Player Matchup

Odin
Odin
GREEDpXg
Odin
Level 129
God Stats
2W - 1L
1,496 SR
Queue Stats
277W - 281L
1,490 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SaintHunts55
Cu Chulainn
Level 155
God Stats
2W - 2L
1,206 SR
Queue Stats
221W - 235L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
Shad0wWarri0r17
Danzaburou
Level 149
God Stats
2W - 0L
1,684 SR
Queue Stats
91W - 99L
1,568 Elo+
Solo
Ra
Ra
Sharonnee
Ra
Level 84
God Stats
7W - 9L
1,378 SR
Queue Stats
832W - 854L
1,551 Elo+
Solo
Nike
Nike
Yard Surfer6460
Nike
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,397 Elo+
Party 1
Team Averages
Level 112
1,453 SR
1,508 Elo+

VS

Team Averages
Level 116
1,362 SR
1,497 Elo+
Bake Kujira
Bake Kujira
Krapudax
Bake Kujira
Level 68
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 4L
1,460 Elo+
Solo
Achilles
Achilles
St1ffy1189
Achilles
Level 123
God Stats
3W - 5L
1,118 SR
Queue Stats
111W - 104L
1,471 Elo+
Solo
Ganesha
Ganesha
SyKoHDeLiX
Ganesha
Level 92
God Stats
9W - 4L
1,500 SR
Queue Stats
97W - 93L
1,493 Elo+
Solo
Terra
Terra
TuTurambar
Terra
Level 195
God Stats
6W - 5L
1,581 SR
Queue Stats
687W - 721L
1,519 Elo+
Solo
Da Ji
Da Ji
cam9127
Da Ji
Level 103
God Stats
1W - 4L
1,322 SR
Queue Stats
298W - 282L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
1 / 4 / 22
10,608
816
13,907
20,991
20,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
SaintHunts55
Cu Chulainn
15
2 / 5 / 11
9,392
722
14,418
21,498
16,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Shad0wWarri0r17
Danzaburou
18
9 / 2 / 14
11,777
906
25,483
15,376
7,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 3 / 16
10,773
829
19,754
13,564
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 2 / 15
11,253
866
13,243
16,737
15,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Krapudax
Bake Kujira
15
2 / 7 / 10
8,852
681
18,898
22,831
20,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
St1ffy1189
Achilles
15
3 / 4 / 12
8,781
675
18,463
20,891
31,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
SyKoHDeLiX
Ganesha
15
0 / 6 / 16
8,453
650
14,366
15,469
9,815
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Terra
17
5 / 2 / 11
9,234
710
12,449
19,881
23,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
cam9127
Da Ji
15
6 / 5 / 7
9,171
705
7,863
16,189
11,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
72
24
Kills
16
16
Deaths
24
78
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Odin
1
4
22
3
L
Bake Kujira
Krapudax
Bake Kujira
2
7
10
1
W
Cu Chulainn
SaintHunts55
Cu Chulainn
2
5
11
1.5
W
Danzaburou
Shad0wWarri0r17
Danzaburou
9
2
14
8
W
5
3
16
4.33
L
Achilles
St1ffy1189
Achilles
3
4
12
2.25
L
Ganesha
SyKoHDeLiX
Ganesha
0
6
16
1.33
L
Terra
5
2
11
5.25
W
7
2
15
7.25
L
Da Ji
cam9127
Da Ji
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,805
Damage
72,039
88,166
Taken
95,261
67,074
Mitigated
97,136
43,071
Healing
32,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
13,907
468
3,867
3,184
20,991
20,845
695
8,829
11,499
5,202
16,144
L
Bake Kujira
Krapudax
Bake Kujira
18,898
8,505
535
771
22,831
20,745
0
3,834
18,209
29,446
2,320
W
Cu Chulainn
SaintHunts55
Cu Chulainn
14,418
1,429
537
5,316
21,498
16,809
214
9,873
11,112
0
29,689
W
Danzaburou
Shad0wWarri0r17
Danzaburou
25,483
7,791
979
3,748
15,376
7,139
4,210
8,842
6,375
0
47,513
W
19,754
526
13,334
7,015
13,564
6,404
1,116
7,851
5,345
37,976
269
L
Achilles
St1ffy1189
Achilles
18,463
2,473
741
2,704
20,891
31,835
0
4,660
15,563
0
33,028
L
Ganesha
SyKoHDeLiX
Ganesha
14,366
1,231
899
518
15,469
9,815
0
3,692
11,379
22,137
0
L
Terra
12,449
850
12,594
8,151
19,881
23,051
0
6,563
12,603
19,756
468
W
13,243
355
1,872
3,219
16,737
15,877
1,146
8,298
7,996
0
17,821
L
Da Ji
cam9127
Da Ji
7,863
1,134
2,892
2,557
16,189
11,690
0
4,329
11,392
0
19,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,803
Gold Earned
44,491
136
Minions Killed
125
0
Camps Cleared
0
1,189,605
Distance Traveled
1,129,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,608
816
18
1
0
233,356
0
L
Bake Kujira
8,852
681
44
3
0
215,413
0
W
Cu Chulainn
9,392
722
21
2
0
191,311
0
W
Danzaburou
11,777
906
41
3
0
215,096
0
W
Ra
10,773
829
34
3
0
260,801
0
L
Achilles
8,781
675
27
2
0
219,840
0
L
Ganesha
8,453
650
7
1
0
205,909
0
L
Terra
9,234
710
22
2
0
248,865
0
W
Nike
11,253
866
22
2
0
289,041
0
L
Da Ji
9,171
705
25
2
0
239,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role