Player Matchup

Cthulhu
Cthulhu
Darklord1724
Cthulhu
Level 89
God Stats
6W - 4L
1,571 SR
Queue Stats
58W - 60L
1,473 Elo+
Party 2
King Arthur
King Arthur
DragonTyrus
King Arthur
Level 124
God Stats
1W - 3L
1,374 SR
Queue Stats
8W - 13L
1,373 Elo+
Party 2
Heimdallr
Heimdallr
Hwmss7676
Heimdallr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
Weterenarsuchek
Sylvanus
Level 105
God Stats
8W - 8L
1,535 SR
Queue Stats
112W - 106L
1,433 Elo+
Solo
Ra
Ra
patlabor0074
Ra
Level 94
God Stats
2W - 3L
1,739 SR
Queue Stats
146W - 156L
1,425 Elo+
Solo
Team Averages
Level 103
1,544 SR
1,422 Elo+

VS

Team Averages
Level 100
1,545 SR
1,450 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ChamomileSh0rk
Horus
Level 9
God Stats
2W - 1L
1,535 SR
Queue Stats
27W - 30L
1,310 Elo+
Party 1
Ra
Ra
dyslexic-felspar
Ra
Level 146
God Stats
25W - 27L
1,491 SR
Queue Stats
310W - 326L
1,393 Elo+
Solo
Neith
Neith
ericanilox
Neith
Level 113
God Stats
31W - 22L
1,596 SR
Queue Stats
553W - 534L
1,518 Elo+
Party 1
Lancelot
Lancelot
gigolbatykov
Lancelot
Level 68
God Stats
70W - 54L
1,601 SR
Queue Stats
353W - 326L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darklord1724
Cthulhu
8
0 / 0 / 0
4,786
684
4,697
3,986
1,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
DragonTyrus
King Arthur
7
1 / 1 / 0
4,267
610
1,640
5,327
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heimdallr
Hwmss7676
Heimdallr
6
0 / 4 / 0
3,855
551
2,645
5,274
1,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
4
0 / 2 / 1
3,457
494
1,053
4,606
1,746
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
1 / 1 / 0
4,924
703
1,356
4,421
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
3 / 0 / 3
5,350
764
4,096
5,932
4,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 0 / 0
3,559
508
889
4,301
2,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 0
5,230
747
2,514
2,977
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
10
3 / 0 / 3
5,485
784
5,579
3,245
933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
gigolbatykov
Lancelot
8
1 / 1 / 0
4,456
637
1,574
5,486
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
8
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
0
3
4.5
W
0
0
0
0
L
Cthulhu
Darklord1724
Cthulhu
0
0
0
0
L
King Arthur
DragonTyrus
King Arthur
1
1
0
1
L
Heimdallr
Hwmss7676
Heimdallr
0
4
0
0
L
Sylvanus
0
2
1
0.25
W
1
1
0
1
W
Neith
3
0
3
4.5
W
Lancelot
gigolbatykov
Lancelot
1
1
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,391
Damage
14,652
23,614
Taken
21,941
8,312
Mitigated
10,501
7,807
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,096
785
0
2,008
5,932
4,632
0
767
5,165
14,024
1,798
W
889
502
160
596
4,301
2,178
0
2,170
1,900
0
7,307
L
Cthulhu
Darklord1724
Cthulhu
4,697
94
0
1,366
3,986
1,699
0
0
3,801
27,107
1,767
L
King Arthur
DragonTyrus
King Arthur
1,640
356
0
1,830
5,327
1,846
0
1,159
4,153
0
19,492
L
Heimdallr
Hwmss7676
Heimdallr
2,645
1,193
0
190
5,274
1,535
0
1,245
4,029
0
18,629
L
Sylvanus
1,053
420
442
1,527
4,606
1,746
0
982
3,624
4,656
0
W
2,514
372
201
1,376
2,977
1,035
0
1,231
1,743
38,464
125
W
Neith
5,579
1,883
0
810
3,245
933
602
408
2,837
0
38,179
W
Lancelot
gigolbatykov
Lancelot
1,574
346
0
1,438
5,486
1,723
0
1,905
3,443
0
24,912
L
1,356
313
48
2,404
4,421
1,486
0
2,613
1,550
34,802
565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,289
Gold Earned
24,080
199
Minions Killed
246
0
Camps Cleared
0
688,781
Distance Traveled
782,431
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,350
764
21
3
0
141,599
2
W
Horus
3,559
508
13
2
0
145,847
0
L
Cthulhu
4,786
684
52
7
0
148,552
0
L
King Arthur
4,267
610
38
5
0
174,032
0
L
Heimdallr
3,855
551
34
5
0
143,538
0
L
Sylvanus
3,457
494
7
1
0
85,009
1
W
Ra
5,230
747
83
12
0
164,217
0
W
Neith
5,485
784
77
11
0
154,134
4
W
Lancelot
4,456
637
52
7
0
176,634
0
L
Ra
4,924
703
68
10
0
137,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role