Player Matchup

Xbalanque
Xbalanque
Bronze III
Hnunes_67
Xbalanque
Bronze III
Level 125
God Stats
0W - 1L
1,722 SR
Queue Stats
4W - 7L
1,422 MMR
Solo
Athena
Athena
Gold IV
TheGuerriMen
Athena
Gold IV
Level 122
God Stats
9W - 9L
1,694 SR
Queue Stats
146W - 156L
1,499 MMR
Solo
Hel
Hel
Bronze III
ZkDevos
Hel
Bronze III
Level 105
God Stats
1W - 2L
1,491 SR
Queue Stats
1W - 3L
1,571 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 117
1,636 SR
1,497 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 167
1,605 SR
1,450 MMR
Chang'e
Chang'e
Platinum III
 
Chang'e
Platinum III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
Scugx
Chaac
Gold II
Level 154
God Stats
4W - 3L
1,625 SR
Queue Stats
510W - 556L
1,484 MMR
Solo
Xing Tian
Xing Tian
Gold IV
TrapZeirosBr
Xing Tian
Gold IV
Level 167
God Stats
23W - 17L
1,691 SR
Queue Stats
180W - 218L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hnunes_67
Xbalanque
12
1 / 3 / 0
7,410
741
7,959
7,656
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
0 / 5 / 1
6,622
662
2,583
12,453
9,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
11
0 / 7 / 2
6,992
699
2,716
9,699
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
HeraBacchusMauiSerqetSurtr

VS

Bans
CerberusFenrirMedusaCharybdisOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 0 / 12
9,687
969
10,376
5,785
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chaac
Scugx
Chaac
14
8 / 2 / 6
9,321
932
7,058
8,307
7,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Xing Tian
TrapZeirosBr
Xing Tian
14
4 / 0 / 8
9,181
918
7,833
10,095
7,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
1
Kills
15
15
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
12
9
L
Xbalanque
Hnunes_67
Xbalanque
1
3
0
0.33
W
Chaac
Scugx
Chaac
8
2
6
5.5
L
Athena
0
5
1
0.1
W
Xing Tian
TrapZeirosBr
Xing Tian
4
0
8
8
L
Hel
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,258
Damage
25,267
29,808
Taken
24,187
16,177
Mitigated
17,397
5,160
Healing
11,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,376
418
1,938
3,474
5,785
2,203
560
1,783
3,886
37,686
579
L
Xbalanque
Hnunes_67
Xbalanque
7,959
3,641
0
550
7,656
2,542
0
3,695
3,625
0
23,594
W
Chaac
Scugx
Chaac
7,058
327
0
2,366
8,307
7,362
0
1,897
6,314
0
24,715
L
Athena
2,583
664
0
267
12,453
9,778
0
7,138
4,352
9,664
0
W
Xing Tian
TrapZeirosBr
Xing Tian
7,833
512
0
3,704
10,095
7,832
210
1,885
8,152
23,436
3,982
L
Hel
2,716
330
2,322
2,021
9,699
3,857
0
4,754
4,570
15,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,024
Gold Earned
28,189
84
Minions Killed
152
0
Camps Cleared
0
506,614
Distance Traveled
566,148
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,687
969
76
8
0
193,925
3
L
Xbalanque
7,410
741
44
4
0
155,515
0
W
Chaac
9,321
932
34
3
0
186,920
2
L
Athena
6,622
662
8
1
0
190,489
0
W
Xing Tian
9,181
918
42
4
0
185,303
0
L
Hel
6,992
699
32
3
0
160,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role