Player Matchup

Xing Tian
Xing Tian
Bronze III
BeAsTxT4NKZz
Xing Tian
Bronze III
Level 155
God Stats
1W - 1L
1,557 SR
Queue Stats
2W - 1L
1,453 MMR
Party 1
Medusa
Medusa
Bronze III
TheUncleBobbyB
Medusa
Bronze III
Level 124
God Stats
1W - 0L
1,522 SR
Queue Stats
2W - 1L
1,400 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
UrDadsSpaffSock
Baron Samedi
Bronze III
Level 89
God Stats
1W - 0L
1,499 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,526 SR
1,451 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 155
1,560 SR
1,075 MMR
Hou Yi
Hou Yi
Gold III
CEMGAZİ
Hou Yi
Gold III
Level 153
God Stats
2W - 3L
1,738 SR
Queue Stats
9W - 7L
1,633 MMR
Solo
Nu Wa
Nu Wa
Bronze I
Egmar7529
Nu Wa
Bronze I
Level 155
God Stats
82W - 75L
1,500 SR
Queue Stats
296W - 500L
579 MMR
Solo
Achilles
Achilles
Silver II
Feohektor11
Achilles
Silver II
Level 157
God Stats
2W - 2L
1,442 SR
Queue Stats
238W - 294L
1,013 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BeAsTxT4NKZz
Xing Tian
16
0 / 0 / 1
8,622
784
4,385
9,918
9,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 0 / 1
8,957
814
7,937
7,052
2,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
UrDadsSpaffSock
Baron Samedi
15
1 / 0 / 0
8,907
810
1,881
4,013
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AphroditeCthulhuKumbhakarnaKuzenboHorus

VS

Bans
GebNoxNe ZhaAresSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CEMGAZİ
Hou Yi
16
0 / 0 / 0
9,100
827
6,225
5,082
1,893
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Egmar7529
Nu Wa
14
0 / 0 / 0
8,096
736
7,898
835
231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Feohektor11
Achilles
14
0 / 1 / 0
8,110
737
4,341
12,114
10,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BeAsTxT4NKZz
Xing Tian
0
0
1
0.5
L
Hou Yi
CEMGAZİ
Hou Yi
0
0
0
0
L
Nu Wa
Egmar7529
Nu Wa
0
0
0
0
L
Achilles
Feohektor11
Achilles
0
1
0
0
W
0
0
1
0.5
W
Baron Samedi
UrDadsSpaffSock
Baron Samedi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,203
Damage
18,464
20,983
Taken
18,031
14,510
Mitigated
12,417
6,673
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BeAsTxT4NKZz
Xing Tian
4,385
135
0
2,233
9,918
9,666
0
4,281
4,536
25,133
5,482
L
Hou Yi
CEMGAZİ
Hou Yi
6,225
1,688
0
1,047
5,082
1,893
0
1,570
3,480
0
55,404
L
Nu Wa
Egmar7529
Nu Wa
7,898
1,225
0
0
835
231
0
28
796
28,890
0
L
Achilles
Feohektor11
Achilles
4,341
0
0
4,268
12,114
10,293
0
3,903
8,114
740
7,322
W
7,937
3,011
0
3,609
7,052
2,891
0
1,828
4,655
0
57,381
W
Baron Samedi
UrDadsSpaffSock
Baron Samedi
1,881
0
105
726
4,013
1,953
0
1,030
2,757
32,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,486
Gold Earned
25,306
231
Minions Killed
174
0
Camps Cleared
0
710,460
Distance Traveled
664,389
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,622
784
44
4
0
240,392
0
L
Hou Yi
9,100
827
117
11
0
219,116
0
L
Nu Wa
8,096
736
44
4
0
213,987
5
L
Achilles
8,110
737
13
1
0
231,286
0
W
Medusa
8,957
814
108
10
0
233,955
0
W
Baron Samedi
8,907
810
79
7
0
236,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role