Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AirInnnn
Chronos
Level 102
God Stats
16W - 8L
1,640 SR
Queue Stats
48W - 32L
1,563 Elo+
Party 1
Chaac
Chaac
Dr_Glocktopus3
Chaac
Level 142
God Stats
3W - 1L
1,741 SR
Queue Stats
70W - 79L
1,493 Elo+
Solo
Ix Chel
Ix Chel
Masterhydra
Ix Chel
Level 146
God Stats
8W - 7L
1,500 SR
Queue Stats
57W - 42L
1,471 Elo+
Solo
Terra
Terra
Nurselline
Terra
Level 69
God Stats
10W - 10L
1,456 SR
Queue Stats
53W - 37L
1,542 Elo+
Party 1
Team Averages
Level 113
1,567 SR
1,514 Elo+

VS

Team Averages
Level 100
1,567 SR
1,480 Elo+
Artemis
Artemis
GetSmokedForFree
Artemis
Level 107
God Stats
23W - 29L
1,525 SR
Queue Stats
247W - 223L
1,485 Elo+
Solo
Achilles
Achilles
Ghooseboose
Achilles
Level 141
God Stats
4W - 5L
1,502 SR
Queue Stats
195W - 164L
1,542 Elo+
Solo
Kukulkan
Kukulkan
GonzoBonzo4803
Kukulkan
Level 46
God Stats
4W - 8L
1,610 SR
Queue Stats
12W - 22L
1,300 Elo+
Solo
Thor
Thor
Standerwich
Thor
Level 105
God Stats
1W - 1L
1,700 SR
Queue Stats
118W - 112L
1,542 Elo+
Party 2
Terra
Terra
namechanged3628
Terra
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 103L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
8 / 0 / 2
7,354
735
5,550
6,072
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
AirInnnn
Chronos
9
1 / 1 / 2
5,086
509
5,669
8,667
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 2 / 0
5,367
537
2,083
7,991
5,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Masterhydra
Ix Chel
12
5 / 0 / 3
7,072
707
7,790
6,731
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
9
0 / 0 / 3
5,319
532
2,593
6,890
3,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,002
500
6,466
7,436
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
Ghooseboose
Achilles
12
2 / 1 / 0
6,778
678
4,942
7,839
4,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
9
0 / 5 / 0
5,085
509
2,229
6,000
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 0
4,602
460
3,019
9,873
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 2 / 0
5,168
517
5,359
9,341
3,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
14
Kills
3
3
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
0
2
9
W
Chronos
AirInnnn
Chronos
1
1
2
2
W
0
2
0
0
L
1
1
0
1
L
Achilles
Ghooseboose
Achilles
2
1
0
2
L
Kukulkan
0
5
0
0
W
Ix Chel
Masterhydra
Ix Chel
5
0
3
6.5
W
Terra
0
0
3
1.5
L
0
5
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,685
Damage
22,015
36,351
Taken
40,489
16,519
Mitigated
14,056
16,439
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,550
1,242
0
404
6,072
2,473
297
207
5,865
0
47,758
W
Chronos
AirInnnn
Chronos
5,669
2,050
0
2,860
8,667
2,587
0
1,985
6,682
32,346
3,566
W
2,083
178
0
3,782
7,991
5,477
141
0
7,991
0
31,708
L
6,466
1,440
0
1,927
7,436
2,184
0
3,026
4,108
0
35,600
L
Achilles
Ghooseboose
Achilles
4,942
998
0
2,867
7,839
4,234
0
0
7,839
0
46,293
L
Kukulkan
2,229
198
0
866
6,000
1,367
0
2,966
3,034
32,994
0
W
Ix Chel
Masterhydra
Ix Chel
7,790
1,789
80
2,886
6,731
2,518
0
3,005
3,726
63,293
1,833
W
Terra
2,593
369
2,886
3,541
6,890
3,464
0
2,391
4,499
8,005
0
L
3,019
750
0
1,297
9,873
2,781
0
3,787
6,086
0
24,063
L
5,359
1,371
1,907
2,516
9,341
3,490
0
5,660
3,499
18,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,198
Gold Earned
26,635
358
Minions Killed
236
0
Camps Cleared
0
1,076,949
Distance Traveled
1,019,005
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,354
735
94
9
0
247,949
0
W
Chronos
5,086
509
58
6
0
191,858
0
W
Chaac
5,367
537
76
8
0
228,654
0
L
Artemis
5,002
500
39
4
0
187,088
0
L
Achilles
6,778
678
82
8
0
209,465
0
L
Kukulkan
5,085
509
50
5
0
183,975
5
W
Ix Chel
7,072
707
114
11
0
194,942
1
W
Terra
5,319
532
16
2
0
213,546
3
L
Thor
4,602
460
42
4
0
220,998
1
L
Terra
5,168
517
23
2
0
217,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role