Player Matchup

Kukulkan
Kukulkan
Platinum IV
 
Kukulkan
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
 
Cthulhu
Diamond IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Diamond IV
Khayzal
Arachne
Diamond IV
Level 56
God Stats
15W - 13L
1,610 SR
Queue Stats
103W - 76L
1,991 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,537 SR
1,664 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,668 SR
1,505 MMR
Izanami
Izanami
Gold IV
Fougex
Izanami
Gold IV
Level 95
God Stats
3W - 2L
1,580 SR
Queue Stats
114W - 127L
1,574 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond IV
gvancukela
Ao Kuang
Diamond IV
Level 148
God Stats
1W - 1L
1,836 SR
Queue Stats
12W - 13L
1,577 MMR
Solo
Xing Tian
Xing Tian
Silver I
provoker
Xing Tian
Silver I
Level 147
God Stats
3W - 4L
1,586 SR
Queue Stats
92W - 114L
1,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
8 / 2 / 3
11,266
939
10,611
6,173
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
 
Cthulhu
17
4 / 2 / 9
10,548
879
14,862
14,430
12,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Khayzal
Arachne
16
2 / 1 / 12
10,278
857
12,555
13,101
11,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
KumbhakarnaThothBakasuraAgniSerqet

VS

Bans
AchillesOdinHerculesMulanHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fougex
Izanami
14
2 / 6 / 0
8,799
733
7,600
10,808
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
gvancukela
Ao Kuang
15
2 / 3 / 2
9,407
784
8,503
16,191
14,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
provoker
Xing Tian
13
1 / 5 / 1
8,701
725
5,314
18,111
17,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
5
5
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
8
2
3
4.75
W
Cthulhu
 
Cthulhu
4
2
9
4.25
L
Izanami
Fougex
Izanami
2
6
0
0.33
W
Arachne
Khayzal
Arachne
2
1
12
8
L
Ao Kuang
gvancukela
Ao Kuang
2
3
2
1
L
Xing Tian
provoker
Xing Tian
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,028
Damage
21,417
33,704
Taken
45,110
26,245
Mitigated
35,419
12,143
Healing
6,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,611
1,799
0
475
6,173
2,424
720
2,782
3,099
48,228
0
W
Cthulhu
 
Cthulhu
14,862
427
701
4,290
14,430
12,386
338
3,254
10,546
35,941
2,290
L
Izanami
Fougex
Izanami
7,600
3,732
0
821
10,808
3,576
0
6,722
3,614
0
38,549
W
Arachne
Khayzal
Arachne
12,555
10,097
0
6,677
13,101
11,435
2,110
5,524
6,911
0
27,897
L
Ao Kuang
gvancukela
Ao Kuang
8,503
1,269
0
4,922
16,191
14,223
0
7,592
7,748
37,181
2,581
L
Xing Tian
provoker
Xing Tian
5,314
204
181
946
18,111
17,620
0
8,274
8,895
20,571
397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,092
Gold Earned
26,907
170
Minions Killed
166
0
Camps Cleared
0
697,979
Distance Traveled
597,790
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,266
939
78
7
0
204,806
0
W
Cthulhu
10,548
879
62
5
0
253,229
0
L
Izanami
8,799
733
60
5
0
179,093
0
W
Arachne
10,278
857
30
3
0
239,944
2
L
Ao Kuang
9,407
784
76
6
0
225,700
2
L
Xing Tian
8,701
725
30
3
0
192,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role