Player Matchup

Raijin
Raijin
 
Raijin
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
FunkyBunny27
Ravana
Level 126
God Stats
20W - 16L
1,544 SR
Queue Stats
157W - 140L
1,512 Elo+
Solo
Aphrodite
Aphrodite
Lobato
Aphrodite
Level 107
God Stats
1W - 0L
1,764 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Slime n Bait
Heimdallr
Level 123
God Stats
7W - 9L
1,696 SR
Queue Stats
77W - 85L
1,513 Elo+
Solo
Team Averages
Level 135
1,601 SR
1,505 Elo+

VS

Team Averages
Level 99
1,515 SR
1,513 Elo+
Hera
Hera
El Creaturo
Hera
Level 84
God Stats
17W - 7L
1,673 SR
Queue Stats
216W - 246L
1,514 Elo+
Party 1
Ratatoskr
Ratatoskr
Rckuss
Ratatoskr
Level 89
God Stats
0W - 2L
1,118 SR
Queue Stats
88W - 137L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
SIlRlUS
Cthulhu
Level 105
God Stats
6W - 8L
1,532 SR
Queue Stats
147W - 179L
1,583 Elo+
Party 1
Ullr
Ullr
lukke123
Ullr
Level 115
God Stats
3W - 5L
1,569 SR
Queue Stats
196W - 192L
1,531 Elo+
Solo
Loki
Loki
papuyo23
Loki
Level 100
God Stats
4W - 3L
1,684 SR
Queue Stats
242W - 230L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
8 / 0 / 1
7,509
751
9,131
6,923
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
 
Amaterasu
11
1 / 2 / 2
6,077
608
4,070
10,783
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ravana
11
3 / 2 / 4
6,037
604
3,695
5,091
1,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Lobato
Aphrodite
10
1 / 1 / 0
5,475
548
1,036
5,387
2,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Slime n Bait
Heimdallr
10
0 / 0 / 0
5,309
531
2,567
6,092
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
4,914
491
2,284
6,195
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
Rckuss
Ratatoskr
9
1 / 1 / 0
5,321
532
4,774
7,326
1,755
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SIlRlUS
Cthulhu
9
1 / 1 / 2
4,953
495
5,359
7,261
3,617
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ullr
10
2 / 0 / 0
5,611
561
4,010
2,749
817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Loki
9
0 / 5 / 3
4,916
492
4,377
8,043
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
13
Kills
4
5
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
0
1
8.5
W
Amaterasu
 
Amaterasu
1
2
2
1
L
0
6
0
0
W
Ravana
3
2
4
2.5
W
Aphrodite
Lobato
Aphrodite
1
1
0
1
L
Ratatoskr
Rckuss
Ratatoskr
1
1
0
1
L
Cthulhu
SIlRlUS
Cthulhu
1
1
2
2
W
Heimdallr
Slime n Bait
Heimdallr
0
0
0
0
L
Ullr
2
0
0
2
L
Loki
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,499
Damage
20,804
34,276
Taken
31,574
15,098
Mitigated
9,461
17,646
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,131
584
0
1,460
6,923
2,230
0
4,098
2,825
56,985
1,852
W
Amaterasu
 
Amaterasu
4,070
1,846
0
6,490
10,783
6,688
0
0
10,783
0
32,418
L
2,284
718
0
570
6,195
1,402
0
4,477
1,718
29,030
0
W
Ravana
3,695
1,158
0
2,408
5,091
1,742
0
1,389
3,702
0
36,953
W
Aphrodite
Lobato
Aphrodite
1,036
180
2,202
2,859
5,387
2,244
0
1,307
4,080
16,414
0
L
Ratatoskr
Rckuss
Ratatoskr
4,774
866
0
1,119
7,326
1,755
0
0
7,326
0
25,637
L
Cthulhu
SIlRlUS
Cthulhu
5,359
461
44
1,734
7,261
3,617
0
3,699
3,562
22,387
1,338
W
Heimdallr
Slime n Bait
Heimdallr
2,567
968
0
2,227
6,092
2,194
0
849
5,243
0
43,553
L
Ullr
4,010
849
0
589
2,749
817
0
288
2,461
0
40,485
L
Loki
4,377
1,144
0
2,246
8,043
1,870
0
1,626
6,417
0
29,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
25,715
336
Minions Killed
263
0
Camps Cleared
0
981,815
Distance Traveled
1,015,558
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,509
751
96
10
0
183,683
0
W
Amaterasu
6,077
608
57
6
0
171,566
0
L
Hera
4,914
491
58
6
0
204,495
2
W
Ravana
6,037
604
73
7
0
230,751
0
W
Aphrodite
5,475
548
27
3
0
195,014
1
L
Ratatoskr
5,321
532
46
5
0
202,826
4
L
Cthulhu
4,953
495
37
4
0
211,468
4
W
Heimdallr
5,309
531
83
8
0
200,801
0
L
Ullr
5,611
561
70
7
0
187,732
2
L
Loki
4,916
492
52
5
0
209,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role