Player Matchup

Hun Batz
Hun Batz
Professor Derpe
Hun Batz
Level 105
God Stats
1W - 2L
1,573 SR
Queue Stats
67W - 33L
1,659 Elo+
Party 1
Ra
Ra
RunawyNyanDerp
Ra
Level 150
God Stats
2W - 2L
1,654 SR
Queue Stats
122W - 62L
1,653 Elo+
Party 1
Heimdallr
Heimdallr
TheFirstPengu
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Solo
Team Averages
Level 107
1,576 SR
1,537 Elo+

VS

Team Averages
Level 84
1,573 SR
1,501 Elo+
Atlas
Atlas
Dillbag
Atlas
Level 81
God Stats
39W - 47L
1,559 SR
Queue Stats
517W - 524L
1,516 Elo+
Party 2
Skadi
Skadi
OakR
Skadi
Level 48
God Stats
145W - 103L
1,659 SR
Queue Stats
224W - 229L
1,536 Elo+
Party 2
Sol
Sol
elbuddah678
Sol
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
32W - 32L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
0 / 2 / 3
6,557
729
3,872
8,918
7,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
2 / 0 / 1
7,939
882
8,284
5,052
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
TheFirstPengu
Heimdallr
10
1 / 3 / 1
6,579
731
2,166
5,136
1,599
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dillbag
Atlas
13
1 / 0 / 4
7,114
790
8,475
5,867
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
OakR
Skadi
12
1 / 2 / 4
7,094
788
3,799
5,997
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 1 / 2
8,070
897
4,892
6,225
1,750
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
5
5
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
Dillbag
Atlas
1
0
4
3
W
Skadi
OakR
Skadi
1
2
4
1.5
L
Hun Batz
0
2
3
0.75
L
2
0
1
2.5
L
Heimdallr
TheFirstPengu
Heimdallr
1
3
1
0.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,322
Damage
17,166
19,106
Taken
18,089
11,195
Mitigated
6,043
4,186
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Dillbag
Atlas
8,475
1,956
0
2,098
5,867
2,446
0
2,971
2,742
12,895
715
W
Skadi
OakR
Skadi
3,799
688
0
1,315
5,997
1,847
264
2,219
3,562
0
23,550
L
Hun Batz
3,872
496
0
429
8,918
7,924
0
5,057
3,172
0
8,728
L
8,284
600
1,104
2,400
5,052
1,672
0
3,249
1,483
38,998
0
L
Heimdallr
TheFirstPengu
Heimdallr
2,166
967
0
253
5,136
1,599
0
3,265
1,453
0
10,726
W
4,892
1,370
0
2,923
6,225
1,750
1,442
2,856
2,972
31,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,075
Gold Earned
22,278
114
Minions Killed
122
0
Camps Cleared
0
504,663
Distance Traveled
539,843
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,114
790
15
2
0
186,105
0
W
Skadi
7,094
788
41
5
0
178,152
0
L
Hun Batz
6,557
729
6
1
0
162,319
3
L
Ra
7,939
882
89
10
0
193,798
0
L
Heimdallr
6,579
731
19
2
0
148,546
0
W
Sol
8,070
897
66
7
0
175,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role