Player Matchup

Ishtar
Ishtar
Emeralds156
Ishtar
Level 100
God Stats
3W - 5L
1,500 SR
Queue Stats
40W - 41L
1,461 Elo+
Party 2
Sobek
Sobek
Imwachingme
Sobek
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 41L
1,473 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SmartrChild
Morgan Le Fay
Level 52
God Stats
20W - 22L
1,472 SR
Queue Stats
33W - 35L
1,432 Elo+
Party 2
Team Averages
Level 83
1,491 SR
1,455 Elo+

VS

Team Averages
Level 90
1,635 SR
1,490 Elo+
Janus
Janus
DcF_mOnKeY
Janus
Level 109
God Stats
1W - 0L
1,602 SR
Queue Stats
17W - 15L
1,523 Elo+
Party 1
Skadi
Skadi
Ok Contemplate
Skadi
Level 92
God Stats
24W - 13L
1,586 SR
Queue Stats
95W - 102L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Vendellacade
Cthulhu
Level 69
God Stats
5W - 1L
1,716 SR
Queue Stats
26W - 22L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
0 / 4 / 2
7,172
717
2,631
7,257
2,438
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 2
7,234
723
1,352
10,292
7,143
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
SmartrChild
Morgan Le Fay
15
2 / 1 / 2
9,094
909
4,483
5,941
2,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
2 / 0 / 0
6,876
688
1,401
1,371
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 1
8,735
874
8,861
8,074
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Vendellacade
Cthulhu
9
0 / 1 / 2
6,600
660
1,109
2,767
1,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
3
Kills
5
6
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
2
0
0
2
L
Ishtar
0
4
2
0.25
L
1
1
2
2
W
3
3
1
1.17
L
Morgan Le Fay
SmartrChild
Morgan Le Fay
2
1
2
3
W
Cthulhu
Vendellacade
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,466
Damage
11,371
23,490
Taken
12,212
11,809
Mitigated
4,649
5,173
Healing
1,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
1,401
52
0
234
1,371
382
356
832
539
6,914
0
L
Ishtar
2,631
1,095
0
2,130
7,257
2,438
405
1,394
5,699
0
22,366
L
1,352
339
0
401
10,292
7,143
136
215
10,037
9,067
0
W
8,861
2,943
0
1,051
8,074
2,967
340
4,315
3,693
0
31,193
L
Morgan Le Fay
SmartrChild
Morgan Le Fay
4,483
376
70
2,572
5,941
2,228
1,471
658
5,203
26,841
1,666
W
Cthulhu
Vendellacade
Cthulhu
1,109
111
0
73
2,767
1,300
0
632
2,135
5,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,500
Gold Earned
22,211
113
Minions Killed
71
0
Camps Cleared
0
525,137
Distance Traveled
316,313
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,876
688
20
2
0
65,030
0
L
Ishtar
7,172
717
21
2
0
170,004
0
L
Sobek
7,234
723
22
2
0
180,373
2
W
Skadi
8,735
874
42
4
0
182,280
0
L
Morgan Le Fay
9,094
909
70
7
0
174,760
1
W
Cthulhu
6,600
660
9
1
0
69,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role