Player Matchup

Odin
Odin
Diamond II
 
Odin
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond II
DestroyerViZs
Thanatos
Diamond II
Level 159
God Stats
13W - 11L
1,574 SR
Queue Stats
544W - 541L
2,259 MMR
Solo
Skadi
Skadi
Platinum I
Easywinstreack
Skadi
Platinum I
Level 88
God Stats
37W - 21L
1,756 SR
Queue Stats
203W - 195L
2,079 MMR
Solo
Agni
Agni
Masters
MaggetSackNL
Agni
Masters
Level 155
God Stats
175W - 158L
1,625 SR
Queue Stats
378W - 345L
2,644 MMR
Solo
Ne Zha
Ne Zha
Diamond III
iMMortalRaM
Ne Zha
Diamond III
Level 259
God Stats
1W - 0L
1,513 SR
Queue Stats
265W - 228L
2,236 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 164
1,594 SR
2,144 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 170
1,724 SR
2,154 MMR
Artio
Artio
Diamond IV
 
Artio
Diamond IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Masters
Feesh
Chiron
Masters
Level 199
God Stats
22W - 7L
1,906 SR
Queue Stats
136W - 63L
2,519 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
Mariole2927
Gilgamesh
Diamond V
Level 147
God Stats
4W - 4L
1,609 SR
Queue Stats
346W - 315L
2,124 MMR
Solo
Anubis
Anubis
Masters
TodLeCoq
Anubis
Masters
Level 222
God Stats
8W - 1L
1,818 SR
Queue Stats
154W - 72L
2,735 MMR
Party 1
Jing Wei
Jing Wei
Platinum III
VJii
Jing Wei
Platinum III
Level 145
God Stats
1W - 1L
1,789 SR
Queue Stats
50W - 44L
1,891 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
3 / 2 / 0
5,944
660
3,960
6,376
3,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
DestroyerViZs
Thanatos
10
2 / 3 / 2
5,576
620
3,917
6,679
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 1
5,840
649
4,921
5,880
1,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 1
5,332
592
2,566
4,566
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
9
0 / 1 / 4
5,355
595
3,636
6,481
2,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
ArtemisSun WukongYu HuangCu Chulainn

VS

Bans
AphroditeLokiDa JiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 3 / 2
5,431
603
2,429
8,261
6,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
Feesh
Chiron
12
7 / 0 / 1
6,750
750
4,615
3,863
1,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
Mariole2927
Gilgamesh
9
0 / 1 / 1
5,388
599
3,774
8,500
3,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
TodLeCoq
Anubis
11
3 / 1 / 6
5,859
651
5,798
7,111
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
VJii
Jing Wei
3
0 / 2 / 0
3,475
386
1,188
2,536
429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
7
Kills
10
11
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
0
1.5
L
Artio
 
Artio
0
3
2
0.33
W
Thanatos
DestroyerViZs
Thanatos
2
3
2
1
W
2
1
1
2.5
L
Chiron
Feesh
Chiron
7
0
1
7.5
W
0
4
1
0.13
L
Gilgamesh
Mariole2927
Gilgamesh
0
1
1
0.5
L
Anubis
TodLeCoq
Anubis
3
1
6
6
L
Jing Wei
VJii
Jing Wei
0
2
0
0
W
Ne Zha
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,000
Damage
17,804
29,982
Taken
30,271
10,183
Mitigated
14,367
9,804
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,960
965
0
1,996
6,376
3,355
0
2,854
3,522
1,205
28,539
L
Artio
 
Artio
2,429
243
0
3,649
8,261
6,032
0
221
7,517
28,901
711
W
Thanatos
DestroyerViZs
Thanatos
3,917
1,479
0
3,933
6,679
2,006
0
1,298
5,381
0
38,578
W
4,921
2,016
0
1,160
5,880
1,411
815
981
4,899
0
42,812
L
Chiron
Feesh
Chiron
4,615
1,488
134
1,811
3,863
1,159
0
1,125
2,738
0
43,978
W
2,566
0
0
372
4,566
764
0
1,198
3,368
38,072
0
L
Gilgamesh
Mariole2927
Gilgamesh
3,774
1,286
0
1,355
8,500
3,926
0
0
8,500
0
29,327
L
Anubis
TodLeCoq
Anubis
5,798
687
0
4,080
7,111
2,821
0
1,441
5,641
39,138
1,084
L
Jing Wei
VJii
Jing Wei
1,188
873
0
483
2,536
429
0
0
2,536
0
7,318
W
Ne Zha
3,636
758
0
2,343
6,481
2,647
0
1,684
4,797
0
16,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,047
Gold Earned
26,903
311
Minions Killed
275
0
Camps Cleared
0
991,837
Distance Traveled
856,501
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,944
660
58
6
0
182,546
2
L
Artio
5,431
603
64
7
0
163,117
0
W
Thanatos
5,576
620
66
7
0
212,938
0
W
Skadi
5,840
649
76
8
0
179,106
3
L
Chiron
6,750
750
86
10
0
196,275
3
W
Agni
5,332
592
81
9
0
201,798
1
L
Gilgamesh
5,388
599
49
5
0
215,599
2
L
Anubis
5,859
651
62
7
0
191,661
0
L
Jing Wei
3,475
386
14
2
0
89,849
0
W
Ne Zha
5,355
595
30
3
0
215,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role