Player Matchup

Bellona
Bellona
P1CH3NK0_HUN
Bellona
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,303 Elo+
Solo
Ymir
Ymir
SOURMEMES2K35
Ymir
Level 68
God Stats
1W - 1L
1,312 SR
Queue Stats
20W - 21L
1,459 Elo+
Party 1
Ravana
Ravana
Spyrouz
Ravana
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,431 Elo+
Party 1
Danzaburou
Danzaburou
aurorka_3
Danzaburou
Level 107
God Stats
79W - 73L
1,463 SR
Queue Stats
262W - 319L
1,380 Elo+
Solo
Aphrodite
Aphrodite
orion0011
Aphrodite
Level 87
God Stats
18W - 18L
1,502 SR
Queue Stats
305W - 313L
1,486 Elo+
Solo
Team Averages
Level 104
1,455 SR
1,412 Elo+

VS

Team Averages
Level 144
1,509 SR
1,450 Elo+
Chaac
Chaac
 
Chaac
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Dark_Strangerr
Martichoras
Level 148
God Stats
1W - 1L
1,555 SR
Queue Stats
236W - 244L
1,425 Elo+
Solo
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 120
God Stats
529W - 522L
1,484 SR
Queue Stats
539W - 535L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
bobshobs
Zhong Kui
Level 147
God Stats
27W - 22L
1,554 SR
Queue Stats
328W - 311L
1,450 Elo+
Solo
Ymir
Ymir
grezgaming2406
Ymir
Level 129
God Stats
28W - 33L
1,454 SR
Queue Stats
268W - 277L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
P1CH3NK0_HUN
Bellona
12
1 / 3 / 4
7,108
508
7,332
16,936
13,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 2 / 7
7,196
514
5,589
10,414
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
Spyrouz
Ravana
13
7 / 3 / 1
7,947
568
7,207
9,706
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Danzaburou
aurorka_3
Danzaburou
12
2 / 3 / 2
7,214
515
4,635
11,029
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
orion0011
Aphrodite
16
3 / 0 / 5
8,884
635
7,378
11,257
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 2 / 1
8,603
615
11,342
13,104
9,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Martichoras
Dark_Strangerr
Martichoras
13
2 / 3 / 3
7,641
546
7,077
9,318
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
13
0 / 4 / 4
7,206
515
10,361
6,906
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zhong Kui
bobshobs
Zhong Kui
11
1 / 2 / 1
6,557
468
4,632
7,041
4,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 3 / 0
8,582
613
4,387
11,805
8,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
14
Kills
11
11
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
1
1.25
L
Martichoras
Dark_Strangerr
Martichoras
2
3
3
1.17
W
Bellona
P1CH3NK0_HUN
Bellona
1
3
4
1
W
1
2
7
2.25
L
Nu Wa
0
4
4
0.5
W
Ravana
Spyrouz
Ravana
7
3
1
2.5
W
Danzaburou
aurorka_3
Danzaburou
2
3
2
1
L
Zhong Kui
bobshobs
Zhong Kui
1
2
1
0.75
L
6
3
0
2
W
Aphrodite
orion0011
Aphrodite
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,141
Damage
37,799
59,342
Taken
48,174
31,863
Mitigated
27,722
24,870
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,342
992
0
5,838
13,104
9,255
644
1,262
11,842
0
65,921
L
Martichoras
Dark_Strangerr
Martichoras
7,077
1,164
412
2,738
9,318
3,306
784
2,828
6,490
0
53,190
W
Bellona
P1CH3NK0_HUN
Bellona
7,332
1,738
0
6,743
16,936
13,525
40
2,531
14,359
0
43,431
W
5,589
1,393
0
1,022
10,414
8,434
7
3,602
6,746
25,282
0
L
Nu Wa
10,361
3,949
0
690
6,906
1,970
160
2,795
4,111
47,414
394
W
Ravana
Spyrouz
Ravana
7,207
1,763
0
3,724
9,706
3,168
0
4,420
5,188
0
53,153
W
Danzaburou
aurorka_3
Danzaburou
4,635
1,431
0
2,152
11,029
3,078
1,182
3,077
7,837
0
41,920
L
Zhong Kui
bobshobs
Zhong Kui
4,632
624
0
1,067
7,041
4,287
0
1,498
5,543
38,551
0
L
4,387
281
293
2,615
11,805
8,904
246
4,570
7,235
27,480
0
W
Aphrodite
orion0011
Aphrodite
7,378
1,189
1,837
9,392
11,257
3,658
526
4,765
6,027
75,153
1,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,349
Gold Earned
38,589
424
Minions Killed
385
0
Camps Cleared
0
1,373,601
Distance Traveled
1,261,132
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,603
615
126
9
0
238,109
5
L
Martichoras
7,641
546
93
7
0
237,982
2
W
Bellona
7,108
508
70
5
0
253,294
0
W
Ymir
7,196
514
34
2
0
273,961
1
L
Nu Wa
7,206
515
74
5
0
253,572
0
W
Ravana
7,947
568
97
7
0
307,046
2
W
Danzaburou
7,214
515
73
5
0
253,222
0
L
Zhong Kui
6,557
468
60
4
0
278,558
0
L
Ymir
8,582
613
32
2
0
252,911
5
W
Aphrodite
8,884
635
150
11
0
286,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role