Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BoltingStatue69
Chaac
Level 124
God Stats
2W - 1L
1,930 SR
Queue Stats
3W - 3L
1,468 Elo+
Party 1
Loki
Loki
Dovahkiin_956
Loki
Level 159
God Stats
63W - 49L
1,628 SR
Queue Stats
143W - 136L
1,576 Elo+
Solo
Ra
Ra
ThatJiggaLos
Ra
Level 137
God Stats
5W - 8L
1,454 SR
Queue Stats
218W - 202L
1,555 Elo+
Solo
Nu Wa
Nu Wa
splitattendant04
Nu Wa
Level 147
God Stats
37W - 28L
1,421 SR
Queue Stats
95W - 107L
1,383 Elo+
Solo
Team Averages
Level 139
1,587 SR
1,496 Elo+

VS

Team Averages
Level 133
1,458 SR
1,505 Elo+
Horus
Horus
 
Horus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ACOLDJUAN
Kukulkan
Level 102
God Stats
7W - 6L
1,694 SR
Queue Stats
105W - 95L
1,527 Elo+
Solo
Neith
Neith
Aerochampion
Neith
Level 162
God Stats
165W - 157L
1,541 SR
Queue Stats
231W - 229L
1,519 Elo+
Solo
Ix Chel
Ix Chel
Cole12145
Ix Chel
Level 145
God Stats
0W - 2L
1,392 SR
Queue Stats
307W - 294L
1,536 Elo+
Solo
Mulan
Mulan
CosmicMerkin
Mulan
Level 129
God Stats
0W - 4L
1,163 SR
Queue Stats
383W - 393L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 1 / 1
5,318
1,064
3,615
3,329
929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 1 / 3
4,765
953
2,180
3,150
2,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 2 / 2
5,235
1,047
3,108
3,664
1,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 1 / 3
4,790
958
2,304
2,738
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 3
5,447
1,089
3,425
3,244
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 0 / 3
4,957
991
2,444
5,281
3,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
ACOLDJUAN
Kukulkan
9
0 / 3 / 0
4,771
954
2,935
3,590
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 0 / 0
5,619
1,124
3,244
3,517
1,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
Cole12145
Ix Chel
9
0 / 3 / 4
4,925
985
1,784
4,712
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 0
4,291
858
0
634
241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
6
Kills
5
5
Deaths
6
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
1
2.5
L
Horus
 
Horus
0
0
3
1.5
L
Kukulkan
ACOLDJUAN
Kukulkan
0
3
0
0
L
5
0
0
5
W
0
1
3
1.5
L
Ix Chel
Cole12145
Ix Chel
0
3
4
0.67
L
0
0
0
0
W
3
2
2
2
W
0
1
3
1.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,632
Damage
10,407
16,125
Taken
17,734
5,886
Mitigated
7,278
4,576
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,615
1,062
0
330
3,329
929
0
88
3,241
0
17,789
L
Horus
 
Horus
2,444
850
320
1,521
5,281
3,734
0
1,577
3,431
0
5,693
L
Kukulkan
ACOLDJUAN
Kukulkan
2,935
309
0
0
3,590
825
0
2,076
1,406
15,530
392
L
3,244
617
0
358
3,517
1,123
0
1,064
2,297
0
13,211
W
2,180
134
0
1,148
3,150
2,019
169
1,402
1,748
0
4,423
L
Ix Chel
Cole12145
Ix Chel
1,784
343
325
1,130
4,712
1,355
0
532
3,880
7,979
0
L
0
0
0
0
634
241
0
236
369
0
1,694
W
3,108
374
0
716
3,664
1,400
0
844
2,820
0
7,829
W
2,304
191
360
1,012
2,738
715
27
404
2,334
9,502
328
W
3,425
1,230
0
1,010
3,244
823
411
1,863
1,381
15,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,555
Gold Earned
24,563
100
Minions Killed
71
0
Camps Cleared
0
549,609
Distance Traveled
434,898
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,318
1,064
33
7
0
103,840
2
L
Horus
4,957
991
7
1
0
110,180
0
L
Kukulkan
4,771
954
26
5
0
92,468
0
L
Neith
5,619
1,124
18
4
0
103,273
2
W
Chaac
4,765
953
18
4
0
107,750
0
L
Ix Chel
4,925
985
15
3
0
92,154
0
L
Mulan
4,291
858
5
1
0
36,823
1
W
Loki
5,235
1,047
8
2
0
119,776
0
W
Ra
4,790
958
15
3
0
110,029
0
W
Nu Wa
5,447
1,089
26
5
0
108,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role