Player Matchup

Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
EllatheVVitch
Zhong Kui
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 47L
1,416 Elo+
Solo
Thor
Thor
SanctusIacobus
Thor
Level 66
God Stats
3W - 7L
1,381 SR
Queue Stats
10W - 13L
1,406 Elo+
Solo
Artemis
Artemis
jimmy223344
Artemis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 148L
1,469 Elo+
Solo
Cabrakan
Cabrakan
zMrcyy
Cabrakan
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 9L
1,455 Elo+
Solo
Team Averages
Level 109
1,476 SR
1,449 Elo+

VS

Team Averages
Level 71
1,455 SR
1,388 Elo+
Set
Set
Chillax_Snorlax
Set
Level 58
God Stats
32W - 54L
1,301 SR
Queue Stats
131W - 168L
1,364 Elo+
Party 1
Geb
Geb
DoozyFish
Geb
Level 65
God Stats
3W - 0L
1,817 SR
Queue Stats
43W - 36L
1,495 Elo+
Solo
Hades
Hades
Eloc_Lazy1
Hades
Level 64
God Stats
2W - 0L
1,507 SR
Queue Stats
102W - 144L
1,370 Elo+
Party 1
Hera
Hera
SolSingularity
Hera
Level 46
God Stats
2W - 3L
1,340 SR
Queue Stats
163W - 170L
1,286 Elo+
Solo
Hou Yi
Hou Yi
juansala42
Hou Yi
Level 122
God Stats
1W - 1L
1,311 SR
Queue Stats
25W - 33L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
3 / 1 / 0
5,425
493
2,044
3,395
2,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
EllatheVVitch
Zhong Kui
12
4 / 1 / 1
6,561
596
6,492
6,555
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 1
5,158
469
1,862
8,940
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
jimmy223344
Artemis
10
4 / 4 / 1
5,685
517
5,271
8,399
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
zMrcyy
Cabrakan
8
0 / 2 / 2
4,480
407
2,284
6,544
4,709
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,984
635
5,147
8,007
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 4
5,945
540
1,871
7,767
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
9
0 / 4 / 3
5,686
517
1,793
5,077
2,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 0
6,358
578
3,056
4,746
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
juansala42
Hou Yi
11
5 / 1 / 1
6,612
601
5,754
5,455
1,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
11
Kills
11
11
Deaths
11
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
1
0
3
W
5
1
2
6
W
0
3
4
0.67
L
Zhong Kui
EllatheVVitch
Zhong Kui
4
1
1
4.5
W
Hades
0
4
3
0.38
L
0
3
1
0.17
W
1
2
0
0.5
L
Artemis
jimmy223344
Artemis
4
4
1
1.13
W
Hou Yi
juansala42
Hou Yi
5
1
1
5.5
L
Cabrakan
zMrcyy
Cabrakan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,953
Damage
17,621
33,833
Taken
31,052
17,798
Mitigated
12,898
9,043
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,044
838
0
1,473
3,395
2,320
0
574
2,821
0
17,431
W
5,147
1,556
0
1,086
8,007
3,463
228
2,173
5,754
0
40,656
W
1,871
85
0
1,958
7,767
4,369
162
1,400
6,321
10,731
0
L
Zhong Kui
EllatheVVitch
Zhong Kui
6,492
389
0
3,657
6,555
4,902
210
3,318
3,237
34,909
0
W
Hades
1,793
192
20
1,517
5,077
2,110
876
649
4,382
17,334
1,920
L
1,862
388
0
1,438
8,940
3,151
0
335
8,605
0
33,178
W
3,056
742
0
1,083
4,746
1,403
585
2,646
1,800
35,948
519
L
Artemis
jimmy223344
Artemis
5,271
2,353
0
1,676
8,399
2,716
0
1,007
7,392
0
31,611
W
Hou Yi
juansala42
Hou Yi
5,754
1,422
0
1,503
5,455
1,553
534
1,348
4,019
0
39,068
L
Cabrakan
zMrcyy
Cabrakan
2,284
348
0
799
6,544
4,709
0
1,214
5,330
9,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,309
Gold Earned
31,585
210
Minions Killed
259
0
Camps Cleared
0
935,323
Distance Traveled
1,025,207
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,425
493
26
2
0
95,699
0
W
Set
6,984
635
69
6
0
238,687
0
W
Geb
5,945
540
14
1
0
192,168
0
L
Zhong Kui
6,561
596
71
6
0
221,826
4
W
Hades
5,686
517
38
3
0
174,767
0
L
Thor
5,158
469
51
5
0
209,313
0
W
Hera
6,358
578
74
7
0
216,264
0
L
Artemis
5,685
517
48
4
0
187,062
0
W
Hou Yi
6,612
601
64
6
0
203,321
0
L
Cabrakan
4,480
407
14
1
0
221,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role