Player Matchup

Izanami
Izanami
Bialym_11
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
ChikiFlicky
Arachne
Level 44
God Stats
6W - 5L
1,531 SR
Queue Stats
103W - 112L
1,463 Elo+
Party 3
Anubis
Anubis
Stormyx222
Anubis
Level 107
God Stats
53W - 42L
1,576 SR
Queue Stats
193W - 185L
1,445 Elo+
Party 3
Kukulkan
Kukulkan
lisiastyy__
Kukulkan
Level 69
God Stats
0W - 2L
1,286 SR
Queue Stats
91W - 78L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
mikolaj562
Baron Samedi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,481 Elo+
Party 1
Team Averages
Level 76
1,479 SR
1,468 Elo+

VS

Team Averages
Level 106
1,555 SR
1,445 Elo+
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LongShlongWukong
Ares
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,412 Elo+
Party 2
Bellona
Bellona
LostEmo
Bellona
Level 28
God Stats
6W - 6L
1,542 SR
Queue Stats
8W - 9L
1,366 Elo+
Party 2
Arachne
Arachne
TelegaTopDodep
Arachne
Level 158
God Stats
457W - 474L
1,522 SR
Queue Stats
505W - 526L
1,491 Elo+
Solo
Heimdallr
Heimdallr
lPYTH0N
Heimdallr
Level 156
God Stats
12W - 5L
1,709 SR
Queue Stats
176W - 183L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bialym_11
Izanami
9
0 / 8 / 2
5,926
423
2,258
8,768
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
ChikiFlicky
Arachne
12
4 / 4 / 3
7,440
531
5,965
10,224
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
Stormyx222
Anubis
13
5 / 3 / 0
7,976
570
5,662
8,669
3,946
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
lisiastyy__
Kukulkan
13
2 / 1 / 2
7,832
559
7,520
6,163
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
mikolaj562
Baron Samedi
7
0 / 2 / 0
5,127
366
4,300
7,048
2,873
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 5 / 2
7,921
566
8,040
7,563
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 9
8,376
598
4,522
11,453
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
LostEmo
Bellona
12
0 / 2 / 1
6,804
486
3,675
10,342
7,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 1 / 6
7,236
517
6,538
7,323
2,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heimdallr
lPYTH0N
Heimdallr
14
6 / 1 / 9
8,658
618
6,704
8,361
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
11
Kills
18
18
Deaths
11
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
5
2
1
L
Izanami
Bialym_11
Izanami
0
8
2
0.13
L
Arachne
ChikiFlicky
Arachne
4
4
3
1.38
W
4
2
9
4.25
W
Bellona
LostEmo
Bellona
0
2
1
0.25
L
Anubis
Stormyx222
Anubis
5
3
0
1.67
W
4
1
6
7
W
Heimdallr
lPYTH0N
Heimdallr
6
1
9
10.5
L
Kukulkan
lisiastyy__
Kukulkan
2
1
2
3
L
Baron Samedi
mikolaj562
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,705
Damage
29,479
40,872
Taken
45,042
15,007
Mitigated
23,659
10,222
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,040
1,429
0
1,430
7,563
1,814
300
3,464
4,099
62,727
1,068
L
Izanami
Bialym_11
Izanami
2,258
1,732
0
365
8,768
2,637
0
2,173
6,595
0
21,367
L
Arachne
ChikiFlicky
Arachne
5,965
4,387
0
2,408
10,224
3,000
0
4,640
5,584
0
40,001
W
4,522
565
0
2,659
11,453
9,340
0
4,528
6,887
23,880
1,088
W
Bellona
LostEmo
Bellona
3,675
859
0
2,171
10,342
7,058
0
4,736
4,938
0
40,156
L
Anubis
Stormyx222
Anubis
5,662
140
0
3,350
8,669
3,946
0
3,672
4,997
56,913
957
W
6,538
5,517
0
3,251
7,323
2,533
243
1,114
6,149
0
36,452
W
Heimdallr
lPYTH0N
Heimdallr
6,704
1,930
0
3,838
8,361
2,914
395
2,605
5,756
0
56,452
L
Kukulkan
lisiastyy__
Kukulkan
7,520
129
0
1,330
6,163
2,551
139
78
6,085
49,337
1,681
L
Baron Samedi
mikolaj562
Baron Samedi
4,300
545
113
2,656
7,048
2,873
0
1,734
5,314
22,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,301
Gold Earned
38,995
320
Minions Killed
378
0
Camps Cleared
0
1,220,018
Distance Traveled
1,284,521
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,921
566
106
8
0
249,664
0
L
Izanami
5,926
423
42
3
0
257,123
0
L
Arachne
7,440
531
68
5
0
291,066
0
W
Ares
8,376
598
21
2
0
281,834
1
W
Bellona
6,804
486
76
5
0
240,852
0
L
Anubis
7,976
570
92
7
0
268,817
4
W
Arachne
7,236
517
76
5
0
236,560
0
W
Heimdallr
8,658
618
99
7
0
275,611
6
L
Kukulkan
7,832
559
86
6
0
237,891
0
L
Baron Samedi
5,127
366
32
2
0
165,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role