Player Matchup

Kukulkan
Kukulkan
BuBaGuN007
Kukulkan
Level 71
God Stats
23W - 21L
1,536 SR
Queue Stats
327W - 344L
1,450 Elo+
Solo
Neith
Neith
Hondandhol
Neith
Level 33
God Stats
2W - 5L
1,188 SR
Queue Stats
22W - 30L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
Mister_Migg
Sun Wukong
Level 103
God Stats
2W - 3L
1,244 SR
Queue Stats
107W - 91L
1,450 Elo+
Solo
Team Averages
Level 69
1,323 SR
1,419 Elo+

VS

Team Averages
Level 66
1,598 SR
1,348 Elo+
Scylla
Scylla
DeathGravewalker
Scylla
Level 78
God Stats
2W - 0L
1,685 SR
Queue Stats
84W - 90L
1,366 Elo+
Party 1
Ne Zha
Ne Zha
PRMZ_lexn-_-
Ne Zha
Level 46
God Stats
7W - 3L
1,312 SR
Queue Stats
25W - 29L
1,305 Elo+
Party 1
Jormungandr
Jormungandr
l0o__i__o0l
Jormungandr
Level 73
God Stats
3W - 0L
1,796 SR
Queue Stats
85W - 87L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BuBaGuN007
Kukulkan
14
0 / 2 / 1
8,091
736
3,029
7,339
2,753
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
13
1 / 4 / 1
7,975
725
4,569
8,832
3,306
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Mister_Migg
Sun Wukong
15
1 / 0 / 1
8,093
736
5,770
10,817
9,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 3
9,367
852
6,026
5,116
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
14
0 / 2 / 4
8,220
747
6,243
6,127
3,408
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
l0o__i__o0l
Jormungandr
15
5 / 0 / 1
9,536
867
9,583
8,676
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
6
6
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BuBaGuN007
Kukulkan
0
2
1
0.25
W
1
0
3
2.5
L
Neith
1
4
1
0.38
L
Sun Wukong
Mister_Migg
Sun Wukong
1
0
1
1.5
W
Ne Zha
0
2
4
1
W
Jormungandr
l0o__i__o0l
Jormungandr
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,368
Damage
21,852
26,988
Taken
19,919
15,870
Mitigated
12,267
3,300
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BuBaGuN007
Kukulkan
3,029
174
0
1,209
7,339
2,753
0
3,477
3,600
24,664
1,392
W
6,026
343
0
740
5,116
1,908
0
736
4,358
42,181
0
L
Neith
4,569
1,419
0
1,048
8,832
3,306
0
4,579
3,865
0
21,201
L
Sun Wukong
Mister_Migg
Sun Wukong
5,770
498
0
1,043
10,817
9,811
0
5,758
4,244
0
22,336
W
Ne Zha
6,243
1,332
0
1,477
6,127
3,408
0
468
5,635
0
16,036
W
Jormungandr
l0o__i__o0l
Jormungandr
9,583
1,580
0
2,881
8,676
6,951
21
1,439
7,203
34,470
912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,159
Gold Earned
27,123
120
Minions Killed
159
0
Camps Cleared
0
609,467
Distance Traveled
641,154
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,091
736
66
6
0
196,846
4
W
Scylla
9,367
852
101
9
0
223,065
0
L
Neith
7,975
725
33
3
0
181,716
0
L
Sun Wukong
8,093
736
21
2
0
230,905
0
W
Ne Zha
8,220
747
23
2
0
220,127
0
W
Jormungandr
9,536
867
35
3
0
197,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role