Player Matchup

Yu Huang
Yu Huang
Blaze Valentine
Yu Huang
Level 129
God Stats
4W - 7L
1,504 SR
Queue Stats
370W - 383L
1,525 Elo+
Solo
Rama
Rama
Figlit
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,419 Elo+
Solo
Terra
Terra
Koutau
Terra
Level 162
God Stats
5W - 2L
1,647 SR
Queue Stats
237W - 255L
1,496 Elo+
Solo
Baba Yaga
Baba Yaga
Shmeadmo
Baba Yaga
Level 156
God Stats
3W - 4L
1,449 SR
Queue Stats
214W - 194L
1,558 Elo+
Solo
Jormungandr
Jormungandr
Tadashi2077
Jormungandr
Level 149
God Stats
1W - 1L
1,772 SR
Queue Stats
87W - 73L
1,562 Elo+
Solo
Team Averages
Level 122
1,574 SR
1,512 Elo+

VS

Team Averages
Level 193
1,464 SR
1,510 Elo+
Chaac
Chaac
 
Chaac
Level 321
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fuzion26
Morgan Le Fay
Level 152
God Stats
1W - 1L
1,408 SR
Queue Stats
57W - 61L
1,454 Elo+
Solo
Ah Puch
Ah Puch
MKZ xWOLVERINEx
Ah Puch
Level 159
God Stats
2W - 3L
1,365 SR
Queue Stats
175W - 150L
1,531 Elo+
Party 1
Anubis
Anubis
cal1destroyer
Anubis
Level 154
God Stats
5W - 2L
1,547 SR
Queue Stats
316W - 307L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
1 / 2 / 2
5,695
949
3,486
5,441
1,959
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Figlit
Rama
7
0 / 3 / 0
4,861
810
655
3,997
1,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Terra
Koutau
Terra
12
3 / 1 / 1
6,243
1,041
3,063
8,299
6,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
Shmeadmo
Baba Yaga
13
1 / 1 / 5
6,265
1,044
6,043
6,899
3,752
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Tadashi2077
Jormungandr
8
1 / 2 / 0
5,333
889
3,601
4,492
3,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 1 / 6
6,638
1,106
7,618
7,241
6,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
 
Terra
9
0 / 1 / 4
5,801
967
1,708
5,088
3,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
Fuzion26
Morgan Le Fay
13
2 / 1 / 5
6,484
1,081
6,919
4,659
1,521
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 0 / 3
6,728
1,121
7,440
3,554
1,207
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
2 / 3 / 4
6,029
1,005
3,094
4,643
2,052
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
9
9
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
6
5
W
Terra
 
Terra
0
1
4
2
L
Yu Huang
1
2
2
1
L
Rama
Figlit
Rama
0
3
0
0
W
Morgan Le Fay
Fuzion26
Morgan Le Fay
2
1
5
4.5
L
Terra
Koutau
Terra
3
1
1
3.5
W
3
0
3
4.5
L
Baba Yaga
Shmeadmo
Baba Yaga
1
1
5
3.5
L
Jormungandr
Tadashi2077
Jormungandr
1
2
0
0.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,848
Damage
26,779
29,128
Taken
25,185
16,892
Mitigated
14,303
13,525
Healing
11,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,618
102
299
2,021
7,241
6,185
72
3,984
3,044
0
18,025
W
Terra
 
Terra
1,708
48
2,790
2,145
5,088
3,338
0
3,495
1,524
2,536
0
L
Yu Huang
3,486
0
172
643
5,441
1,959
0
4,528
913
13,264
0
L
Rama
Figlit
Rama
655
242
140
421
3,997
1,150
0
2,444
1,553
0
2,984
W
Morgan Le Fay
Fuzion26
Morgan Le Fay
6,919
98
291
1,500
4,659
1,521
66
3,402
1,224
17,335
0
L
Terra
Koutau
Terra
3,063
163
4,996
4,681
8,299
6,603
0
4,595
3,704
4,519
0
W
7,440
205
350
1,152
3,554
1,207
335
1,617
1,908
14,843
787
L
Baba Yaga
Shmeadmo
Baba Yaga
6,043
47
445
1,331
6,899
3,752
0
4,789
2,110
11,749
0
L
Jormungandr
Tadashi2077
Jormungandr
3,601
646
212
484
4,492
3,428
0
2,706
1,786
7,240
0
W
3,094
86
18
805
4,643
2,052
0
3,246
1,292
5,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,397
Gold Earned
31,680
66
Minions Killed
70
0
Camps Cleared
0
509,657
Distance Traveled
584,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,638
1,106
18
3
0
117,896
0
W
Terra
5,801
967
3
1
0
118,586
0
L
Yu Huang
5,695
949
27
5
0
123,992
0
L
Rama
4,861
810
6
1
0
68,638
0
W
Morgan Le Fay
6,484
1,081
18
3
0
129,108
0
L
Terra
6,243
1,041
10
2
0
127,483
0
W
Ah Puch
6,728
1,121
20
3
0
107,480
0
L
Baba Yaga
6,265
1,044
13
2
0
123,784
0
L
Jormungandr
5,333
889
10
2
0
65,760
0
W
Anubis
6,029
1,005
11
2
0
110,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role