Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Chorea
Ullr
Level 146
God Stats
10W - 13L
1,472 SR
Queue Stats
501W - 451L
1,523 Elo+
Solo
Ravana
Ravana
CoachCaliQ
Ravana
Level 190
God Stats
0W - 3L
1,294 SR
Queue Stats
171W - 159L
1,535 Elo+
Solo
Raijin
Raijin
kanzaku
Raijin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 76L
1,594 Elo+
Solo
Kuzenbo
Kuzenbo
supersaiyannaj
Kuzenbo
Level 121
God Stats
0W - 1L
1,594 SR
Queue Stats
64W - 55L
1,640 Elo+
Solo
Team Averages
Level 157
1,472 SR
1,558 Elo+

VS

Team Averages
Level 101
1,617 SR
1,554 Elo+
Danzaburou
Danzaburou
LTspartan1172
Danzaburou
Level 128
God Stats
2W - 4L
1,492 SR
Queue Stats
142W - 133L
1,504 Elo+
Solo
Chang'e
Chang'e
MolagIQ
Chang'e
Level 42
God Stats
14W - 9L
1,736 SR
Queue Stats
37W - 32L
1,572 Elo+
Party 1
Terra
Terra
Moment-345
Terra
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,570 Elo+
Party 1
Ao Kuang
Ao Kuang
thereaperpeaps9
Ao Kuang
Level 142
God Stats
5W - 2L
1,648 SR
Queue Stats
219W - 205L
1,558 Elo+
Solo
Bastet
Bastet
welsy1122
Bastet
Level 120
God Stats
23W - 11L
1,710 SR
Queue Stats
443W - 411L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 2 / 1
4,679
468
1,553
6,805
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ullr
Chorea
Ullr
11
0 / 2 / 1
5,402
540
2,593
5,964
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
CoachCaliQ
Ravana
11
0 / 1 / 0
5,363
536
603
5,040
2,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
kanzaku
Raijin
13
7 / 2 / 0
7,351
735
5,745
5,212
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 2 / 0
5,581
558
3,076
8,592
7,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LTspartan1172
Danzaburou
12
2 / 1 / 2
6,151
615
3,234
5,397
1,952
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chang'e
MolagIQ
Chang'e
12
1 / 0 / 1
6,850
685
3,279
3,065
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Terra
10
2 / 0 / 3
6,168
617
4,299
5,145
2,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
11
2 / 7 / 0
6,274
627
3,544
8,575
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
welsy1122
Bastet
12
2 / 0 / 1
6,205
621
3,299
6,544
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
8
Kills
9
9
Deaths
8
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
1
0.25
L
Ullr
Chorea
Ullr
0
2
1
0.25
L
Ravana
CoachCaliQ
Ravana
0
1
0
0
W
Danzaburou
LTspartan1172
Danzaburou
2
1
2
3
W
Chang'e
MolagIQ
Chang'e
1
0
1
1.5
W
Terra
2
0
3
3.5
L
Raijin
kanzaku
Raijin
7
2
0
3.5
L
1
2
0
0.5
W
Ao Kuang
2
7
0
0.29
W
Bastet
welsy1122
Bastet
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,570
Damage
17,655
31,613
Taken
28,726
14,999
Mitigated
9,715
11,086
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,553
814
0
3,326
6,805
1,935
0
1,510
5,237
0
22,421
L
Ullr
Chorea
Ullr
2,593
678
0
1,775
5,964
1,864
0
1,110
4,854
0
46,002
L
Ravana
CoachCaliQ
Ravana
603
78
0
2,830
5,040
2,264
0
2,174
2,441
0
35,438
W
Danzaburou
LTspartan1172
Danzaburou
3,234
1,281
0
1,008
5,397
1,952
0
1,107
4,290
0
42,269
W
Chang'e
MolagIQ
Chang'e
3,279
350
0
1,419
3,065
1,379
0
0
2,926
42,411
793
W
Terra
4,299
641
504
2,551
5,145
2,332
0
1,429
3,716
20,421
998
L
Raijin
kanzaku
Raijin
5,745
525
0
1,015
5,212
1,465
0
2,396
2,634
48,785
0
L
3,076
1,040
0
2,140
8,592
7,471
0
2,977
5,529
21,196
1,212
W
Ao Kuang
3,544
769
0
275
8,575
2,181
0
5,375
3,200
33,911
1,981
W
Bastet
welsy1122
Bastet
3,299
783
0
4,967
6,544
1,871
0
667
5,877
0
50,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,376
Gold Earned
31,648
344
Minions Killed
350
0
Camps Cleared
0
1,001,353
Distance Traveled
1,118,936
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,679
468
48
5
0
165,715
2
L
Ullr
5,402
540
88
9
0
188,424
0
L
Ravana
5,363
536
73
7
0
208,395
0
W
Danzaburou
6,151
615
77
8
0
208,187
3
W
Chang'e
6,850
685
88
9
0
203,915
1
W
Terra
6,168
617
30
3
0
240,045
0
L
Raijin
7,351
735
102
10
0
209,817
2
L
Kuzenbo
5,581
558
33
3
0
229,002
0
W
Ao Kuang
6,274
627
73
7
0
199,162
0
W
Bastet
6,205
621
82
8
0
267,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role