Player Matchup

Ravana
Ravana
 
Ravana
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
FatalShotz420
Ix Chel
Level 17
God Stats
11W - 10L
1,868 SR
Queue Stats
147W - 123L
1,596 Elo+
Party 1
Sylvanus
Sylvanus
Traven8r_Traven
Sylvanus
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,840 Elo+
Party 1
Team Averages
Level 101
1,623 SR
1,645 Elo+

VS

Team Averages
Level 126
1,611 SR
1,549 Elo+
Skadi
Skadi
Damalex
Skadi
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,495 Elo+
Solo
Khepri
Khepri
DuhLlamanator
Khepri
Level 121
God Stats
34W - 15L
1,740 SR
Queue Stats
277W - 144L
1,615 Elo+
Solo
Chang'e
Chang'e
night-o-dread
Chang'e
Level 151
God Stats
107W - 85L
1,594 SR
Queue Stats
472W - 441L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
7 / 0 / 2
9,073
907
8,471
9,217
7,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
15
1 / 0 / 9
8,308
831
10,639
6,930
2,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
14
2 / 2 / 7
8,241
824
4,436
12,185
7,324
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Damalex
Skadi
11
1 / 4 / 0
7,407
741
3,916
8,135
2,709
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 3 / 2
7,178
718
6,585
11,485
10,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
13
1 / 3 / 1
7,540
754
9,154
7,936
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
0
2
8
L
Skadi
Damalex
Skadi
1
4
0
0.25
L
0
3
2
0.33
W
Ix Chel
1
0
9
5.5
W
Sylvanus
2
2
7
2.75
L
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,546
Damage
19,655
28,332
Taken
27,556
17,323
Mitigated
15,863
14,555
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,471
2,013
0
2,348
9,217
7,449
0
3,789
5,428
0
27,762
L
Skadi
Damalex
Skadi
3,916
1,056
0
1,134
8,135
2,709
0
3,167
4,907
0
26,574
L
6,585
601
0
1,687
11,485
10,381
0
6,900
4,521
15,849
0
W
Ix Chel
10,639
1,278
2,654
3,541
6,930
2,550
16
4,219
2,711
38,069
1,608
W
Sylvanus
4,436
445
2,728
3,284
12,185
7,324
0
7,502
4,683
11,013
1,550
L
Chang'e
9,154
908
3,738
3,127
7,936
2,773
0
4,488
3,428
22,459
651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,622
Gold Earned
22,125
106
Minions Killed
112
0
Camps Cleared
0
559,038
Distance Traveled
478,030
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,073
907
35
4
0
178,254
0
L
Skadi
7,407
741
49
5
0
137,465
0
L
Khepri
7,178
718
24
2
0
169,409
0
W
Ix Chel
8,308
831
51
5
0
196,825
0
W
Sylvanus
8,241
824
20
2
0
183,959
0
L
Chang'e
7,540
754
39
4
0
171,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role