Player Matchup

Chang'e
Chang'e
B2L_xShoot2Kill_
Chang'e
Level 134
God Stats
6W - 3L
1,476 SR
Queue Stats
26W - 35L
1,364 Elo+
Party 1
Lancelot
Lancelot
Elite2Cold
Lancelot
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
NOTORIOUSKILL767
Baron Samedi
Level 158
God Stats
29W - 34L
1,464 SR
Queue Stats
309W - 316L
1,512 Elo+
Solo
Xing Tian
Xing Tian
SMuRFKillzz
Xing Tian
Level 63
God Stats
1W - 3L
1,316 SR
Queue Stats
27W - 35L
1,390 Elo+
Party 1
Martichoras
Martichoras
xXDaBigToexX
Martichoras
Level 147
God Stats
1W - 1L
1,397 SR
Queue Stats
25W - 31L
1,381 Elo+
Party 1
Team Averages
Level 122
1,430 SR
1,421 Elo+

VS

Team Averages
Level 110
1,527 SR
1,463 Elo+
Hel
Hel
EmeraldDragnZhen
Hel
Level 144
God Stats
48W - 51L
1,538 SR
Queue Stats
247W - 279L
1,456 Elo+
Solo
Neith
Neith
RNJRgreen
Neith
Level 167
God Stats
87W - 82L
1,554 SR
Queue Stats
539W - 548L
1,479 Elo+
Solo
Janus
Janus
VoodooChild672
Janus
Level 129
God Stats
12W - 20L
1,390 SR
Queue Stats
219W - 241L
1,411 Elo+
Solo
Thor
Thor
flashrobbin
Thor
Level 81
God Stats
0W - 3L
1,499 SR
Queue Stats
46W - 61L
1,409 Elo+
Solo
King Arthur
King Arthur
theoneyouknow4
King Arthur
Level 29
God Stats
1W - 2L
1,653 SR
Queue Stats
16W - 13L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 14
9,022
902
6,552
10,133
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lancelot
Elite2Cold
Lancelot
14
7 / 7 / 13
9,565
957
9,765
12,417
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
NOTORIOUSKILL767
Baron Samedi
16
7 / 1 / 13
9,726
973
11,572
11,787
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SMuRFKillzz
Xing Tian
15
5 / 5 / 17
9,546
955
13,914
14,269
7,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
xXDaBigToexX
Martichoras
16
7 / 0 / 15
9,935
994
9,013
6,562
2,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 8
8,300
830
5,207
13,310
10,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
RNJRgreen
Neith
15
6 / 2 / 5
9,454
945
10,953
6,936
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
3 / 6 / 7
8,993
899
9,220
9,847
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 6
9,195
920
8,383
13,206
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
theoneyouknow4
King Arthur
14
5 / 9 / 5
9,164
916
10,317
15,885
12,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
47
28
Kills
16
16
Deaths
28
72
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
W
Lancelot
Elite2Cold
Lancelot
7
7
13
1.93
L
0
5
8
0.8
W
Baron Samedi
NOTORIOUSKILL767
Baron Samedi
7
1
13
13.5
L
Neith
RNJRgreen
Neith
6
2
5
4.25
W
Xing Tian
SMuRFKillzz
Xing Tian
5
5
17
2.7
L
3
6
7
1.08
L
2
6
6
0.83
L
King Arthur
theoneyouknow4
King Arthur
5
9
5
0.83
W
Martichoras
xXDaBigToexX
Martichoras
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,816
Damage
44,080
55,168
Taken
59,184
23,019
Mitigated
34,053
18,040
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,552
976
2,424
4,021
10,133
3,251
0
2,748
7,385
22,684
0
W
Lancelot
Elite2Cold
Lancelot
9,765
2,885
0
1,103
12,417
4,342
0
3,848
8,569
87
15,709
L
5,207
158
2,872
3,503
13,310
10,655
0
9,189
4,121
13,641
0
W
Baron Samedi
NOTORIOUSKILL767
Baron Samedi
11,572
189
2,668
3,794
11,787
5,754
0
3,228
8,559
22,958
927
L
Neith
RNJRgreen
Neith
10,953
1,416
0
1,598
6,936
2,660
0
2,121
4,815
0
30,415
W
Xing Tian
SMuRFKillzz
Xing Tian
13,914
1,074
0
1,745
14,269
7,056
0
3,281
10,988
21,321
536
L
9,220
735
0
656
9,847
3,229
0
4,533
5,314
20,473
210
L
8,383
1,909
0
704
13,206
4,876
0
6,226
6,980
0
33,396
L
King Arthur
theoneyouknow4
King Arthur
10,317
1,501
0
885
15,885
12,633
0
9,495
6,390
72
19,218
W
Martichoras
xXDaBigToexX
Martichoras
9,013
2,489
0
2,285
6,562
2,616
270
1,329
5,233
0
34,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,794
Gold Earned
45,106
160
Minions Killed
178
0
Camps Cleared
0
976,449
Distance Traveled
965,555
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,022
902
38
4
0
182,595
0
W
Lancelot
9,565
957
7
1
0
189,089
0
L
Hel
8,300
830
14
1
0
200,264
1
W
Baron Samedi
9,726
973
25
3
0
214,152
0
L
Neith
9,454
945
47
5
0
200,681
0
W
Xing Tian
9,546
955
19
2
0
192,472
0
L
Janus
8,993
899
37
4
0
179,162
0
L
Thor
9,195
920
61
6
0
191,947
0
L
King Arthur
9,164
916
19
2
0
193,501
0
W
Martichoras
9,935
994
71
7
0
198,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role