Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dragondistroyer1
Cerberus
Level 59
God Stats
18W - 7L
1,635 SR
Queue Stats
60W - 52L
1,476 Elo+
Solo
Nut
Nut
KSIJewishKitty
Nut
Level 68
God Stats
1W - 1L
1,260 SR
Queue Stats
20W - 14L
1,555 Elo+
Solo
Pele
Pele
Rokolero
Pele
Level 82
God Stats
4W - 4L
1,586 SR
Queue Stats
73W - 69L
1,514 Elo+
Solo
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 371
God Stats
534W - 437L
1,631 SR
Queue Stats
1,117W - 1,072L
1,520 Elo+
Solo
Team Averages
Level 145
1,523 SR
1,513 Elo+

VS

Team Averages
Level 90
1,596 SR
1,494 Elo+
Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Astorenn
Ymir
Level 99
God Stats
7W - 3L
1,773 SR
Queue Stats
567W - 533L
1,552 Elo+
Solo
Neith
Neith
MatthewKingham
Neith
Level 49
God Stats
2W - 2L
1,654 SR
Queue Stats
93W - 96L
1,486 Elo+
Solo
Loki
Loki
Royal_zerogunz21
Loki
Level 157
God Stats
1W - 2L
1,491 SR
Queue Stats
8W - 8L
1,432 Elo+
Solo
Vulcan
Vulcan
sebcors
Vulcan
Level 38
God Stats
2W - 3L
1,564 SR
Queue Stats
79W - 81L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 0 / 1
6,349
635
4,212
4,764
1,536
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 1 / 2
6,166
617
3,309
5,736
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 3
5,902
590
6,324
7,518
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
10
4 / 1 / 1
5,908
591
2,202
4,916
1,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
pfeiff17
Sylvanus
10
2 / 1 / 3
5,782
578
2,743
7,175
5,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
0 / 0 / 1
5,450
545
1,960
5,293
1,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
7
0 / 2 / 1
4,581
458
3,045
6,122
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 3 / 0
4,424
442
4,866
6,424
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 1 / 0
5,679
568
3,171
7,014
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
sebcors
Vulcan
11
0 / 1 / 1
5,903
590
2,100
5,113
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
3
3
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
1
0.5
L
Achilles
 
Achilles
0
0
1
0.5
L
Ymir
0
2
1
0.25
W
0
1
2
1
W
1
0
3
2.5
L
0
3
0
0
W
Pele
4
1
1
4.5
L
3
1
0
3
W
Sylvanus
pfeiff17
Sylvanus
2
1
3
3.5
L
Vulcan
sebcors
Vulcan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,790
Damage
15,142
30,109
Taken
29,966
15,127
Mitigated
9,991
15,225
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,212
237
0
2,171
4,764
1,536
0
1,127
3,637
65,758
0
L
Achilles
 
Achilles
1,960
353
0
2,894
5,293
1,612
0
2,519
2,422
0
30,523
L
Ymir
3,045
1,141
0
2,082
6,122
3,542
0
1,556
4,566
12,260
0
W
3,309
43
0
2,000
5,736
3,995
0
0
5,465
31,450
1,706
W
6,324
3,503
0
3,705
7,518
2,789
536
1,901
5,617
0
46,335
L
4,866
1,487
0
1,759
6,424
1,627
0
1,050
5,374
0
23,774
W
Pele
2,202
402
0
1,178
4,916
1,633
0
814
4,066
0
32,614
L
3,171
425
0
2,826
7,014
1,867
0
823
6,154
0
31,994
W
Sylvanus
pfeiff17
Sylvanus
2,743
870
3,031
3,140
7,175
5,174
27
1,276
5,899
13,047
0
L
Vulcan
sebcors
Vulcan
2,100
40
0
1,681
5,113
1,343
0
3,927
1,186
41,919
779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,107
Gold Earned
26,037
377
Minions Killed
283
0
Camps Cleared
0
988,444
Distance Traveled
959,396
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,349
635
105
11
0
185,959
0
L
Achilles
5,450
545
65
7
0
211,965
2
L
Ymir
4,581
458
17
2
0
133,186
0
W
Cerberus
6,166
617
107
11
0
191,560
0
W
Nut
5,902
590
83
8
0
181,894
0
L
Neith
4,424
442
43
4
0
185,589
0
W
Pele
5,908
591
60
6
0
237,023
2
L
Loki
5,679
568
54
5
0
220,476
0
W
Sylvanus
5,782
578
22
2
0
192,008
2
L
Vulcan
5,903
590
104
10
0
208,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role