Player Matchup

Morgan Le Fay
Morgan Le Fay
Oficial_Kumashi
Morgan Le Fay
Level 128
God Stats
2W - 3L
1,465 SR
Queue Stats
140W - 127L
1,502 Elo+
Solo
Osiris
Osiris
TheSpectreWalker
Osiris
Level 129
God Stats
7W - 8L
1,449 SR
Queue Stats
222W - 248L
1,456 Elo+
Party 2
Raijin
Raijin
de_mary_
Raijin
Level 176
God Stats
2W - 2L
1,705 SR
Queue Stats
208W - 238L
1,451 Elo+
Party 2
Hachiman
Hachiman
nsanbal
Hachiman
Level 124
God Stats
1W - 1L
1,714 SR
Queue Stats
131W - 137L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
olympico94
Sun Wukong
Level 109
God Stats
11W - 12L
1,501 SR
Queue Stats
297W - 290L
1,441 Elo+
Solo
Team Averages
Level 133
1,567 SR
1,472 Elo+

VS

Team Averages
Level 105
1,688 SR
1,508 Elo+
Ne Zha
Ne Zha
FakeKaliMotxo
Ne Zha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,482 Elo+
Solo
Sol
Sol
Mapehe1
Sol
Level 108
God Stats
11W - 4L
1,761 SR
Queue Stats
475W - 473L
1,507 Elo+
Solo
Xing Tian
Xing Tian
PanSzysza
Xing Tian
Level 148
God Stats
4W - 1L
1,522 SR
Queue Stats
147W - 122L
1,535 Elo+
Party 1
Maui
Maui
gryz94
Maui
Level 113
God Stats
4W - 0L
1,697 SR
Queue Stats
139W - 115L
1,552 Elo+
Party 1
Skadi
Skadi
sejky777
Skadi
Level 129
God Stats
9W - 2L
1,962 SR
Queue Stats
368W - 368L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Oficial_Kumashi
Morgan Le Fay
16
1 / 6 / 4
9,887
618
10,537
12,703
4,402
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 2 / 4
9,647
603
11,453
22,418
18,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Raijin
de_mary_
Raijin
16
1 / 7 / 2
9,413
588
10,296
12,745
4,599
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
nsanbal
Hachiman
16
0 / 6 / 3
9,038
565
10,448
11,433
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
olympico94
Sun Wukong
16
2 / 6 / 1
9,489
593
10,813
17,865
15,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 11
12,720
795
22,760
17,995
17,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
18
5 / 1 / 16
11,670
729
13,486
13,346
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
PanSzysza
Xing Tian
19
4 / 1 / 16
12,867
804
11,938
20,784
20,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
gryz94
Maui
17
3 / 1 / 12
10,702
669
7,733
15,375
16,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
sejky777
Skadi
19
4 / 2 / 8
11,609
726
17,099
10,761
4,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
6
Kills
27
27
Deaths
6
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
11
1
11
16.5
W
Sol
5
1
16
13
L
Morgan Le Fay
Oficial_Kumashi
Morgan Le Fay
1
6
4
0.5
W
Xing Tian
PanSzysza
Xing Tian
4
1
16
12
L
2
2
4
2
L
Raijin
de_mary_
Raijin
1
7
2
0.29
W
Maui
gryz94
Maui
3
1
12
9
L
Hachiman
nsanbal
Hachiman
0
6
3
0.25
L
Sun Wukong
olympico94
Sun Wukong
2
6
1
0.42
W
Skadi
sejky777
Skadi
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,547
Damage
73,016
77,164
Taken
78,261
47,000
Mitigated
65,806
23,099
Healing
37,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,760
1,744
2,257
6,328
17,995
17,852
923
3,371
14,200
0
45,446
W
Sol
13,486
2,944
1,009
6,693
13,346
6,305
1,431
4,611
8,506
33,954
0
L
Morgan Le Fay
Oficial_Kumashi
Morgan Le Fay
10,537
74
1,779
1,966
12,703
4,402
0
5,828
6,875
24,424
0
W
Xing Tian
PanSzysza
Xing Tian
11,938
548
5,718
5,846
20,784
20,545
468
7,615
12,921
19,761
3,713
L
11,453
751
405
9,228
22,418
18,653
0
10,187
12,231
0
17,864
L
Raijin
de_mary_
Raijin
10,296
415
580
1,054
12,745
4,599
0
3,929
8,816
26,068
0
W
Maui
gryz94
Maui
7,733
303
2,423
4,263
15,375
16,259
450
3,292
11,718
11,850
1,896
L
Hachiman
nsanbal
Hachiman
10,448
4,192
1,148
1,244
11,433
4,095
0
5,570
5,863
0
28,049
L
Sun Wukong
olympico94
Sun Wukong
10,813
587
1,953
3,742
17,865
15,251
0
6,321
11,544
0
21,162
W
Skadi
sejky777
Skadi
17,099
3,693
1,934
1,074
10,761
4,845
3,747
1,944
8,554
0
51,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,474
Gold Earned
59,568
141
Minions Killed
187
0
Camps Cleared
0
1,333,026
Distance Traveled
1,583,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,720
795
45
3
0
312,921
0
W
Sol
11,670
729
48
3
0
299,885
0
L
Morgan Le Fay
9,887
618
40
3
0
273,163
0
W
Xing Tian
12,867
804
29
2
0
350,858
0
L
Osiris
9,647
603
11
1
0
290,326
0
L
Raijin
9,413
588
38
2
0
251,843
0
W
Maui
10,702
669
10
1
0
327,139
0
L
Hachiman
9,038
565
41
3
0
262,859
0
L
Sun Wukong
9,489
593
11
1
0
254,835
0
W
Skadi
11,609
726
55
3
0
292,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role