Player Matchup

Cthulhu
Cthulhu
Hygorfon14
Cthulhu
Level 35
God Stats
14W - 15L
1,709 SR
Queue Stats
106W - 154L
1,302 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HytaloFon
Morgan Le Fay
Level 45
God Stats
18W - 12L
1,307 SR
Queue Stats
169W - 195L
1,409 Elo+
Party 2
Bellona
Bellona
Vincenbaigo
Bellona
Level 84
God Stats
79W - 81L
1,485 SR
Queue Stats
331W - 319L
1,417 Elo+
Solo
Fenrir
Fenrir
XxWrathxX2194
Fenrir
Level 112
God Stats
18W - 15L
1,594 SR
Queue Stats
229W - 209L
1,445 Elo+
Solo
Heimdallr
Heimdallr
howieb10
Heimdallr
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 113L
1,402 Elo+
Solo
Team Averages
Level 74
1,519 SR
1,395 Elo+

VS

Team Averages
Level 107
1,480 SR
1,495 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DevilxDNI
Arachne
Level 74
God Stats
5W - 6L
1,342 SR
Queue Stats
318W - 315L
1,509 Elo+
Party 1
Cerberus
Cerberus
Dragondistroyer1
Cerberus
Level 59
God Stats
18W - 7L
1,681 SR
Queue Stats
60W - 52L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Leviatan0209
Nu Wa
Level 83
God Stats
2W - 0L
1,518 SR
Queue Stats
145W - 142L
1,450 Elo+
Solo
Medusa
Medusa
SlimeSageTTV
Medusa
Level 87
God Stats
12W - 17L
1,359 SR
Queue Stats
275W - 253L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hygorfon14
Cthulhu
9
0 / 3 / 1
5,599
560
3,908
9,295
6,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
HytaloFon
Morgan Le Fay
12
1 / 0 / 3
6,501
650
5,524
4,029
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Vincenbaigo
Bellona
8
0 / 4 / 0
5,126
513
4,077
10,236
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 1 / 1
5,962
596
4,983
7,835
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heimdallr
howieb10
Heimdallr
7
1 / 3 / 0
4,447
445
1,465
4,588
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 2 / 5
6,266
627
4,265
8,382
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
DevilxDNI
Arachne
9
1 / 2 / 0
5,299
530
2,954
5,259
1,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
4 / 0 / 0
7,099
710
5,876
7,208
5,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
5,711
571
3,563
6,874
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
11
4 / 0 / 3
6,597
660
6,765
5,935
1,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
11
11
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
5
2.25
W
Arachne
DevilxDNI
Arachne
1
2
0
0.5
W
4
0
0
4
L
Cthulhu
Hygorfon14
Cthulhu
0
3
1
0.17
L
Morgan Le Fay
HytaloFon
Morgan Le Fay
1
0
3
2.5
W
0
2
1
0.25
W
Medusa
4
0
3
5.5
L
Bellona
Vincenbaigo
Bellona
0
4
0
0
L
4
1
1
4.5
L
Heimdallr
howieb10
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,957
Damage
23,423
35,983
Taken
33,658
14,789
Mitigated
14,733
10,951
Healing
14,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,265
1,941
360
3,267
8,382
3,673
349
3,117
5,265
28,152
11,286
W
Arachne
DevilxDNI
Arachne
2,954
1,725
0
2,675
5,259
1,451
102
612
4,647
0
29,177
W
5,876
103
0
3,979
7,208
5,795
0
0
7,208
40,760
1,868
L
Cthulhu
Hygorfon14
Cthulhu
3,908
287
0
2,499
9,295
6,089
0
2,107
7,188
26,169
2,392
L
Morgan Le Fay
HytaloFon
Morgan Le Fay
5,524
548
0
1,329
4,029
1,483
0
1,117
2,912
54,770
1,282
W
3,563
785
0
1,933
6,874
1,957
315
3,164
3,710
33,001
2,391
W
Medusa
6,765
3,157
0
2,185
5,935
1,857
196
1,989
3,946
0
33,749
L
Bellona
Vincenbaigo
Bellona
4,077
1,608
0
1,782
10,236
3,544
0
5,475
4,267
0
30,022
L
4,983
1,027
0
4,306
7,835
2,293
144
2,191
5,567
0
34,514
L
Heimdallr
howieb10
Heimdallr
1,465
416
0
1,035
4,588
1,380
0
1,425
3,163
0
12,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,635
Gold Earned
30,972
302
Minions Killed
344
0
Camps Cleared
0
997,936
Distance Traveled
1,025,469
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,266
627
59
6
0
175,461
0
W
Arachne
5,299
530
48
5
0
235,345
0
W
Cerberus
7,099
710
111
11
0
203,457
0
L
Cthulhu
5,599
560
46
5
0
220,930
0
L
Morgan Le Fay
6,501
650
111
11
0
203,393
5
W
Nu Wa
5,711
571
65
7
0
186,011
0
W
Medusa
6,597
660
61
6
0
225,195
1
L
Bellona
5,126
513
57
6
0
205,963
0
L
Fenrir
5,962
596
65
7
0
231,921
0
L
Heimdallr
4,447
445
23
2
0
135,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role