Player Matchup

Kali
Kali
Platinum II
Cliffbeezy95
Kali
Platinum II
Level 109
God Stats
11W - 14L
1,652 SR
Queue Stats
254W - 247L
1,815 MMR
Party 1
Tyr
Tyr
Bronze III
Josephostark
Tyr
Bronze III
Level 88
God Stats
1W - 0L
1,255 SR
Queue Stats
3W - 1L
1,546 MMR
Solo
Neith
Neith
Gold III
Miausito
Neith
Gold III
Level 153
God Stats
7W - 4L
1,780 SR
Queue Stats
22W - 23L
1,609 MMR
Solo
Eset
Eset
Gold II
bigbeans23
Eset
Gold II
Level 149
God Stats
13W - 3L
1,980 SR
Queue Stats
117W - 116L
1,451 MMR
Party 1
Cthulhu
Cthulhu
Gold I
plainCake
Cthulhu
Gold I
Level 124
God Stats
9W - 7L
1,582 SR
Queue Stats
645W - 649L
1,571 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,650 SR
1,598 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,528 SR
1,600 MMR
Khepri
Khepri
Platinum V
Alias23
Khepri
Platinum V
Level 107
God Stats
0W - 2L
1,296 SR
Queue Stats
121W - 114L
1,625 MMR
Solo
Osiris
Osiris
Silver I
BLACKHEART2418
Osiris
Silver I
Level 157
God Stats
8W - 9L
1,500 SR
Queue Stats
98W - 98L
1,545 MMR
Party 2
Discordia
Discordia
Gold I
FtKiMoNsTeR
Discordia
Gold I
Level 169
God Stats
2W - 1L
1,728 SR
Queue Stats
208W - 199L
1,702 MMR
Party 2
Medusa
Medusa
Gold II
SpiritOfTrinity
Medusa
Gold II
Level 145
God Stats
2W - 8L
1,324 SR
Queue Stats
358W - 361L
1,639 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
TheMadBubby
Tsukuyomi
Gold V
Level 79
God Stats
6W - 4L
1,793 SR
Queue Stats
80W - 83L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 10
10,557
587
11,332
19,064
9,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

15
2 / 2 / 1
9,579
532
5,979
14,768
12,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Neith
Miausito
Neith
16
1 / 3 / 4
9,794
544
7,702
12,115
4,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
11 / 2 / 4
11,098
617
15,689
11,605
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
plainCake
Cthulhu
14
0 / 1 / 12
8,606
478
8,167
20,505
19,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
LancelotThanatosAnhur

VS

Bans
AthenaAchillesAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alias23
Khepri
14
2 / 3 / 4
9,788
544
6,702
11,601
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 1
8,799
489
9,485
18,461
16,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Discordia
FtKiMoNsTeR
Discordia
15
3 / 2 / 5
9,193
511
14,485
9,167
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 2
9,565
531
7,859
10,426
3,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Tsukuyomi
TheMadBubby
Tsukuyomi
11
4 / 8 / 5
8,059
448
7,983
15,516
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
19
Kills
12
12
Deaths
20
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Khepri
Alias23
Khepri
2
3
4
1.33
L
1
4
1
0.38
W
5
4
10
2.5
L
Discordia
FtKiMoNsTeR
Discordia
3
2
5
2.75
W
2
2
1
1.25
W
Neith
Miausito
Neith
1
3
4
1
L
2
3
2
1
L
Tsukuyomi
TheMadBubby
Tsukuyomi
4
8
5
0.81
W
11
2
4
6.5
W
Cthulhu
plainCake
Cthulhu
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,869
Damage
46,514
78,057
Taken
65,171
49,754
Mitigated
37,072
24,579
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Alias23
Khepri
6,702
985
0
1,986
11,601
8,852
0
4,718
6,663
35,496
1,306
L
9,485
4,279
0
4,381
18,461
16,894
69
5,606
12,593
0
59,445
W
11,332
4,602
0
10,372
19,064
9,635
1,378
3,064
16,000
0
88,997
L
Discordia
FtKiMoNsTeR
Discordia
14,485
142
0
1,829
9,167
2,856
5
3,688
5,283
70,519
1,560
W
5,979
1,246
0
3,199
14,768
12,479
474
2,096
12,672
0
53,008
W
Neith
Miausito
Neith
7,702
835
0
3,037
12,115
4,299
1,063
4,788
7,327
0
72,287
L
7,859
3,135
0
1,937
10,426
3,817
142
2,341
7,965
0
84,630
L
Tsukuyomi
TheMadBubby
Tsukuyomi
7,983
1,848
0
3,805
15,516
4,653
6
6,279
8,811
0
42,363
W
15,689
746
1,210
2,524
11,605
4,145
1,360
4,924
6,681
66,490
0
W
Cthulhu
plainCake
Cthulhu
8,167
414
280
3,957
20,505
19,196
0
6,262
14,243
47,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,634
Gold Earned
45,404
552
Minions Killed
470
0
Camps Cleared
0
1,925,293
Distance Traveled
1,808,621
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,788
544
63
4
0
395,967
0
L
Osiris
8,799
489
94
5
0
352,437
3
W
Kali
10,557
587
114
6
0
395,549
0
L
Discordia
9,193
511
119
7
0
380,179
2
W
Tyr
9,579
532
114
6
0
386,087
2
W
Neith
9,794
544
145
8
0
369,473
10
L
Medusa
9,565
531
142
8
0
342,798
3
L
Tsukuyomi
8,059
448
52
3
0
337,240
8
W
Eset
11,098
617
105
6
0
387,378
5
W
Cthulhu
8,606
478
74
4
0
386,806
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role