Player Matchup

Cu Chulainn
Cu Chulainn
FONDERFLIPER
Cu Chulainn
Level 136
God Stats
0W - 1L
1,480 SR
Queue Stats
219W - 223L
1,537 Elo+
Party 2
Ymir
Ymir
Geoform187
Ymir
Level 127
God Stats
10W - 19L
1,422 SR
Queue Stats
206W - 209L
1,535 Elo+
Party 2
Hera
Hera
Nearrivers56
Hera
Level 95
God Stats
3W - 3L
1,690 SR
Queue Stats
289W - 276L
1,470 Elo+
Solo
Hun Batz
Hun Batz
TheeArmyGuy
Hun Batz
Level 126
God Stats
3W - 6L
1,432 SR
Queue Stats
112W - 135L
1,463 Elo+
Party 2
Skadi
Skadi
iLibertusx
Skadi
Level 81
God Stats
0W - 6L
1,434 SR
Queue Stats
4W - 11L
1,440 Elo+
Solo
Team Averages
Level 113
1,492 SR
1,489 Elo+

VS

Team Averages
Level 87
1,639 SR
1,456 Elo+
The Morrigan
The Morrigan
Dreamghoul-
The Morrigan
Level 102
God Stats
1W - 0L
1,786 SR
Queue Stats
15W - 22L
1,347 Elo+
Party 1
Anubis
Anubis
Fonderash
Anubis
Level 118
God Stats
90W - 66L
1,569 SR
Queue Stats
229W - 201L
1,503 Elo+
Solo
Janus
Janus
raphaeldel1999x
Janus
Level 94
God Stats
9W - 8L
1,455 SR
Queue Stats
101W - 90L
1,559 Elo+
Solo
Ullr
Ullr
xWolft120
Ullr
Level 75
God Stats
6W - 6L
1,747 SR
Queue Stats
236W - 212L
1,594 Elo+
Solo
Set
Set
yeltf
Set
Level 45
God Stats
1W - 2L
1,639 SR
Queue Stats
8W - 18L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FONDERFLIPER
Cu Chulainn
11
1 / 4 / 0
6,251
521
5,483
12,253
6,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 2 / 0
5,511
459
3,323
9,741
6,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
0 / 2 / 4
6,995
583
4,499
5,107
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
TheeArmyGuy
Hun Batz
14
5 / 0 / 1
7,057
588
4,914
8,931
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
11
1 / 4 / 2
5,810
484
3,676
6,319
1,838
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dreamghoul-
The Morrigan
10
2 / 0 / 5
6,579
548
3,831
4,151
2,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Anubis
Fonderash
Anubis
13
2 / 2 / 2
7,549
629
7,474
8,931
4,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 2 / 1
6,677
556
3,496
5,580
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
12
3 / 3 / 2
6,421
535
6,091
7,483
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Set
yeltf
Set
11
3 / 2 / 3
6,370
531
3,274
7,991
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
9
Kills
12
12
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Dreamghoul-
The Morrigan
2
0
5
4.5
L
Cu Chulainn
FONDERFLIPER
Cu Chulainn
1
4
0
0.25
W
Anubis
Fonderash
Anubis
2
2
2
1.5
L
2
2
0
1
L
0
2
4
1
L
Hun Batz
TheeArmyGuy
Hun Batz
5
0
1
5.5
L
Skadi
1
4
2
0.5
W
2
2
1
1.25
W
Ullr
3
3
2
1.33
W
Set
yeltf
Set
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,895
Damage
24,166
42,351
Taken
34,136
20,294
Mitigated
14,123
8,255
Healing
9,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Dreamghoul-
The Morrigan
3,831
944
0
862
4,151
2,619
52
1,005
3,046
17,939
0
L
Cu Chulainn
FONDERFLIPER
Cu Chulainn
5,483
1,072
0
2,187
12,253
6,798
0
6,689
5,564
0
40,597
W
Anubis
Fonderash
Anubis
7,474
450
0
4,381
8,931
4,354
0
840
8,052
58,393
799
L
3,323
309
198
2,669
9,741
6,710
0
3,096
6,611
30,094
1,928
L
4,499
622
0
1,270
5,107
1,611
243
2,333
2,520
47,684
1,526
L
Hun Batz
TheeArmyGuy
Hun Batz
4,914
732
0
1,221
8,931
3,337
0
915
7,994
0
56,501
L
Skadi
3,676
1,600
0
710
6,319
1,838
19
1,354
4,941
0
38,168
W
3,496
47
0
1,657
5,580
1,687
0
3,161
2,419
49,244
0
W
Ullr
6,091
1,548
0
1,014
7,483
2,411
226
977
6,412
0
43,293
W
Set
yeltf
Set
3,274
1,992
0
1,659
7,991
3,052
172
1,505
6,425
0
21,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,624
Gold Earned
33,596
357
Minions Killed
323
0
Camps Cleared
0
1,200,320
Distance Traveled
1,201,479
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,579
548
21
2
0
231,796
0
L
Cu Chulainn
6,251
521
82
7
0
195,624
0
W
Anubis
7,549
629
108
9
0
214,541
0
L
Ymir
5,511
459
39
3
0
239,988
0
L
Hera
6,995
583
91
8
0
247,289
0
L
Hun Batz
7,057
588
92
8
0
312,753
8
L
Skadi
5,810
484
53
4
0
204,666
0
W
Janus
6,677
556
93
8
0
239,390
0
W
Ullr
6,421
535
58
5
0
236,106
0
W
Set
6,370
531
43
4
0
279,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role