Player Matchup

Danzaburou
Danzaburou
B2Daddydroid
Danzaburou
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 27L
1,265 Elo+
Party 1
Sol
Sol
Jahare
Sol
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 28L
1,265 Elo+
Party 1
Bellona
Bellona
M8ML
Bellona
Level 68
God Stats
3W - 3L
1,413 SR
Queue Stats
94W - 82L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WisardBR
Morgan Le Fay
Level 128
God Stats
8W - 2L
1,784 SR
Queue Stats
31W - 17L
1,551 Elo+
Solo
Xing Tian
Xing Tian
darkwolve44
Xing Tian
Level 42
God Stats
2W - 1L
1,607 SR
Queue Stats
24W - 34L
1,403 Elo+
Solo
Team Averages
Level 95
1,561 SR
1,382 Elo+

VS

Team Averages
Level 81
1,415 SR
1,426 Elo+
Athena
Athena
Amish Jesus2201
Athena
Level 105
God Stats
2W - 4L
1,355 SR
Queue Stats
89W - 96L
1,490 Elo+
Solo
Ra
Ra
RedStraight
Ra
Level 117
God Stats
5W - 9L
1,502 SR
Queue Stats
577W - 577L
1,404 Elo+
Solo
Ullr
Ullr
Ronim6276
Ullr
Level 84
God Stats
18W - 28L
1,433 SR
Queue Stats
338W - 324L
1,505 Elo+
Solo
Achilles
Achilles
sleepysupp
Achilles
Level 93
God Stats
4W - 7L
1,538 SR
Queue Stats
235W - 289L
1,467 Elo+
Party 2
Nemesis
Nemesis
youngglizzy01
Nemesis
Level 4
God Stats
0W - 2L
1,245 SR
Queue Stats
8W - 14L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B2Daddydroid
Danzaburou
8
2 / 0 / 4
5,236
748
3,401
2,239
595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sol
Jahare
Sol
8
4 / 0 / 2
5,184
741
3,687
3,032
657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
M8ML
Bellona
8
3 / 2 / 1
5,000
714
3,714
6,756
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
WisardBR
Morgan Le Fay
8
2 / 1 / 0
4,521
646
2,658
3,523
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Xing Tian
darkwolve44
Xing Tian
8
1 / 0 / 2
4,579
654
730
3,031
1,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,330
476
1,253
7,104
3,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 1 / 0
4,090
584
2,012
3,698
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
3
0 / 2 / 0
2,917
417
631
1,811
417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
sleepysupp
Achilles
8
2 / 3 / 0
4,344
621
3,553
6,132
3,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nemesis
5
1 / 2 / 0
3,606
515
1,175
4,283
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
3
3
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Danzaburou
B2Daddydroid
Danzaburou
2
0
4
4
W
Sol
Jahare
Sol
4
0
2
5
W
Bellona
M8ML
Bellona
3
2
1
1.75
L
0
1
0
0
L
Ullr
0
2
0
0
W
Morgan Le Fay
WisardBR
Morgan Le Fay
2
1
0
2
W
Xing Tian
darkwolve44
Xing Tian
1
0
2
2
L
Achilles
sleepysupp
Achilles
2
3
0
0.67
L
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,190
Damage
8,624
18,581
Taken
23,028
8,895
Mitigated
10,099
6,688
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,253
198
117
694
7,104
3,752
0
2,858
4,246
8,463
0
W
Danzaburou
B2Daddydroid
Danzaburou
3,401
1,746
0
895
2,239
595
1,049
427
1,812
0
19,336
W
Sol
Jahare
Sol
3,687
2,234
0
1,957
3,032
657
2,095
826
2,206
27,101
0
W
Bellona
M8ML
Bellona
3,714
1,574
0
2,298
6,756
5,307
35
0
6,407
0
23,507
L
2,012
101
0
1,847
3,698
1,110
0
2,421
1,277
22,515
537
L
Ullr
631
51
0
10
1,811
417
0
829
982
0
5,465
W
Morgan Le Fay
WisardBR
Morgan Le Fay
2,658
474
0
1,135
3,523
811
108
1,460
1,747
19,494
498
W
Xing Tian
darkwolve44
Xing Tian
730
62
0
403
3,031
1,525
77
103
2,854
11,396
0
L
Achilles
sleepysupp
Achilles
3,553
944
0
1,812
6,132
3,589
0
368
5,764
0
19,818
L
Nemesis
1,175
408
0
310
4,283
1,231
89
486
3,797
0
13,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,520
Gold Earned
18,287
168
Minions Killed
126
0
Camps Cleared
0
649,581
Distance Traveled
586,550
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,330
476
9
1
0
121,470
0
W
Danzaburou
5,236
748
34
5
0
122,725
5
W
Sol
5,184
741
45
6
0
116,318
2
W
Bellona
5,000
714
43
6
0
138,220
0
L
Ra
4,090
584
40
6
0
144,015
3
L
Ullr
2,917
417
8
1
0
49,249
0
W
Morgan Le Fay
4,521
646
27
4
0
130,048
0
W
Xing Tian
4,579
654
19
3
0
142,270
0
L
Achilles
4,344
621
40
6
0
139,067
0
L
Nemesis
3,606
515
29
4
0
132,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role