Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Ridsu
Da Ji
Level 144
God Stats
4W - 4L
1,349 SR
Queue Stats
176W - 174L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Theydor
Cthulhu
Level 88
God Stats
4W - 5L
1,444 SR
Queue Stats
404W - 384L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZIPFELFROSCH
Tsukuyomi
Level 128
God Stats
33W - 15L
1,656 SR
Queue Stats
1,165W - 1,151L
1,555 Elo+
Solo
Olorun
Olorun
kellzyaba
Olorun
Level 127
God Stats
4W - 6L
1,356 SR
Queue Stats
590W - 580L
1,511 Elo+
Party 2
Team Averages
Level 123
1,461 SR
1,529 Elo+

VS

Team Averages
Level 95
1,458 SR
1,549 Elo+
Hera
Hera
Elephant174
Hera
Level 113
God Stats
4W - 6L
1,422 SR
Queue Stats
199W - 191L
1,540 Elo+
Solo
Persephone
Persephone
IcedStarfish831
Persephone
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,559 Elo+
Party 1
Xing Tian
Xing Tian
ObeyDaDuck
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artio
Artio
Shamballaa
Artio
Level 86
God Stats
0W - 2L
1,322 SR
Queue Stats
85W - 97L
1,547 Elo+
Solo
Artemis
Artemis
footieowen
Artemis
Level 108
God Stats
1W - 1L
1,545 SR
Queue Stats
56W - 55L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
6 / 3 / 8
9,794
979
7,533
8,589
4,004
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Ridsu
Da Ji
16
6 / 3 / 7
9,862
986
7,812
9,384
6,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Theydor
Cthulhu
15
3 / 4 / 11
9,788
979
8,492
15,577
15,522
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
ZIPFELFROSCH
Tsukuyomi
13
3 / 6 / 8
8,622
862
7,353
10,557
5,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Olorun
kellzyaba
Olorun
16
2 / 2 / 11
9,229
923
8,091
9,628
4,629
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 7
8,719
872
9,608
10,980
3,690
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Persephone
IcedStarfish831
Persephone
17
8 / 4 / 8
9,345
935
8,912
8,573
2,834
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
ObeyDaDuck
Xing Tian
14
5 / 3 / 6
8,207
821
5,348
12,764
9,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
1
0 / 1 / 0
2,559
256
0
600
38
Artemis
footieowen
Artemis
13
1 / 5 / 9
7,049
705
12,076
10,695
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
48
20
Kills
18
18
Deaths
20
45
Assists
30
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
3
8
3.33
L
4
7
7
1.07
L
Persephone
IcedStarfish831
Persephone
8
4
8
3
L
Xing Tian
ObeyDaDuck
Xing Tian
5
3
6
2.67
W
Da Ji
Ridsu
Da Ji
6
3
7
3.17
L
Artio
0
1
0
0
W
Cthulhu
Theydor
Cthulhu
3
4
11
2.13
W
Tsukuyomi
ZIPFELFROSCH
Tsukuyomi
3
6
8
1.17
L
Artemis
footieowen
Artemis
1
5
9
1.1
W
Olorun
kellzyaba
Olorun
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,281
Damage
35,944
53,735
Taken
43,612
36,046
Mitigated
19,792
17,020
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,533
1,373
0
1,632
8,589
4,004
1,117
4,581
4,008
16,078
862
L
9,608
2,179
0
797
10,980
3,690
0
7,135
3,681
26,589
0
L
Persephone
IcedStarfish831
Persephone
8,912
41
377
1,509
8,573
2,834
0
4,530
3,837
25,012
0
L
Xing Tian
ObeyDaDuck
Xing Tian
5,348
294
2,081
3,007
12,764
9,539
0
7,980
4,601
5,929
1,378
W
Da Ji
Ridsu
Da Ji
7,812
928
244
2,661
9,384
6,143
806
2,892
6,492
0
16,456
L
Artio
0
0
0
0
600
38
0
0
600
0
0
W
Cthulhu
Theydor
Cthulhu
8,492
879
1,210
3,796
15,577
15,522
627
6,576
9,001
17,608
1,485
W
Tsukuyomi
ZIPFELFROSCH
Tsukuyomi
7,353
531
0
596
10,557
5,748
667
4,194
6,363
66
16,022
L
Artemis
footieowen
Artemis
12,076
4,369
65
1,414
10,695
3,691
0
4,395
6,067
0
22,220
W
Olorun
kellzyaba
Olorun
8,091
3,307
2,511
4,370
9,628
4,629
3,650
4,623
5,005
31,873
1,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,295
Gold Earned
35,879
119
Minions Killed
84
0
Camps Cleared
0
922,502
Distance Traveled
703,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,794
979
22
2
0
196,406
0
L
Hera
8,719
872
34
3
0
152,835
0
L
Persephone
9,345
935
28
3
0
202,532
0
L
Xing Tian
8,207
821
4
0
0
192,763
0
W
Da Ji
9,862
986
18
2
0
174,263
0
L
Artio
2,559
256
0
0
0
0
0
W
Cthulhu
9,788
979
28
3
0
198,948
0
W
Tsukuyomi
8,622
862
17
2
0
182,857
0
L
Artemis
7,049
705
18
2
0
155,825
0
W
Olorun
9,229
923
34
3
0
170,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role