Player Matchup

Fafnir
Fafnir
Platinum II
Deelarnixter001
Fafnir
Platinum II
Level 127
God Stats
3W - 9L
1,583 SR
Queue Stats
408W - 430L
1,817 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
HERETIKsound
Gilgamesh
Diamond V
Level 158
God Stats
5W - 8L
1,634 SR
Queue Stats
156W - 129L
2,297 MMR
Party 1
Kukulkan
Kukulkan
Diamond V
elguajeavuelto
Kukulkan
Diamond V
Level 192
God Stats
14W - 20L
1,365 SR
Queue Stats
397W - 439L
1,972 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,527 SR
2,029 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,714 SR
2,224 MMR
Discordia
Discordia
Platinum I
EXONA
Discordia
Platinum I
Level 227
God Stats
51W - 32L
1,733 SR
Queue Stats
99W - 71L
1,843 MMR
Solo
Bakasura
Bakasura
Grandmaster
Khashimo
Bakasura
Grandmaster
Level 103
God Stats
4W - 0L
1,909 SR
Queue Stats
55W - 22L
3,233 MMR
Solo
Cabrakan
Cabrakan
Gold IV
mijjamotto
Cabrakan
Gold IV
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 2
11,529
769
8,334
23,175
27,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
HERETIKsound
Gilgamesh
16
1 / 6 / 1
10,758
717
10,401
21,678
19,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
17
1 / 6 / 2
11,087
739
10,279
12,625
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SerqetXing TianCthulhuKumbhakarnaCerberus

VS

Bans
KuzenboHerculesAnhurAchillesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EXONA
Discordia
20
7 / 0 / 9
14,111
941
20,542
9,837
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Khashimo
Bakasura
19
9 / 4 / 6
13,571
905
22,432
18,169
21,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
mijjamotto
Cabrakan
19
1 / 0 / 13
11,779
785
8,370
13,771
23,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
17
17
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Discordia
EXONA
Discordia
7
0
9
11.5
L
Gilgamesh
HERETIKsound
Gilgamesh
1
6
1
0.25
W
Bakasura
Khashimo
Bakasura
9
4
6
3
L
Kukulkan
1
6
2
0.33
W
Cabrakan
mijjamotto
Cabrakan
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,014
Damage
51,344
57,478
Taken
41,777
50,693
Mitigated
49,365
7,315
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,334
2,838
0
5,019
23,175
27,695
29
10,455
9,039
18,157
0
W
Discordia
EXONA
Discordia
20,542
1,939
310
3,320
9,837
4,272
1,157
4,663
5,083
93,886
557
L
Gilgamesh
HERETIKsound
Gilgamesh
10,401
2,677
0
1,963
21,678
19,071
0
11,321
8,427
0
44,193
W
Bakasura
Khashimo
Bakasura
22,432
13,607
0
7,982
18,169
21,565
1,001
7,116
10,605
0
46,246
L
Kukulkan
10,279
353
0
333
12,625
3,927
0
6,438
5,153
49,329
0
W
Cabrakan
mijjamotto
Cabrakan
8,370
1,312
0
1,528
13,771
23,528
766
6,167
7,239
25,782
1,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,374
Gold Earned
39,461
183
Minions Killed
255
0
Camps Cleared
0
789,323
Distance Traveled
876,479
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,529
769
12
1
0
244,408
1
W
Discordia
14,111
941
143
10
0
313,897
0
L
Gilgamesh
10,758
717
73
5
0
294,139
0
W
Bakasura
13,571
905
89
6
0
277,397
0
L
Kukulkan
11,087
739
98
7
0
250,776
2
W
Cabrakan
11,779
785
23
2
0
285,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role