Player Matchup

Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Falcon_aniki
Bakasura
Level 158
God Stats
56W - 59L
1,501 SR
Queue Stats
626W - 703L
1,469 Elo+
Party 1
Xbalanque
Xbalanque
kokoa_nomuka
Xbalanque
Level 141
God Stats
4W - 9L
1,211 SR
Queue Stats
492W - 560L
1,532 Elo+
Party 1
Ah Puch
Ah Puch
sora-_-420
Ah Puch
Level 126
God Stats
21W - 14L
1,608 SR
Queue Stats
476W - 507L
1,549 Elo+
Party 1
Team Averages
Level 142
1,464 SR
1,510 Elo+

VS

Team Averages
Level 120
1,564 SR
1,498 Elo+
Ymir
Ymir
AKXXT
Ymir
Level 126
God Stats
4W - 6L
1,721 SR
Queue Stats
91W - 76L
1,554 Elo+
Solo
Bakasura
Bakasura
CashMuhney
Bakasura
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 94L
1,533 Elo+
Solo
Ix Chel
Ix Chel
VeryMidGamer
Ix Chel
Level 93
God Stats
12W - 13L
1,519 SR
Queue Stats
201W - 173L
1,538 Elo+
Solo
Hercules
Hercules
jda 2k
Hercules
Level 129
God Stats
56W - 54L
1,577 SR
Queue Stats
424W - 433L
1,469 Elo+
Solo
Skadi
Skadi
toxiic_devil8
Skadi
Level 108
God Stats
8W - 8L
1,504 SR
Queue Stats
70W - 85L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 1 / 4
7,359
526
3,615
9,890
7,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
 
Nu Wa
11
0 / 4 / 1
6,237
446
3,687
5,460
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bakasura
Falcon_aniki
Bakasura
14
3 / 1 / 4
7,816
558
6,421
9,176
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Xbalanque
kokoa_nomuka
Xbalanque
15
2 / 0 / 4
8,155
583
4,802
4,499
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
sora-_-420
Ah Puch
15
2 / 0 / 1
8,653
618
6,183
5,380
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AKXXT
Ymir
15
2 / 1 / 3
9,436
674
7,289
10,713
7,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
CashMuhney
Bakasura
11
3 / 2 / 0
6,949
496
2,313
9,855
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ix Chel
VeryMidGamer
Ix Chel
15
0 / 0 / 1
8,118
580
5,212
6,559
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
jda 2k
Hercules
12
1 / 2 / 0
7,405
529
2,209
10,945
5,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
0 / 4 / 0
6,857
490
2,536
5,530
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
6
6
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
4
4
W
Nu Wa
 
Nu Wa
0
4
1
0.13
L
Ymir
AKXXT
Ymir
2
1
3
3.5
L
Bakasura
CashMuhney
Bakasura
3
2
0
1.5
W
Bakasura
Falcon_aniki
Bakasura
3
1
4
5
L
Ix Chel
VeryMidGamer
Ix Chel
0
0
1
0.5
L
Hercules
jda 2k
Hercules
1
2
0
0.5
W
Xbalanque
kokoa_nomuka
Xbalanque
2
0
4
4
W
Ah Puch
sora-_-420
Ah Puch
2
0
1
2.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,708
Damage
19,559
34,405
Taken
43,602
17,114
Mitigated
20,774
6,523
Healing
13,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,615
613
0
1,249
9,890
7,696
325
3,808
5,926
24,152
0
W
Nu Wa
 
Nu Wa
3,687
1,176
212
372
5,460
1,997
0
3,703
1,618
33,703
0
L
Ymir
AKXXT
Ymir
7,289
1,374
0
4,474
10,713
7,420
0
3,974
6,175
74,731
5,075
L
Bakasura
CashMuhney
Bakasura
2,313
1,801
0
2,606
9,855
3,857
0
1,912
7,543
0
37,548
W
Bakasura
Falcon_aniki
Bakasura
6,421
3,822
0
3,711
9,176
4,136
0
1,401
7,683
0
55,174
L
Ix Chel
VeryMidGamer
Ix Chel
5,212
739
105
1,625
6,559
2,067
0
3,707
2,852
68,127
892
L
Hercules
jda 2k
Hercules
2,209
600
0
3,843
10,945
5,905
184
2,836
7,700
0
31,952
W
Xbalanque
kokoa_nomuka
Xbalanque
4,802
1,684
0
763
4,499
1,576
111
0
4,499
0
67,561
W
Ah Puch
sora-_-420
Ah Puch
6,183
68
0
216
5,380
1,709
0
2,679
2,258
76,276
144
L
2,536
1,176
0
811
5,530
1,525
816
1,104
4,221
0
48,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,220
Gold Earned
38,765
487
Minions Killed
511
0
Camps Cleared
0
1,471,074
Distance Traveled
1,379,193
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,359
526
34
2
0
289,368
6
W
Nu Wa
6,237
446
55
4
0
234,576
12
L
Ymir
9,436
674
144
10
0
245,265
0
L
Bakasura
6,949
496
81
6
0
259,183
0
W
Bakasura
7,816
558
124
9
0
368,607
2
L
Ix Chel
8,118
580
146
10
0
297,999
5
L
Hercules
7,405
529
52
4
0
291,308
4
W
Xbalanque
8,155
583
112
8
0
276,474
0
W
Ah Puch
8,653
618
162
12
0
302,049
3
L
Skadi
6,857
490
88
6
0
285,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role