Player Matchup

Xing Tian
Xing Tian
CTRLTHEGAME
Xing Tian
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 88L
1,536 Elo+
Solo
Shiva
Shiva
JaguarDSaul
Shiva
Level 155
God Stats
4W - 2L
1,650 SR
Queue Stats
242W - 245L
1,561 Elo+
Solo
Vulcan
Vulcan
Smexxii
Vulcan
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 63L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
ohyoukn0w
Baron Samedi
Level 153
God Stats
3W - 3L
1,693 SR
Queue Stats
330W - 347L
1,619 Elo+
Solo
Apollo
Apollo
xJUICEMANx
Apollo
Level 122
God Stats
2W - 1L
1,703 SR
Queue Stats
50W - 45L
1,532 Elo+
Solo
Team Averages
Level 129
1,609 SR
1,553 Elo+

VS

Team Averages
Level 156
1,480 SR
1,501 Elo+
Ymir
Ymir
Earnheqrt
Ymir
Level 159
God Stats
1W - 4L
1,368 SR
Queue Stats
123W - 124L
1,510 Elo+
Party 1
Poseidon
Poseidon
FlappyKlam3377
Poseidon
Level 157
God Stats
5W - 5L
1,378 SR
Queue Stats
246W - 229L
1,541 Elo+
Solo
Hachiman
Hachiman
Its A Bust
Hachiman
Level 160
God Stats
7W - 5L
1,656 SR
Queue Stats
149W - 143L
1,501 Elo+
Party 1
Rama
Rama
Jalalabad92
Rama
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
316W - 344L
1,468 Elo+
Solo
Artio
Artio
StrandedAzoth
Artio
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 218L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CTRLTHEGAME
Xing Tian
14
0 / 7 / 18
9,614
801
6,167
19,368
23,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 5 / 15
10,720
893
16,172
25,679
14,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Vulcan
Smexxii
Vulcan
18
6 / 2 / 16
10,624
885
17,133
7,838
3,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
ohyoukn0w
Baron Samedi
18
9 / 2 / 17
11,381
948
16,080
11,576
7,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
xJUICEMANx
Apollo
18
9 / 3 / 10
11,159
930
10,867
10,695
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 3 / 12
10,181
848
8,757
17,570
22,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
15
5 / 6 / 8
9,064
755
13,964
9,859
4,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Its A Bust
Hachiman
15
3 / 6 / 8
8,349
696
9,182
11,315
4,404
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
4 / 7 / 6
8,893
741
13,546
12,980
5,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
0 / 8 / 12
7,674
640
4,788
19,926
20,286
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
63
30
Kills
17
19
Deaths
30
76
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
CTRLTHEGAME
Xing Tian
0
7
18
1.29
L
Ymir
5
3
12
3.67
L
Poseidon
5
6
8
1.5
L
Hachiman
Its A Bust
Hachiman
3
6
8
1.17
W
6
5
15
2.7
L
4
7
6
1
W
Vulcan
Smexxii
Vulcan
6
2
16
7
L
0
8
12
0.75
W
Baron Samedi
ohyoukn0w
Baron Samedi
9
2
17
8.75
W
Apollo
xJUICEMANx
Apollo
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,419
Damage
50,237
75,156
Taken
71,650
55,758
Mitigated
56,774
27,469
Healing
18,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
CTRLTHEGAME
Xing Tian
6,167
421
0
590
19,368
23,872
154
7,172
12,196
10,558
330
L
Ymir
8,757
843
3,130
4,636
17,570
22,486
0
9,196
7,858
10,603
1,119
L
Poseidon
13,964
953
1,642
1,485
9,859
4,153
0
5,504
4,189
31,192
577
L
Hachiman
Its A Bust
Hachiman
9,182
3,803
0
1,530
11,315
4,404
0
6,763
4,224
0
20,637
W
16,172
1,509
1,718
7,846
25,679
14,781
83
8,400
17,279
594
23,972
L
13,546
7,830
0
1,467
12,980
5,445
0
6,867
5,865
0
30,231
W
Vulcan
Smexxii
Vulcan
17,133
268
413
759
7,838
3,955
1,318
2,806
5,032
35,133
213
L
4,788
354
1,574
3,372
19,926
20,286
0
9,464
10,031
9,734
0
W
Baron Samedi
ohyoukn0w
Baron Samedi
16,080
1,067
7,211
4,650
11,576
7,486
1,069
3,802
7,774
28,367
440
W
Apollo
xJUICEMANx
Apollo
10,867
6,796
1,890
2,392
10,695
5,664
4,423
4,395
6,300
0
34,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,498
Gold Earned
44,161
150
Minions Killed
107
0
Camps Cleared
0
1,094,913
Distance Traveled
892,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,614
801
8
1
0
197,597
0
L
Ymir
10,181
848
12
1
0
169,753
0
L
Poseidon
9,064
755
27
2
0
194,283
0
L
Hachiman
8,349
696
20
2
0
179,787
0
W
Shiva
10,720
893
21
2
0
226,913
0
L
Rama
8,893
741
39
3
0
166,072
0
W
Vulcan
10,624
885
36
3
0
250,738
0
L
Artio
7,674
640
9
1
0
183,096
0
W
Baron Samedi
11,381
948
36
3
0
214,869
0
W
Apollo
11,159
930
49
4
0
204,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role