Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
fuscaopreto28
Tsukuyomi
Gold II
Level 158
God Stats
1W - 3L
1,444 SR
Queue Stats
617W - 591L
1,551 MMR
Party 2
Poseidon
Poseidon
Platinum IV
purevill
Poseidon
Platinum IV
Level 131
God Stats
132W - 94L
1,626 SR
Queue Stats
283W - 239L
1,803 MMR
Party 2
Ymir
Ymir
Gold II
vivyo0
Ymir
Gold II
Level 132
God Stats
158W - 147L
1,589 SR
Queue Stats
361W - 331L
1,560 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,553 SR
1,638 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,584 SR
1,649 MMR
Nu Wa
Nu Wa
Gold II
KyukoAyumi
Nu Wa
Gold II
Level 228
God Stats
9W - 4L
1,753 SR
Queue Stats
214W - 238L
1,628 MMR
Solo
Ares
Ares
Gold I
SevereMarroww
Ares
Gold I
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 79L
1,807 MMR
Party 1
Arachne
Arachne
Silver I
Vxtki
Arachne
Silver I
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 43L
1,512 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
fuscaopreto28
Tsukuyomi
15
2 / 2 / 10
9,196
836
11,029
10,783
4,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
purevill
Poseidon
16
6 / 3 / 5
9,869
897
7,877
10,122
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
vivyo0
Ymir
15
4 / 4 / 6
9,349
850
6,352
10,244
7,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
MulanKuzenboAchillesCthulhuCerberus

VS

Bans
AtlasNe ZhaDanzaburouMedusaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
3 / 2 / 5
10,683
971
11,593
5,378
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 5 / 7
9,597
872
6,901
12,686
13,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
Vxtki
Arachne
16
4 / 5 / 4
10,327
939
8,434
11,553
7,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
12
Kills
9
9
Deaths
12
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
2
5
2.75
W
2
5
7
1.1
W
Arachne
Vxtki
Arachne
4
5
4
1.2
L
Tsukuyomi
fuscaopreto28
Tsukuyomi
2
2
10
3.5
L
Poseidon
purevill
Poseidon
6
3
5
2.83
L
Ymir
vivyo0
Ymir
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,258
Damage
26,928
31,149
Taken
29,617
14,502
Mitigated
22,744
5,465
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
11,593
2,868
0
595
5,378
2,196
1,820
1,563
3,468
43,803
616
W
6,901
596
0
1,113
12,686
13,422
371
6,168
6,019
10,663
947
W
Arachne
Vxtki
Arachne
8,434
5,235
0
2,238
11,553
7,126
1,117
5,698
5,439
0
30,136
L
Tsukuyomi
fuscaopreto28
Tsukuyomi
11,029
2,484
0
3,921
10,783
4,446
0
6,577
3,702
0
28,644
L
Poseidon
purevill
Poseidon
7,877
2,028
0
1,544
10,122
2,710
55
4,996
4,787
52,033
2,482
L
Ymir
vivyo0
Ymir
6,352
783
0
0
10,244
7,346
0
5,448
4,195
18,676
1,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,414
Gold Earned
30,607
176
Minions Killed
136
0
Camps Cleared
0
635,887
Distance Traveled
590,064
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,683
971
85
8
0
203,000
1
W
Ares
9,597
872
11
1
0
174,283
0
W
Arachne
10,327
939
40
4
0
212,781
0
L
Tsukuyomi
9,196
836
28
3
0
235,845
0
L
Poseidon
9,869
897
115
10
0
207,397
6
L
Ymir
9,349
850
33
3
0
192,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role