4,533
0
25,582
L
Erlang Shen
Rafasik97_
Erlang Shen
1,859
900
0
2,088
5,552
2,597
0
555
4,997
0
14,980
W
King Arthur
carloselvaliente
King Arthur
2,529
853
0
1,492
5,055
3,216
0
0
5,055
0
17,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,561
Gold Earned
20,015
178
Minions Killed
165
0
Camps Cleared
0
714,047
Distance Traveled
663,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,166
694
11
2
0
131,054
0
L
Nike
4,076
679
20
3
0
130,116
0
L
Loki
3,732
622
28
5
0
171,735
0
L
Sol
3,659
610
31
5
0
111,737
0
W
Janus
4,498
750
48
8
0
146,242
0
W
Neith
4,706
784
47
8
0
138,806
0
L
Vulcan
4,900
817
63
11
0
136,420
0
W
Arachne
4,884
814
37
6
0
154,088
0
L
Erlang Shen
3,648
608
23
4
0
113,357
0
W
King Arthur
4,307
718
35
6
0
143,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role